turn will come tomorrow. I assume though that allied air are on their own carriers except where they can’t be?
G4013L Karl7(Axis) v. Gamerman (Allies)
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alx twlo inf
ncm
art from lib to tob
mech, arm from bel to ros
bomb back to wgrcollect
cvd
97
Rolls: 6@3; Total Hits: 26@3: (6, 1, 4, 6, 3, 5)
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just to be sure – arm from bel to smo is back in bel
collect 13
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place 2inf in sita
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whoops 13+2 =15
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ANZ5 with 14, buy INF, ART, TP
Combat moves -
Z37 - FTR (Sum) 2 FTR (Bur)
Greece - 2 INF (Egy) offload from Z99Rolls: 3@3; Total Hits: 23@3: (2, 1, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
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Bur - 3 FTR
Ind - 3 INF
Dgu - INF (Nsw)
Sau - ART (Nsw)Place INF, ART, TP
Collect 26, 26 on hand
Fra5
Z39 - DD
Cau - INF
TrJ - INF
Z97 - FTR -
Germany
buy
repair 3 at sukr
4inf
5art
4armcm
mech from bry to vol
arm blitz tam and goes to ros
ftr from sita to 99 clears trn
ncm
4inf, 3aa from wgr to fra
2arm, 4mech from ger to fra
ss from 113 to 125
ftr from 99 to sita
inf from fra to nita
army in bry to ros, except 2 tacb to ger
inf from bel to bry
mech from bel to ros
mech, arm from nukr to ros
bombs from epl to ger
2mech, arm from epl to sukrplace
3art in Fra
art, 2inf in Nov and sukr respectively
4 arm in wgrcollect
cvd 105
Rolls: 2@3; Total Hits: 02@3: (4, 4)
97
Rolls: 8@3; Total Hits: 58@3: (4, 2, 6, 2, 2, 6, 2, 3)
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collect 68-2=66
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one change… keep 1aa in Germany
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Ag, one more move. move my fleet in 112 to 113
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with air to wgr, and 4 mech from ger go to wgr instead of fra
also ftr from ger from fra
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3 inf Nov to Bel
2 bombers to West Germany, not GermanyOK, I think I’ve got it all now…
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R6 with 24, buy 3 ART, 3 MECH
Combat moves -
Sze - MECH (Kaz)
Vol - INF (Kaz) FTR (Rus) INF (Sam)
Smo - INF (Rus)
Suk - SBR (Rus)
Tam - INF (Rus)
Bry - 2 INF, FTR (Rus)
Arc - MECH (Rus)Suk AA
Rolls: 1@1; Total Hits: 01@1: (4)
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SUk SBR
Rolling 1:
(6)
BryRolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
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Vol
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
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Uh oh
Vol2Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)