LG4016 Karl77(Axis) vs Simon33 (Allies) BM2

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Germany

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 5 PUs; end with 5 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_38380_Ita24.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 50 Sea Zone to 31 Sea Zone
                1 carrier moved from 62 Sea Zone to 30 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 6 infantry moved from Queensland to New South Wales
                1 fighter moved from 62 Sea Zone to New South Wales
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_38380_ANZ24.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from France to Western Germany

    Turn Complete - French
                French collect 13 PUs; end with 13 PUs total

    triplea_38380_Fre24.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Germany to Greater Southern Germany
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                2 infantry moved from Germany to Western Germany
                2 fighters moved from Germany to Greater Southern Germany
                6 fighters moved from Germany to Western Germany

    Combat - Germans
                Battle in Greater Southern Germany
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Germany
                    Germans attack with 6 fighters and 4 infantry
                    French defend with 4 infantry; British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Western Germany from British with 6 fighters and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for French: 4 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                6 fighters moved from Western Germany to Germany
                2 fighters moved from Greater Southern Germany to Germany
                1 armour moved from French Central Africa to Gold Coast
                4 armour moved from Rostov to Volgograd

    Place Units - Germans
                2 armour, 2 fighters and 6 infantry placed in Germany
                3 armour placed in Volgograd
                1 armour and 2 infantry placed in Turkey
                2 infantry placed in Egypt

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38380_Ger25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Russians
                Russians buy 3 armour, 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Novgorod to Greater Southern Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany
                1 artillery moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Japanese
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Greater Southern Germany to Slovakia Hungary
                3 infantry moved from Romania to Slovakia Hungary
                1 artillery and 4 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Karelia to Novgorod
                2 artilleries and 2 infantry moved from Finland to Karelia
                1 infantry moved from Sweden to Finland
                3 fighters moved from Russia to Novgorod
                8 artilleries and 8 infantry moved from Tambov to Russia
                3 artilleries and 6 infantry moved from Russia to Vologda

    Place Units - Russians
                3 armour placed in Romania
                1 carrier and 1 transport placed in 115 Sea Zone
                1 tactical_bomber placed in 115 Sea Zone

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs

    triplea_38380_Rus25.tsvg

  • 19 17 16

    US will be attacking Berlin. Lose inf before AAA?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 25 Sea Zone to 26 Sea Zone
                4 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands
                4 fighters moved from 33 Sea Zone to 32 Sea Zone
                2 fighters moved from 32 Sea Zone to 31 Sea Zone
                2 fighters moved from 32 Sea Zone to 30 Sea Zone
                2 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 marine moved from Korea to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Kwangsi to 31 Sea Zone
                1 armour moved from Volgograd to Tambov
                      Japanese take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Volgograd

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 transports
                    Americans defend with 1 carrier and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 carrier and 1 transport
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 carrier
                    Units damaged: 1 carrier owned by the ANZAC
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                Battle in 31 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 marine
                    ANZAC defend with 1 bomber; Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Japanese: 5 infantry
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 1 artillery, 2 fighters and 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 bomber moved from 31 Sea Zone to Wake Island
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                Japanese collect 82 PUs (3 lost to blockades); end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_38380_Jap25.tsvg

  • 22 20 19 18 17 16 15 14 12

    Japan captured Hawaii, isn’t that the end of the game?  You can’t get it back, unless I am totally missing something?

    The victory conditions are the same aren’t they?  Either hold 8 VC in Europe or 6 in the PAC for a whole turn.

  • 22 20 19 18 17 16 15 14 12

    Oh, I see if you get Berlin then I need Sydney.

    Ha!  I didn’t know that!

    Oh well…  :-P :-P

    No lose AA first.  Max defense!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 destroyer, 5 fighters and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Norway to 125 Sea Zone
                1 artillery and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 fighter moved from Normandy Bordeaux to Germany
                5 armour moved from Northern Italy to Germany
                      Americans take Greater Southern Germany from Germans
                1 fighter moved from Finland to Germany
                2 fighters moved from 92 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                4 artilleries and 3 infantry moved from Northern Italy to Southern Italy
                3 armour moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
                3 armour moved from Southern France to Southern Italy
                3 artilleries and 3 infantry moved from Spain to 91 Sea Zone
                3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Denmark
                Battle in Greece
                Battle in Western Germany
                    Americans attack with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Americans win, taking Denmark from Germans, taking Greece from Germans, taking Western Germany from Germans with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 3 armour, 4 artilleries, 2 fighters and 3 infantry
                    Italians defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Americans captures 8PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun, 3 armour, 1 artillery and 5 infantry
                    Casualties for Americans: 1 armour, 4 artilleries and 3 infantry
                Battle in Germany
                    Americans attack with 5 armour and 2 fighters
                    Germans defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory_major, 10 fighters, 26 infantry and 1 mech_infantry; Italians defend with 1 fighter
                    Germans win with 4 armour, 4 artilleries, 11 fighters, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is -40
                    Casualties for Germans: 2 aaGuns
                    Casualties for Americans: 5 armour and 2 fighters
                triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Tunisia from Germans to French
                EDIT: Turning off Edit Mode
                1 battleship and 1 carrier moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Northern Italy
                1 armour, 1 artillery and 1 infantry placed in Spain
                1 destroyer placed in 101 Sea Zone
                2 artilleries, 5 fighters and 2 infantry placed in Eastern United States
                Americans undo move 4.
                2 artilleries, 5 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 82 PUs; end with 93 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs

    triplea_38380_Ame25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Germany
                2 fighters moved from Holland Belgium to Germany
                1 infantry moved from French Equatorial Africa to French Central Africa
                      French take French Central Africa from Germans
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Germans
                2 bombers and 3 fighters moved from United Kingdom to Germany
                1 infantry moved from France to Switzerland
                      British take Switzerland from Italians

    Combat - British
                Battle in 113 Sea Zone
                    British attack with 1 carrier, 2 fighters and 2 transports
                    Germans defend with 1 battleship, 1 carrier and 3 transports
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the British
                    British win with 1 fighter and 2 transports remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 battleship, 1 carrier and 3 transports
                    Casualties for British: 1 carrier and 1 fighter
                Battle in Germany
                    British attack with 1 artillery, 2 bombers, 5 fighters and 3 infantry
                    Germans defend with 4 armour, 4 artilleries, 1 factory_major, 10 fighters, 26 infantry and 1 mech_infantry; Italians defend with 1 fighter
                    Germans win with 4 armour, 4 artilleries, 11 fighters, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is -72
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 artillery, 2 bombers, 5 fighters and 3 infantry

    Non Combat Move - British
                1 fighter moved from 113 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from France to Western Germany
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone

    Place Units - British
                3 bombers placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_38380_UK_25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38380_ANZ25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - French
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total

    triplea_38380_Fre25.tsvg

  • 19 17 16

    I’ll assume Italy does nothing.

  • 19 17 16

    I was assuming if Berlin falls, the game is over but it doesn’t seem that is assured.

    I presume it isn’t too late to change UK buy, ncm and placement.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - French
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
                EDIT: Changing PUs for British from 39 to 37
                EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from French Equatorial Africa: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Nigeria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 4 artilleries and 6 infantry
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 6 infantry
                EDIT: Turning off Edit Mode

    triplea_38380_Fre25.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Place Units - French
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
                EDIT: Changing PUs for British from 39 to 37
                EDIT: Removing units owned by British from Rhodesia: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from French Equatorial Africa: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Nigeria: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 4 artilleries and 6 infantry
                EDIT: Adding units owned by Americans to Western United States: 4 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to French Equatorial Africa: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    triplea_38380_Fre25.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Germany to Greater Southern Germany
                      Germans take Greater Southern Germany from Americans
                1 armour moved from Greater Southern Germany to Germany
                1 armour and 2 infantry moved from Turkey to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Greece from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                5 fighters and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,5,2
                Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_38380_Ger26.tsvg

  • 22 20 19 18 17 16 15 14 12

    alright russia!  It’s do or die!

    If you fail, then Japan win!  :lol: :mrgreen:

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Russians
                Russians buy 9 armour; Remaining resources: 3 PUs;

    Combat Move - Russians
                38 artilleries, 1 fighter and 4 infantry moved from Slovakia Hungary to Germany
                3 armour moved from Romania to Germany
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Japanese
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Germany
                1 tactical_bomber moved from 115 Sea Zone to Germany
                3 fighters moved from Novgorod to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 3 armour, 39 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 4 artilleries, 1 factory_major, 15 fighters, 25 infantry and 1 mech_infantry; Italians defend with 1 fighter
                    Germans win with 1 armour and 16 fighters remaining. Battle score for attacker is -127
                    Casualties for Germans: 3 armour, 4 artilleries, 25 infantry and 1 mech_infantry
                    Casualties for Russians: 3 armour, 39 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber

    Non Combat Move - Russians

    triplea_38380_Rus26.tsvg

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