L17 G40 BM3 Odonis (L) vs AetV (X) Game II

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Sumatra

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Germans to British
                EDIT: Adding units owned by British to Rostov: 1 mech_infantry
                EDIT: Removing units owned by British from Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 marine moved from Persia to 80 Sea Zone
                1 battleship, 1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to India
                1 artillery and 18 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                5 armour and 2 mech_infantrys moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 fighters moved from Kweichow to Yunnan
                1 fighter moved from India to Persia
                1 mech_infantry moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 armour, 1 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
                3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 88 Sea Zone to French Guiana

    Place Units - British
                3 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                3 artilleries placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_40124_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery moved from Tambov to Samara
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Tambov to Rostov
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                4 fighters moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 5 fighters in 91 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 :  2/3 hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Italians attack with 1 artillery
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Samara, round 4 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Samara, round 5 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Samara
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Rostov to Yugoslavia
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 carriers moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Smolensk to Russia
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_40124_Ita7.tsvg


  • I am going to be on Vacation from 28th of Aug. till 9th of September.
    Sorry for not posting every day at least a turn, but work was very busy the last few weeks.

    AetV

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Dutch New Guinea to 45 Sea Zone
                1 armour and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Java

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to Queensland
                1 infantry moved from South Australia to New South Wales
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from South Australia to Western Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40124_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_40124_Fre7.tsvg

  • '20 '19 '18 '15 '13

    keeping it fresh!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 102 PUs;
                Germans buy 1 artillery, 2 carriers, 2 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                2 armour moved from Russia to Samara
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 bomber moved from Ukraine to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                1 armour moved from Russia to Samara

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 3 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 armour
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 armour in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Samara
                    Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                15 armour moved from Russia to Volgograd
                3 fighters and 3 tactical_bombers moved from Volgograd to Greece
                3 armour moved from Ukraine to Volgograd
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 bomber and 1 fighter moved from Kazakhstan to Volgograd
                2 submarines moved from 105 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to Gibraltar
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 bomber moved from Volgograd to Rostov
                1 bomber moved from Ukraine to Southern Italy
                1 bomber moved from Ukraine to Southern Italy
                2 bombers moved from Ukraine to Southern Italy
                2 bombers moved from Western Germany to Southern Italy
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Germans
                2 submarines placed in 105 Sea Zone
                2 carriers and 1 transport placed in 93 Sea Zone
                2 fighters placed in Western Germany
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40124_Ger8.tsvg


  • Back in town :-)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_40124_Rus8.tsvg

  • '20 '19 '18 '15 '13

    @aequitas:

    Back in town :-)

    DOn’t know if that’s a good thing or a bad thing for me! :)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                      Japanese take 35 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from Amur to Manchuria
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Manchuria, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Manchuria
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Shan State
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 carriers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                1 fighter and 2 infantry placed in Malaya
                1 artillery and 1 marine placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5,5,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,4
                Japanese collect 27 PUs (4 lost to blockades); end with 27 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40124_Jap8.tsvg


  • I choose to let your SS stay and fight.

    If you would have preferred to submerge, let me know. I saved the file before this battle.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 cruiser, 4 infantry, 1 marine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans

    triplea_40124_Ame8.tsvg

  • '20 '19 '18 '15 '13

    scrambles in 91?


  • No scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 3 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 cruiser, 4 infantry, 1 marine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone

    Combat - Americans
                Battle in Celebes
                Battle in Gibraltar
                    Americans attack with 1 artillery, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
                    Americans win, taking Celebes from Japanese, taking Gibraltar from Italians with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun, 1 artillery, 2 fighters and 3 infantry
                    Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters could not land in Gibraltar and were removed
                3 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 1.
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40124_Ame8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Jehol
                2 infantry moved from Kweichow to Shensi
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Tsinghai to Shensi
                3 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 artilleries placed in Shensi
                1 infantry placed in Anhwe
                1 infantry placed in Hunan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_40124_Chi8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                3 infantry moved from India to 39 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 41 Sea Zone from Japanese
                1 armour, 3 infantry and 1 marine moved from 37 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                3 armour moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Malaya
                2 armour moved from Yunnan to French Indo China
                1 mech_infantry moved from Kiangsi to French Indo China
                1 artillery and 8 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Malaya
                2 fighters moved from Yunnan to French Indo China
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 armour, 1 artillery and 2 infantry moved from French Guiana to 88 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 destroyers moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in Malaya
                    British attack with 4 armour, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 marines and 2 mech_infantrys
                    British win, taking Malaya from Japanese with 3 armour and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour, 5 infantry, 1 marine and 1 mech_infantry
                    Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry, 2 marines and 2 mech_infantrys
                Battle in French Indo China
                    British attack with 2 armour, 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 4 infantry and 3 mech_infantrys
                    British win, taking French Indo China from Japanese with 2 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 aaGun, 4 infantry and 3 mech_infantrys
                Battle in Caucasus
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Morocco
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 airfield; Italians defend with 1 fighter
                    British win, taking Morocco from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - British
                1 fighter moved from 91 Sea Zone to British Guiana
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from Northwest Persia to Iraq
                2 fighters moved from Malaya to Yunnan
                2 fighters moved from French Indo China to Yunnan

    Place Units - British
                2 artilleries and 1 fighter placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    triplea_40124_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 bomber moved from Yugoslavia to Caucasus

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 marine
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 marine in Gibraltar, round 2 :  1/1 hits
                        1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 marine
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 :  2/3 hits
                        British roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 bomber moved from Caucasus to Volgograd
                1 infantry moved from Russia to Samara
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                1 airfield placed in Greece
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_40124_Ita8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 submarines moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Western Australia to South Australia
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_40124_ANZ8.tsvg

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