@Ghostglider Ok. Finally (3 rounds of nobody hitting!!?), I hit once and killed DD as you desired, but you also hit on the return. So not sure what you want to do 1 v 1.
LG4016 Karl77(Axis) vs Simon33 (Allies) BM2
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Looks to be working now. If you saved the game, you should be able to post it now - or email it to me.
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Traveling next couple days. I’ll get the map up soon as can!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 98 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from India to Ceylon
1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 3 infantry, 4 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 carrier and 1 destroyer
Japanese win, taking Caroline Islands from Americans, taking 26 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Ceylon
Japanese attack with 1 bomber
ANZAC defend with 1 bomber
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 infantry moved from Wake Island to 31 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Midway
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 bomber moved from Ceylon to KwangsiPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ukraine: 1 armour
EDIT: Adding units owned by Japanese to Volgograd: 1 armour
EDIT: Adding units owned by Japanese to Volgograd: 2 armour
EDIT: Removing units owned by Japanese from Novosibirsk: 2 armour and 3 infantry
EDIT: Adding units owned by Japanese to Timguska: 3 infantry
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Volgograd: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from Northwest Persia: 1 infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer and 3 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry and 1 marine placed in Korea
1 armour and 1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 93 PUs;
Americans buy 6 armour, 3 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 fighter, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
2 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 armour moved from Southern France to Holland Belgium
5 armour, 4 artilleries and 3 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Hawaiian Islands to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 transport
Italians defend with 1 battleship, 1 cruiser and 3 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 35
Casualties for Italians: 1 battleship, 1 cruiser and 3 transports
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 infantry
Americans win, taking Spain from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Americans win, taking Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 26 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 5 armour, 4 artilleries and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 5 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Norway to Finland
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 armour placed in Southern France
3 armour placed in Normandy Bordeaux
3 artilleries and 5 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Americans undo move 4.
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,5
Americans collect 74 PUs; end with 76 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
6 artilleries, 5 infantry and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
French take French Equatorial Africa from GermansCombat - British
Battle in Western Germany
British attack with 2 artilleries, 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 9 infantry
Casualties for British: 1 artillery, 3 fighters and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Western Germany to Holland BelgiumPlace Units - British
2 bombers and 1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
1 fighter moved from 110 Sea Zone to Western Germany
2 fighters moved from Southern France to Western Germany
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
6 artilleries, 5 infantry and 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
French take French Equatorial Africa from GermansCombat - British
Battle in Western Germany
British attack with 2 artilleries, 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter and 9 infantry
Casualties for British: 1 artillery, 3 fighters and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Western Germany to Holland BelgiumPlace Units - British
2 bombers and 1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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I assume you didn’t want to scramble to SZ112.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to GermanyPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 5 PUs; end with 5 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 50 Sea Zone to 31 Sea Zone
1 carrier moved from 62 Sea Zone to 30 Sea ZoneNon Combat Move - ANZAC
1 aaGun, 1 artillery and 6 infantry moved from Queensland to New South Wales
1 fighter moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
Non Combat Move - French
4 infantry moved from France to Western GermanyTurn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Greater Southern Germany
6 fighters moved from Germany to Western GermanyCombat - Germans
Battle in Greater Southern Germany
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 6 fighters and 4 infantry
French defend with 4 infantry; British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from British with 6 fighters and 4 infantry remaining. Battle score for attacker is 16
Casualties for French: 4 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
6 fighters moved from Western Germany to Germany
2 fighters moved from Greater Southern Germany to Germany
1 armour moved from French Central Africa to Gold Coast
4 armour moved from Rostov to VolgogradPlace Units - Germans
2 armour, 2 fighters and 6 infantry placed in Germany
3 armour placed in Volgograd
1 armour and 2 infantry placed in Turkey
2 infantry placed in EgyptTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 armour, 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Greater Southern Germany
1 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Bulgaria to Albania
Russians take Albania from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Japanese
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Greater Southern Germany
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Romania to Slovakia Hungary
1 artillery and 4 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Finland to Karelia
1 infantry moved from Sweden to Finland
3 fighters moved from Russia to Novgorod
8 artilleries and 8 infantry moved from Tambov to Russia
3 artilleries and 6 infantry moved from Russia to VologdaPlace Units - Russians
3 armour placed in Romania
1 carrier and 1 transport placed in 115 Sea Zone
1 tactical_bomber placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs -
US will be attacking Berlin. Lose inf before AAA?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 carriers moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
4 fighters moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from 32 Sea Zone to 31 Sea Zone
2 fighters moved from 32 Sea Zone to 30 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangsi to 31 Sea Zone
1 armour moved from Volgograd to Tambov
Japanese take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Japanese take Samara from Russians
1 armour moved from Samara to VolgogradCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 armour, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 transports
Americans defend with 1 carrier and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 6 transports remaining. Battle score for attacker is 23
Casualties for Americans: 1 carrier and 1 transport
Battle in 30 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 carrier
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 31 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 marine
ANZAC defend with 1 bomber; Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 30
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 artillery, 2 fighters and 3 infantryNon Combat Move - Japanese
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 bomber moved from 31 Sea Zone to Wake Island
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Japanese collect 82 PUs (3 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs -
Japan captured Hawaii, isn’t that the end of the game? You can’t get it back, unless I am totally missing something?
The victory conditions are the same aren’t they? Either hold 8 VC in Europe or 6 in the PAC for a whole turn.
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Oh, I see if you get Berlin then I need Sydney.
Ha! I didn’t know that!
Oh well… :-P :-P
No lose AA first. Max defense!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 destroyer, 5 fighters and 4 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Norway to 125 Sea Zone
1 artillery and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Germany
5 armour moved from Northern Italy to Germany
Americans take Greater Southern Germany from Germans
1 fighter moved from Finland to Germany
2 fighters moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
4 artilleries and 3 infantry moved from Northern Italy to Southern Italy
3 armour moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
3 armour moved from Southern France to Southern Italy
3 artilleries and 3 infantry moved from Spain to 91 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Denmark
Battle in Greece
Battle in Western Germany
Americans attack with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans win, taking Denmark from Germans, taking Greece from Germans, taking Western Germany from Germans with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 3 armour, 4 artilleries, 2 fighters and 3 infantry
Italians defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans captures 8PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun, 3 armour, 1 artillery and 5 infantry
Casualties for Americans: 1 armour, 4 artilleries and 3 infantry
Battle in Germany
Americans attack with 5 armour and 2 fighters
Germans defend with 2 aaGuns, 4 armour, 4 artilleries, 1 factory_major, 10 fighters, 26 infantry and 1 mech_infantry; Italians defend with 1 fighter
Germans win with 4 armour, 4 artilleries, 11 fighters, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is -40
Casualties for Germans: 2 aaGuns
Casualties for Americans: 5 armour and 2 fighters
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to ItaliansNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Germans to French
EDIT: Turning off Edit Mode
1 battleship and 1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Algeria to TunisiaPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Northern Italy
1 armour, 1 artillery and 1 infantry placed in Spain
1 destroyer placed in 101 Sea Zone
2 artilleries, 5 fighters and 2 infantry placed in Eastern United States
Americans undo move 4.
2 artilleries, 5 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 82 PUs; end with 93 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 3 bombers; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Holland Belgium to Germany
1 infantry moved from French Equatorial Africa to French Central Africa
French take French Central Africa from Germans
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
2 bombers and 3 fighters moved from United Kingdom to Germany
1 infantry moved from France to Switzerland
British take Switzerland from ItaliansCombat - British
Battle in 113 Sea Zone
British attack with 1 carrier, 2 fighters and 2 transports
Germans defend with 1 battleship, 1 carrier and 3 transports
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the British
British win with 1 fighter and 2 transports remaining. Battle score for attacker is 31
Casualties for Germans: 1 battleship, 1 carrier and 3 transports
Casualties for British: 1 carrier and 1 fighter
Battle in Germany
British attack with 1 artillery, 2 bombers, 5 fighters and 3 infantry
Germans defend with 4 armour, 4 artilleries, 1 factory_major, 10 fighters, 26 infantry and 1 mech_infantry; Italians defend with 1 fighter
Germans win with 4 armour, 4 artilleries, 11 fighters, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is -72
Casualties for Germans: 5 infantry
Casualties for British: 1 artillery, 2 bombers, 5 fighters and 3 infantryNon Combat Move - British
1 fighter moved from 113 Sea Zone to Western Germany
2 artilleries and 1 infantry moved from France to Western Germany
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea ZonePlace Units - British
3 bombers placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZonePlace Units - French
2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Southern FranceTurn Complete - French
French collect 15 PUs; end with 15 PUs total





