Well it looks like that evened things out at least a bit!! yeesh 🤣
16L G40 BM Giallo(axis) vs JWW(Allies)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun, 4 armour, 5 artilleries, 2 fighters, 16 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to West India
2 armour and 2 mech_infantrys moved from Persia to West India
1 bomber moved from Eastern Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 bomber moved from Persia to West India
2 fighters moved from 81 Sea Zone to West India
1 fighter moved from 98 Sea Zone to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 81 Sea Zone to 98 Sea Zone
3 aaGuns, 1 artillery, 6 fighters, 10 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 2 aaGuns, 2 artilleries, 11 infantry and 1 marine
EDIT: Adding units owned by Americans to Norway: 2 aaGuns, 2 artilleries, 11 infantry and 1 marine
EDIT: Removing units owned by British from Finland: 3 aaGuns, 1 artillery, 8 fighters, 10 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Norway: 3 aaGuns, 1 artillery, 8 fighters, 10 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from Russians
3 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to Eastern PolandPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 51
Russians : 25 / 36
Japanese : 59 / 71
Americans : 72 / 115
Chinese : 0 / 4
British : 38 / 47
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
3 infantry moved from Rostov to Volgograd
2 fighters moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Ukraine to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 aaGun, 20 artilleries and 12 infantry moved from Rostov to Caucasus
2 fighters moved from Volgograd to Caucasus
2 aaGuns moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
8 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to France
2 bombers moved from Volgograd to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
2 infantry moved from Western Germany to France
13 armour and 27 mech_infantrys moved from Novgorod to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in France
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
I took a fighter of Germany instead of wg to attack finland made an edit there so it could land
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
5 artilleries and 10 infantry moved from Bryansk to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
5 artilleries and 10 infantry moved from Bryansk to Tambov
4 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Tambov
Russians attack with 5 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 1 artillery moved from Kazakhstan to Samara
1 infantry moved from Samara to Kazakhstan
5 armour and 8 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Archangel to VologdaPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Syria : 1 flag
Bryansk : 3 aaGuns, 5 armour, 10 artilleries, 32 infantry and 8 mech_infantrys
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major, 4 fighters, 9 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 5 artilleries and 9 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 aaGun and 3 infantry
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 aaGun, 1 artillery and 5 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 39 / 61
Russians : 31 / 40
Japanese : 59 / 71
Americans : 72 / 115
Chinese : 0 / 4
British : 38 / 47
UK_Pacific : 0 / 0
Italians : 15 / 19
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to Celebes
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Kwangsi to Guam
1 bomber moved from Kwangsi to KazakhstanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 cruiser
Americans defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 bomber and 1 marine
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 marine remaining. Battle score for attacker is -9
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters moved from Shan State to India
5 fighters moved from Kwangsi to India
2 armour and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Shan State to India
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kwangsi to Anhwe
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 bomber moved from Java to Sumatra
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Kwangsi to Sumatra
1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Guam to Kwangtung
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Kazakhstan to KweichowPlace Units - Japanese
3 fighters placed in India
3 fighters placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 14 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Aleutian Islands
1 fighter moved from Hawaiian Islands to 8 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 14 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Aleutian Islands
1 fighter moved from Hawaiian Islands to 8 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 3 infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Aleutian Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
6 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Norway to Finland
5 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern Persia to Egypt
1 armour and 1 mech_infantry moved from West India to PersiaPlace Units - Americans
3 fighters placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 armour and 1 mech_infantry placed in Norway
3 infantry placed in Normandy Bordeaux
10 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Queensland : 2 aaGuns, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 carrier and 1 transport
8 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 1 marine, 12 submarines and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
West India : 1 flag
Egypt : 1 bomber
Morocco : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 10 infantry
French Guiana : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 marine and 1 mech_infantry
Holland Belgium : 1 flag, 3 infantry
125 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
92 Sea Zone : 1 submarine
101 Sea Zone : 5 transports
Brazil : 1 flag
Persia : 1 armour and 1 mech_infantry
91 Sea Zone : 2 transports
Finland : 1 flag, 1 aaGun, 2 artilleries, 7 infantry and 3 mech_infantrys
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transportsProduction/PUs Summary :
Germans : 36 / 61
Russians : 26 / 40
Japanese : 73 / 83
Americans : 66 / 96
Chinese : 0 / 4
British : 38 / 47
UK_Pacific : 0 / 0
Italians : 15 / 19
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in YunnanCombat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Anhwe
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 36 / 61
Russians : 26 / 40
Japanese : 73 / 83
Americans : 66 / 96
Chinese : 0 / 4
British : 38 / 47
UK_Pacific : 0 / 0
Italians : 15 / 19
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 1 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 1 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in 95 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking Greece from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
British win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Italians: 1 submarineNon Combat Move - British
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Norway to 97 Sea Zone
4 fighters moved from Norway to Normandy Bordeaux
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Norway to Finland
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from West India to Egypt
1 fighter moved from Eastern Persia to Egypt
6 armour, 4 fighters, 10 mech_infantrys and 1 tactical_bomber moved from West India to Persia
5 artilleries moved from West India to Eastern Persia
1 aaGun and 15 infantry moved from West India to Eastern PersiaPlace Units - British
5 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 aaGun, 2 artilleries, 6 fighters and 8 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 destroyer
Crete : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 aaGun, 5 artilleries and 15 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 7 armour, 1 factory_minor, 4 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
Finland : 3 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 36 / 61
Russians : 26 / 40
Japanese : 73 / 83
Americans : 66 / 96
Chinese : 0 / 4
British : 43 / 52
UK_Pacific : 0 / 0
Italians : 10 / 19
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
2 fighters moved from Western Germany to Germany
1 fighter moved from Eastern Poland to Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,3,2,1,4,6,3,4,6,2,4,4,4,5,5,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
Japanese win, taking Malaya from Japanese with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from Eastern Persia to PersiaPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun
Dutch New Guinea : 1 flag
37 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 2 transports
Persia : 2 infantryProduction/PUs Summary :
Germans : 36 / 61
Russians : 25 / 40
Japanese : 70 / 83
Americans : 66 / 96
Chinese : 0 / 4
British : 43 / 52
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
99 Sea Zone : 1 flag
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 36 / 61
Russians : 25 / 40
Japanese : 70 / 83
Americans : 66 / 96
Chinese : 0 / 4
British : 43 / 52
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 13 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
forgot western Ukraine
Rolls: 1@1 1@2 2@3; Total Hits: 21@1: (5)1@2: (5)2@3: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
1 bomber moved from Eastern Poland to Rostov
3 bombers moved from Eastern Poland to Volgograd
1 fighter moved from Novgorod to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 3 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Ukraine
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Bessarabia to Romania
2 mech_infantrys moved from Romania to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
5 artilleries moved from Germany to Poland
3 bombers moved from Volgograd to Northwest Persia
1 bomber moved from Rostov to Eastern Poland
1 aaGun, 20 artilleries, 8 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Bessarabia
1 fighter moved from Ukraine to Bessarabia
13 armour and 22 mech_infantrys moved from Eastern Poland to Baltic States
1 aaGun moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
11 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in France
1 armour, 4 artilleries and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 artilleries
EDIT: Adding units owned by Germans to Germany: 4 artilleries
EDIT: Removing units owned by Germans from Germany: 6 infantry
EDIT: Adding units owned by Germans to Western Germany: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,5,1,5,6,4,5,3,3,4,6,5,2,5,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
2 infantry moved from Olgiy to Timguska
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Samara to Kazakhstan
1 artillery moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
5 artilleries and 9 infantry moved from Tambov to Volgograd
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 9 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Timguska
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Rostov
2 armour and 1 mech_infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Smolensk
4 mech_infantrys moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus