Ok then:
@Miffinat0r2445:
Few quick questions on Subs
�What’s the purpose of Sneak attacks.
For example if I send 1 Sub vs 1 Carrier can the Sub sink the Carrier on a hit of 2 or less without having the carrier retaliate? Does this also apply if there’s fighters on board? Is that how that works? Furthermore does it only work once per combat round? So at the start of the combat round the Sub only gets 1 Sneak attack then it operates as a normal combat unit?
Yes indeed, the lonely carrier sinks without shooting back. In case there are fighters, those are defending in the air. The submarine’s hit must be assigned to the carrier, as subs cannot hit air units. The carrier again does not shoot back - but the fighters (in this edition) can hit subs, so the fighters shoot back.
The sub gets it’s sneak attack (step 2) on every cycle of combat (steps 2-6).
@Miffinat0r2445:
�Can other Naval units attack subs?
Can I send a battleship after a Sub or can only Destroyers do that? Or do Destroyers only minimize the Sub’s ability to flee?
Destroyers cancel the sub’s special abilities. Every sea unit with an attack/defense value can shoot at subs (so transports when defending, too), however the sub may choose to submerge after the first cycle of combat if no enemy destroyer is present.
@Miffinat0r2445:
Planes can’t hit the sub unless there’s a destroyer present.
In this (Revised, 2004) edition air units can hit subs. No destroyer is required.
Please ask if anything remains unclear.
HTH :-)