Entek +11 Allies VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 destroyer; British defend with 2 destroyers and 2 transports
                    Italians win with 2 fighters remaining. Battle score for attacker is 30
                    Casualties for French: 1 destroyer
                    Casualties for British: 2 destroyers and 2 transports
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Libya
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 79 Sea Zone

    Combat - ANZAC
                Battle in 79 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 79 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 79 Sea Zone to India

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,3,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 39
        Japanese : 60 / 72
        Americans : 54 / 78
        Chinese : 6 / 7
        British : 35 / 40
        UK_Pacific : 7 / 6
        Italians : 11 / 16
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Syria : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 34 / 39
        Japanese : 60 / 72
        Americans : 54 / 78
        Chinese : 6 / 7
        British : 35 / 40
        UK_Pacific : 7 / 6
        Italians : 10 / 16
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                7 armour moved from Northern Italy to Normandy Bordeaux
                2 armour moved from Romania to Bulgaria
                1 fighter and 2 tactical_bombers moved from Holland Belgium to 105 Sea Zone


  • in sz105 do you want me to do the basic ool? like tip, destroyer and so on

  • '20 '19 '18 '17 '16

    Yeah, hit on the BB, then the DD, then the CA, then the BB.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                7 armour moved from Northern Italy to Normandy Bordeaux
                2 armour moved from Romania to Bulgaria
                1 fighter and 2 tactical_bombers moved from Holland Belgium to 105 Sea Zone

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports; Americans defend with 1 battleship, 1 destroyer and 4 transports
                    British win with 1 battleship, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                Battle in Normandy Bordeaux
                    Germans attack with 7 armour
                    British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 4 armour remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 carrier and 1 fighter
                    Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                2 armour moved from Western Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 armour moved from Bulgaria to Albania
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                1 fighter and 9 infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,5
                Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vyborg to Finland
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                1 bomber moved from Novgorod to Finland
                3 infantry moved from Dzavhan to Ulaanbaatar
                3 infantry moved from Kansu to Tsagaan Olom

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Ulaanbaatar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Ulaanbaatar, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Ulaanbaatar, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 :  3/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Finland, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 artillery
                Battle in Tsagaan Olom
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Tsagaan Olom, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsagaan Olom, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsagaan Olom
                    Russians win, taking Tsagaan Olom from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Kansu to Suiyuyan
                2 aaGuns moved from Timguska to Yenisey
                1 tactical_bomber moved from Finland to Novgorod
                1 fighter moved from Finland to Novgorod
                1 bomber moved from Finland to Novgorod
                2 infantry moved from Karelia to Finland
                1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Belarus to Baltic States
                5 infantry moved from Novgorod to Baltic States
                2 artilleries moved from Novgorod to Baltic States
                1 fighter moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                9 infantry moved from Western Ukraine to Bessarabia
                2 armour moved from Western Ukraine to Bessarabia
                3 mech_infantrys moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Suiyuyan : 3 infantry
        Yenisey : 2 aaGuns
        Olgiy : 1 flag
        Dzavhan : 1 flag, 3 infantry
        Ulaanbaatar : 1 flag, 3 infantry
        Tsagaan Olom : 1 flag, 3 infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Baltic States : 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 2 armour, 10 infantry and 3 mech_infantrys
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 12 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor and 9 infantry
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 36 / 39
        Japanese : 60 / 72
        Americans : 52 / 78
        Chinese : 6 / 7
        British : 35 / 40
        UK_Pacific : 7 / 6
        Italians : 10 / 16
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                1 armour moved from Amur to Soviet Far East
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 4 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                4 infantry moved from Central Mongolia to Suiyuyan
                1 artillery moved from Central Mongolia to Suiyuyan
                1 fighter moved from Central Mongolia to Suiyuyan
                1 tactical_bomber moved from Central Mongolia to Suiyuyan
                1 armour moved from Hopei to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 tactical_bomber moved from Hopei to Szechwan
                1 fighter moved from Hopei to Szechwan
                2 bombers moved from Korea to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                1 armour moved from Amur to Soviet Far East
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 4 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                4 infantry moved from Central Mongolia to Suiyuyan
                1 artillery moved from Central Mongolia to Suiyuyan
                1 fighter moved from Central Mongolia to Suiyuyan
                1 tactical_bomber moved from Central Mongolia to Suiyuyan
                1 armour moved from Hopei to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 tactical_bomber moved from Hopei to Szechwan
                1 fighter moved from Hopei to Szechwan
                2 bombers moved from Korea to Shensi

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 armour and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 4 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Buryatia
                    Japanese attack with 1 artillery
                    Americans defend with 1 bomber
                    Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour, 1 artillery and 1 fighter
                    Casualties for Chinese: 3 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Szechwan to Kweichow
                2 bombers moved from Shensi to Kweichow
                1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Paulau Island to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone
                1 cruiser moved from 6 Sea Zone to 22 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
                3 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 4 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 4 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Soviet Far East
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 2 armour
                        Americans roll dice for 3 artilleries and 3 infantry in Soviet Far East, round 2 :  2/6 hits
                        Japanese roll dice for 2 armour in Soviet Far East, round 2 :  0/2 hits
                        2 armour owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - Americans
                1 battleship and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                4 transports moved from 105 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Finland

    Place Units - Americans
                2 bombers placed in Western United States
                1 battleship, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                Americans undo move 1.
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 3 artilleries and 3 infantry
        10 Sea Zone : 1 battleship, 1 submarine and 2 transports
        4 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports
        Finland : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 35 / 39
        Japanese : 64 / 70
        Americans : 52 / 72
        Chinese : 4 / 7
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 10 / 16
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 35 / 39
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 10 / 16
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser moved from 105 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from India to Shan State

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 6 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        Germans roll dice for 6 armour in Normandy Bordeaux, round 2 :  2/6 hits
                        2 infantry owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
                    1 fighter owned by the British retreated
                        British roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        Germans roll dice for 5 armour in Normandy Bordeaux, round 3 :  1/5 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 armour in Normandy Bordeaux, round 4 :  1/1 hits
                        Germans roll dice for 4 armour in Normandy Bordeaux, round 4 :  1/4 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
                    Germans win with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 armour moved from Eastern Persia to India
                1 artillery moved from Eastern Persia to West India
                1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                2 artilleries placed in United Kingdom
                2 cruisers and 1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry and 1 mech_infantry
        Shan State : 1 infantry and 1 mech_infantry
        Burma : 2 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Ethiopia : 1 flag
        Greece : 1 flag, 1 infantry
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
        110 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 35 / 39
        Japanese : 61 / 70
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 7 / 6
        Italians : 10 / 16
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Libya to 98 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Libya to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters and 1 tactical_bomber
                    British defend with 2 cruisers and 1 destroyer
                    British win with no units remaining. Battle score for attacker is 1
                    Casualties for British: 2 cruisers and 1 destroyer
                    Casualties for Italians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber and 1 fighter moved from New South Wales to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 bomber and 1 fighter
                    Japanese defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 bomber and 1 fighter in 62 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 destroyers in 62 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 bomber moved from 62 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 35 / 39
        Japanese : 61 / 70
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 7 / 6
        Italians : 10 / 15
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Syria : 1 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 44
        Russians : 35 / 39
        Japanese : 61 / 70
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 35 / 40
        UK_Pacific : 7 / 6
        Italians : 10 / 15
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 110 Sea Zone
                1 armour moved from Bulgaria to Greece
                1 armour moved from Albania to Greece
                2 submarines moved from 93 Sea Zone to 98 Sea Zone
                      Germans take 98 Sea Zone from British
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone


  • scramble?

  • '20 '19 '18 '17 '16

    Scramble the fighter!

Suggested Topics

  • 3
  • 8
  • 44
  • 55
  • 107
  • 233
  • 209
  • 910
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.7k

Users

40.3k

Topics

1.7m

Posts