@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 mech_infantry moved from Bryansk to Russia
            2 aaGuns, 1 armour, 2 artilleries and 15 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Urals to Russia
            2 aaGuns and 17 infantry moved from Amur to Buryatia
Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 artillery moved from 56 Sea Zone to Western Australia
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 17 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from French Indo China to Kweichow
            2 mech_infantrys moved from Kwangsi to French Indo China
            1 armour moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 carrier moved from 42 Sea Zone to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to 56 Sea Zone
            1 cruiser moved from 42 Sea Zone to 56 Sea Zone
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Western Australia
Non Combat Move - Japanese
            1 tactical_bomber moved from Shan State to 56 Sea Zone
            1 bomber moved from Shan State to Malaya
            1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to Malaya
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 bomber moved from Kweichow to Hunan
            1 aaGun moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            8 infantry moved from Manchuria to Jehol
            2 fighters moved from Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
            2 destroyers, 2 fighters and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            2 fighters placed in Japan
            2 destroyers and 1 transport placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in Kiangsu
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
Combat - Americans
Non Combat Move - Americans
            1 armour, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 submarine and 1 transport placed in 101 Sea Zone
            3 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            4 artilleries and 9 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hopei to Anhwe
            1 artillery moved from Suiyuyan to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            5 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 2 armour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 infantry moved from Burma to Yunnan
Combat - British
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 armour and 1 mech_infantry
                British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Yunnan
                British attack with 3 infantry
                Japanese defend with 1 infantry
                British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to India
            1 armour moved from Eastern Persia to India
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Alexandria to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 transports moved from 72 Sea Zone to 70 Sea Zone
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - British
            1 transport placed in 106 Sea Zone
            1 armour and 1 infantry placed in Quebec
            3 infantry placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
            British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs total
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 artillery moved from Libya to Tobruk
            2 infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Tobruk
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery and 2 infantry
                Italians win, taking Tobruk from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 2 infantry
Non Combat Move - Italians
            1 bomber moved from Tobruk to Northern Italy
            1 bomber moved from Northern Italy to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            2 armour moved from Baltic States to Western Ukraine
            2 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to Northern Territory
            2 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to Northern Territory
            1 fighter moved from Queensland to New South Wales
Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
            3 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            2 artilleries moved from Finland to Norway
            1 fighter moved from Germany to Norway
            2 artilleries moved from Eastern Poland to Belarus
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Western Ukraine to Ukraine
            9 armour, 6 artilleries and 19 infantry moved from Western Ukraine to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour moved from Eastern Poland to Bryansk
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 bomber moved from Southern Italy to Belarus
            1 fighter moved from Southern Italy to Ukraine
Combat - Germans
            Battle in Belarus
                Germans attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
                Russians defend with 3 infantry
                Germans win, taking Belarus from Russians with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 12 armour, 6 artilleries, 19 infantry and 7 mech_infantrys
                Russians defend with 1 aaGun
                Germans win, taking Bryansk from Russians with 12 armour, 6 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 2 artilleries and 1 fighter
                British defend with 1 infantry
                Germans win, taking Norway from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Norway to Western Germany
            3 aaGuns moved from Western Ukraine to Bryansk
            8 artilleries moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Bessarabia
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Germany
            2 tactical_bombers moved from Belarus to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 bomber moved from Ukraine to Western Ukraine
Place Units - Germans
            1 fighter placed in Western Germany
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            17 infantry moved from Buryatia to Amur
Combat - Russians
            Battle in Amur
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Amur
Place Units - Russians
            10 infantry placed in Russia
Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            2 artilleries, 2 fighters and 8 infantry moved from Jehol to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 armour moved from Kwangsi to Anhwe
            2 mech_infantrys moved from Kwangsi to Anhwe
            1 bomber moved from Hunan to Anhwe
            1 tactical_bomber moved from Hunan to Anhwe
            1 fighter moved from Hunan to Anhwe
            1 bomber moved from Malaya to Anhwe
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 artillery moved from Western Australia to 56 Sea Zone
            1 infantry moved from Western Australia to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            2 carriers moved from 56 Sea Zone to 37 Sea Zone
            1 cruiser moved from 56 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Shan State
            1 fighter moved from Malaya to Yunnan
            1 tactical_bomber moved from Malaya to Yunnan
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
            Battle in Anhwe
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 artilleries and 15 infantry
                Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Chinese: 4 artilleries and 15 infantry
                Casualties for Japanese: 10 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 3 infantry
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            2 tactical_bombers moved from Shan State to 37 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from French Indo China to Hunan
            1 armour moved from French Indo China to Hunan
            1 aaGun moved from Jehol to Chahar
            1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Yunnan to Malaya
            1 tactical_bomber moved from Yunnan to Malaya
            3 fighters moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            2 bombers moved from Anhwe to Kiangsu
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Malaya
            Japanese undo move 2.
            2 destroyers and 1 submarine placed in 37 Sea Zone
            1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery placed in Japan
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 battleship, 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 armour and 4 infantry moved from Algeria to Tunisia
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
Combat - Americans
            Americans creates battle in territory 54 Sea Zone
Non Combat Move - Americans
            1 armour and 4 infantry moved from Algeria to Tunisia
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 battleship, 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 fighter moved from Suiyuyan to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter
                Japanese defend with 1 artillery
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
Place Units - Chinese
            3 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
            British buy 2 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour moved from Tunisia to Tobruk
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from India to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
            Battle in Shan State
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Tobruk
                British attack with 1 armour
                Italians defend with 1 artillery
                British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            5 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Northwest Persia to Persia
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
            2 armour and 1 infantry placed in Egypt
            British undo move 1.
            2 armour and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 infantry placed in Quebec
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,3,4,2,5,2,5,5,3,2,6,5,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 armour moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 infantry moved from South Australia to Queensland
            1 artillery and 2 infantry moved from Northern Territory to Queensland
            1 fighter, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Smolensk
            1 fighter moved from Western Ukraine to Smolensk
            1 tactical_bomber moved from Western Ukraine to Smolensk
            1 bomber moved from Western Ukraine to Tambov
            1 mech_infantry moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 armour moved from Novgorod to Bryansk
            2 artilleries moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Ukraine to Bryansk
            8 artilleries moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Norway to Finland
            1 fighter moved from Germany to Western Germany
            1 fighter moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Western Ukraine to Bryansk
Combat - Germans
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 bomber moved from Tambov to Bryansk
            1 bomber moved from Vologda to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            1 fighter moved from Smolensk to Bryansk
Place Units - Germans
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            3 infantry placed in France
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 aaGuns and 15 infantry moved from Amur to Manchuria
Place Units - Russians
            8 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,4,5,4,3,6,2,6,6,2
            Russians collect 18 PUs (3 lost to blockades); end with 19 PUs total