@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
ALG
A - 4 infantry, 3 artillery, tank, 2 fighters, 2 cruisers
 Rolls: 1@1 6@2 5@3; Total Hits: 81@1: (5)6@2: (1, 2, 2, 1, 6, 2)5@3: (5, 5, 2, 2, 3)
Rolls: 1@1 6@2 5@3; Total Hits: 81@1: (5)6@2: (1, 2, 2, 1, 6, 2)5@3: (5, 5, 2, 2, 3)
D - infantry, artillery
 Rolls: 2@2; Total Hits: 02@2: (4, 5)
Rolls: 2@2; Total Hits: 02@2: (4, 5)
ALG taken with 4 infantry, 3 artillery, tank, 2 fighters
EGY
A - 2 infantry, bomber
 Rolls: 2@1 1@4; Total Hits: 22@1: (2, 1)1@4: (3)
Rolls: 2@1 1@4; Total Hits: 22@1: (2, 1)1@4: (3)
D - infantry
 Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
EGY taken with infantry, bomber
PER
A - 2 infantry, artillery, tank
 Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 5)1@3: (1)
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 5)1@3: (1)
D - infantry
 Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
PER taken with infantry, artillery, tank
FEQ
A - infantry, artillery
 Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
D - infantry
 Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
FEQ round 2
A - infantry, artillery
 Rolls: 2@2; Total Hits: 12@2: (3, 1)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D - infantry
 Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
FEQ taken with artillery
Noncombat Moves
fighter from EPL to BST
bomber from EGY to BST
AA from TRJ to PER
2 fighters from ALG to Z12
ac from Z2 to Z12
destroyer, 2 transports, ac from Z17 to Z12
artillery from WCA to Z56
Mobilization
3 infantry in GBR
3 submarines in Z7
Income
29 + 5 NO = 34
italy 5 purchase 5 inf spend 15 (save 0)
combat
#1 egy (inf) v 2inf (ita) BB, CA & 2 fgt
 Rolls: 1@4 3@3 2@1; Total Hits: 11@4: (2)3@3: (4, 5, 5)2@1: (4, 2)v inf
Rolls: 1@4 3@3 2@1; Total Hits: 11@4: (2)3@3: (4, 5, 5)2@1: (4, 2)v inf Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
2nd wave attack Rolls: 2@3 2@1; Total Hits: 22@3: (3, 1)2@1: (2, 5)v inf
Rolls: 2@3 2@1; Total Hits: 22@3: (3, 1)2@1: (2, 5)v inf Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
egy twlo inf
ncm:
2 fgt > z15
z13 fleet > z15
fra 5 inf > ita
placement 5 inf ita
ita collects 12
JWW, you got a hit in round 1, why did you run a second round? Or am i missing something?
I am putting one more infantry in EGY, correct me if I am wrong.
America turn 5
Purchase
48 IPC
destroyer
2 battleships
Combat Moves
none this turn for USA
China
NIN (infantry) v infantry, fighter
dice
NIN
A - infantry, fighter
 Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
D - infantry
 Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
NIN taken with fighter, not controlled
Noncombat Moves
2 submarines, 13 destroyers, fighter, 2 transports, 2 ac from Z56 to Z57
4 infantry from WCA to MID
2 fighters from AUS to Z45
transport, ac, destroyer from Z25 to Z45
fighter from Z12 to SAF
fighter from Z12 to BST
China
fighter from NIN to CHI
Mobilization
destroyer, 2 battleships in Z56
Income
38 + 10 NO = 48
JWW, you got a hit in round 1, why did you run a second round? Or am i missing something?
my bad that’s good news
G6 purchase fgt. 2arm, art & 6 inf spend 42 (save 0)
combat
#1 z27 (trn) v bmb (eaf) cwol
#2 epl (mt) v inf 9pol) cwol
#3 bul (2inf) v 2inf & 2art (pol) & 3 fgt (2fra, 1pol)
dice……
#3 bul attack Rolls: 3@3 4@2; Total Hits: 23@3: (6, 2, 3)4@2: (6, 4, 5, 4)v 2inf
Rolls: 3@3 4@2; Total Hits: 23@3: (6, 2, 3)4@2: (6, 4, 5, 4)v 2inf Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 2@2; Total Hits: 02@2: (3, 3)
bul twol
ncm:
ger arm & pol inf > bul
bul 2 fgt > pol
bul fgt > ita
fra arm > ita
ger 6inf, 2arm > pol
ger arm > fra
bmb > eaf
placement 6inf, art 2arm & fgt ger
G collects 30 + 5 = 35
Soviet turn 6
Purchase
39 IPC
10 infantry
artillery
tank
Combat Moves
EPL (infantry) v infantry, artillery (BST)
BUL (3 infantry, 2 artillery, tank) v 7 infantry (UKR), fighter (BST)
dice
EPL
A - infantry, artillery
 Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
D - infantry
 Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
EPL first to hit
A - artillery
 Rolls: 10@2; Total Hits: 310@2: (3, 3, 5, 1, 1, 3, 5, 3, 5, 2)
Rolls: 10@2; Total Hits: 310@2: (3, 3, 5, 1, 1, 3, 5, 3, 5, 2)
D - infantry
 Rolls: 10@2; Total Hits: 410@2: (5, 6, 3, 1, 3, 2, 2, 1, 5, 3)
Rolls: 10@2; Total Hits: 410@2: (5, 6, 3, 1, 3, 2, 2, 1, 5, 3)
EPL cleared, not controlled
BUL
A - 7 infantry, fighter
 Rolls: 7@1 1@3; Total Hits: 37@1: (1, 5, 4, 5, 1, 4, 1)1@3: (6)
Rolls: 7@1 1@3; Total Hits: 37@1: (1, 5, 4, 5, 1, 4, 1)1@3: (6)
D - 3 infantry, 2 artillery, tank
 Rolls: 5@2 1@3; Total Hits: 15@2: (3, 5, 6, 4, 3)1@3: (3)
Rolls: 5@2 1@3; Total Hits: 15@2: (3, 5, 6, 4, 3)1@3: (3)