LG4016 Karl77(Axis) vs Simon33 (Allies) BM2

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Russians
                Russians buy 3 armour, 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Novgorod to Greater Southern Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Japanese
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Greater Southern Germany to Slovakia Hungary
                3 infantry moved from Romania to Slovakia Hungary
                1 artillery and 4 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 artilleries and 2 infantry moved from Finland to Karelia
                1 infantry moved from Sweden to Finland
                3 fighters moved from Russia to Novgorod
                8 artilleries and 8 infantry moved from Tambov to Russia
                3 artilleries and 6 infantry moved from Russia to Vologda

    Place Units - Russians
                3 armour placed in Romania
                1 carrier and 1 transport placed in 115 Sea Zone
                1 tactical_bomber placed in 115 Sea Zone

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs

    triplea_38380_Rus25.tsvg

  • 19 17 16

    US will be attacking Berlin. Lose inf before AAA?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                4 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                4 fighters moved from 33 Sea Zone to 32 Sea Zone
                2 fighters moved from 32 Sea Zone to 31 Sea Zone
                2 fighters moved from 32 Sea Zone to 30 Sea Zone
                2 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Kwangsi to 31 Sea Zone
                1 armour moved from Volgograd to Tambov
                      Japanese take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Volgograd

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 transports
                    Americans defend with 1 carrier and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 carrier and 1 transport
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 carrier
                    Units damaged: 1 carrier owned by the ANZAC
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                Battle in 31 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 marine
                    ANZAC defend with 1 bomber; Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Japanese: 5 infantry
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 1 artillery, 2 fighters and 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 bomber moved from 31 Sea Zone to Wake Island
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                Japanese collect 82 PUs (3 lost to blockades); end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_38380_Jap25.tsvg

  • 22 20 19 18 17 16 15 14 12

    Japan captured Hawaii, isn’t that the end of the game?  You can’t get it back, unless I am totally missing something?

    The victory conditions are the same aren’t they?  Either hold 8 VC in Europe or 6 in the PAC for a whole turn.

  • 22 20 19 18 17 16 15 14 12

    Oh, I see if you get Berlin then I need Sydney.

    Ha!  I didn’t know that!

    Oh well…  :-P :-P

    No lose AA first.  Max defense!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 destroyer, 5 fighters and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Norway to 125 Sea Zone
                1 artillery and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 fighter moved from Normandy Bordeaux to Germany
                5 armour moved from Northern Italy to Germany
                      Americans take Greater Southern Germany from Germans
                1 fighter moved from Finland to Germany
                2 fighters moved from 92 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                4 artilleries and 3 infantry moved from Northern Italy to Southern Italy
                3 armour moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
                3 armour moved from Southern France to Southern Italy
                3 artilleries and 3 infantry moved from Spain to 91 Sea Zone
                3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Denmark
                Battle in Greece
                Battle in Western Germany
                    Americans attack with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Americans win, taking Denmark from Germans, taking Greece from Germans, taking Western Germany from Germans with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 3 armour, 4 artilleries, 2 fighters and 3 infantry
                    Italians defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Americans captures 8PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun, 3 armour, 1 artillery and 5 infantry
                    Casualties for Americans: 1 armour, 4 artilleries and 3 infantry
                Battle in Germany
                    Americans attack with 5 armour and 2 fighters
                    Germans defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory_major, 10 fighters, 26 infantry and 1 mech_infantry; Italians defend with 1 fighter
                    Germans win with 4 armour, 4 artilleries, 11 fighters, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is -40
                    Casualties for Germans: 2 aaGuns
                    Casualties for Americans: 5 armour and 2 fighters
                triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from Germans to French
                EDIT: Turning off Edit Mode
                1 battleship and 1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Northern Italy
                1 armour, 1 artillery and 1 infantry placed in Spain
                1 destroyer placed in 101 Sea Zone
                2 artilleries, 5 fighters and 2 infantry placed in Eastern United States
                Americans undo move 4.
                2 artilleries, 5 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 82 PUs; end with 93 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs

    triplea_38380_Ame25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Germany
                2 fighters moved from Holland Belgium to Germany
                1 infantry moved from French Equatorial Africa to French Central Africa
                      French take French Central Africa from Germans
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Germans
                2 bombers and 3 fighters moved from United Kingdom to Germany
                1 infantry moved from France to Switzerland
                      British take Switzerland from Italians

    Combat - British
                Battle in 113 Sea Zone
                    British attack with 1 carrier, 2 fighters and 2 transports
                    Germans defend with 1 battleship, 1 carrier and 3 transports
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the British
                    British win with 1 fighter and 2 transports remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 battleship, 1 carrier and 3 transports
                    Casualties for British: 1 carrier and 1 fighter
                Battle in Germany
                    British attack with 1 artillery, 2 bombers, 5 fighters and 3 infantry
                    Germans defend with 4 armour, 4 artilleries, 1 factory_major, 10 fighters, 26 infantry and 1 mech_infantry; Italians defend with 1 fighter
                    Germans win with 4 armour, 4 artilleries, 11 fighters, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is -72
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 artillery, 2 bombers, 5 fighters and 3 infantry

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from France to Western Germany
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone

    Place Units - British
                3 bombers placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_38380_UK_25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38380_ANZ25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - French
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total

    triplea_38380_Fre25.tsvg

  • 19 17 16

    I’ll assume Italy does nothing.

  • 19 17 16

    I was assuming if Berlin falls, the game is over but it doesn’t seem that is assured.

    I presume it isn’t too late to change UK buy, ncm and placement.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - French
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
                EDIT: Changing PUs for British from 39 to 37
                EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from French Equatorial Africa: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Nigeria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 4 artilleries and 6 infantry
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 6 infantry
                EDIT: Turning off Edit Mode

    triplea_38380_Fre25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - French
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
                EDIT: Changing PUs for British from 39 to 37
                EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from French Equatorial Africa: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Nigeria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 4 artilleries and 6 infantry
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to French Equatorial Africa: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_38380_Fre25.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Germany to Greater Southern Germany
                      Germans take Greater Southern Germany from Americans
                1 armour moved from Greater Southern Germany to Germany
                1 armour and 2 infantry moved from Turkey to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Greece from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                5 fighters and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,2
                Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_38380_Ger26.tsvg

  • 22 20 19 18 17 16 15 14 12

    alright russia!  It’s do or die!

    If you fail, then Japan win!  :lol: :mrgreen:

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Russians
                Russians buy 9 armour; Remaining resources: 3 PUs;

    Combat Move - Russians
                38 artilleries, 1 fighter and 4 infantry moved from Slovakia Hungary to Germany
                3 armour moved from Romania to Germany
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Japanese
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Germany
                1 tactical_bomber moved from 115 Sea Zone to Germany
                3 fighters moved from Novgorod to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 3 armour, 39 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 4 artilleries, 1 factory_major, 15 fighters, 25 infantry and 1 mech_infantry; Italians defend with 1 fighter
                    Germans win with 1 armour and 16 fighters remaining. Battle score for attacker is -127
                    Casualties for Germans: 3 armour, 4 artilleries, 25 infantry and 1 mech_infantry
                    Casualties for Russians: 3 armour, 39 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber

    Non Combat Move - Russians

    triplea_38380_Rus26.tsvg

  • 22 20 19 18 17 16 15 14 12

    wow, intense game!  You had some bad dice there in the middle, if I recall where you took some chances to really slam the door on the Axis.  That gave them just the little breathing room to get back on track.

    Also, not sure if the neutral crush helped you. I suppose getting Spain eventually really opened up Europe, but the dice were sure no friend to your allied landings!

    GG

  • 19 17 16

    Yeah, well played. I thought I had that one in the bag until a couple of turns ago.

  • 19 17 16

    Neutral crush pulled German & Italian forces away from USSR but also pulled USA forces away from Japan. So yeah, it may not have helped.

Suggested Topics

  • 5
  • 15
  • 175
  • 50
  • 150
  • 74
  • 64
  • 75
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.8k

Topics

1.8m

Posts