@zlefin forogot a UK ncm moving units in China so reposted with a correction.
16L G40 BM2 axis-dominion vs Adam (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from India to 72 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser and 1 destroyer
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,4,4,6,2,4,3,5,2
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total -
i think in BM for axis to win against a good player like yourself, having a strong Italy that is active in the med is a must. i don’t believe it’s possible for the axis to overcome the allies economically otherwise, and against a good player who plays a careful russia while knowing how to maximize pressure on the other end of europe, i don’t believe germany can take out moscow. italy is needed to keep the allies more engaged in the med, north africa, egypt, and the middle east.
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i think in BM for axis to win against a good player like yourself, having a strong Italy that is active in the med is a must. i don’t believe it’s possible for the axis to overcome the allies economically otherwise, and against a good player who plays a careful russia while knowing how to maximize pressure on the other end of europe, i don’t believe germany can take out moscow. italy is needed to keep the allies more engaged in the med, north africa, egypt, and the middle east.
Yeah in BM Italy needs to pull its own weight at least. You did come closer to Moscow than anyone else in a BM game vs me though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser, 2 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Shan State to 21 Sea Zone
5 artilleries and 10 infantry moved from Rostov to Volgograd
3 armour and 3 mech_infantrys moved from Rostov to Volgograd
2 bombers moved from Western Germany to FinlandCombat - Germans
Battle in Volgograd
Germans attack with 4 armour, 5 artilleries, 10 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 4 armour, 5 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 21 Sea Zone to Shantung
1 armour moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
2 aaGuns, 4 infantry and 6 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Germany
1 fighter moved from Western Germany to Germany
2 bombers moved from Rostov to Western Germany
1 infantry moved from Rostov to Tambov
1 aaGun, 4 armour, 25 infantry and 4 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
3 armour moved from Caucasus to Volgograd
2 bombers moved from Finland to Western Germany
2 mech_infantrys moved from Romania to Germany
5 mech_infantrys moved from Romania to Ukraine
6 infantry moved from Northern Italy to Southern Italy
9 artilleries and 6 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 factory_minor placed in Iraq
1 fighter and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Persia
5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,4,2,6,5,5,1,3,1,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Samara to Vologda
3 artilleries and 12 infantry moved from Samara to Vologda
1 armour and 1 mech_infantry moved from Samara to Vologda
5 infantry moved from Samara to Vologda
5 infantry moved from Samara to Vologda
5 artilleries and 27 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Shantung to Anhwe
1 fighter moved from Japan to Anhwe
2 bombers moved from Shan State to Anhwe
1 submarine moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 battleship, 5 carriers, 3 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Hunan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from 80 Sea Zone to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 8 transports moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Anhwe to French Indo China
1 fighter moved from Anhwe to Shantung
1 fighter moved from Japan to 36 Sea Zone
1 bomber moved from Anhwe to French Indo China
1 bomber moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to 36 Sea Zone
3 tactical_bombers moved from Shan State to French Indo China
1 tactical_bomber moved from Anhwe to KwangsiPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 fighter moved from Norway to Western Germany
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
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Intercept in Western Germany/kamis in 22?
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Intercept in Western Germany/kamis in 22?
one kami, no intercept.
going to bed by the way, so feel free to make decisions for me during brits if u need to
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 1 fighter moved from Norway to Western Germany
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 22 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Norway to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 marine moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 transports moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 bomber moved from Western United States to Gibraltar
2 transports moved from 109 Sea Zone to 106 Sea Zone
7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from Western United States to Wake Island
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
3 infantry placed in Norway
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 infantry moved from Hopei to ChaharPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Tobruk to Libya
2 fighters moved from 98 Sea Zone to Libya
1 bomber moved from Egypt to Libya
1 infantry moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from Egypt to SyriaCombat - British
Battle in Syria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Libya
British attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British win, taking Libya from Italians with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Libya to 98 Sea Zone
1 bomber moved from Libya to Egypt
1 aaGun moved from Tunisia to Libya
2 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 aaGun and 8 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 armour, 5 artilleries, 7 infantry, 2 marines and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Syria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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Going to attack 22 with 1 ANZAC dd and planes, kamis?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western GermanyCombat - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Rostov to VolgogradPlace Units - Italians
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Southern Italy: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,4,5,1,2,6,1,4,2
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total -
yah sure, use one kami
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from Caroline Islands to 22 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in 22 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 22 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Caroline Islands
1 fighter and 2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place: French has 1 cruiser placed in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France
Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place: French has 1 destroyer placed in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France
Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove
Trigger Free French Liberation Southern France Liberated Fleet 3 Cruiser Remove: has removed 1 cruiser owned by Neutral_Axis in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove
Trigger Free French Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France
Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Place activates a trigger called: Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove
Trigger Free French Liberation Southern France Liberated Fleet 3 Destroyer Remove: has removed 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Free French Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove
Trigger Free French Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Trigger French Liberate Southern France3: French captures territory Southern France
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Neutral_AxisCombat - French
Battle in Southern France
French attack with 1 infantryNon Combat Move - French
Turn Complete - French
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Damn I forgot about the French liberation rule, or else I would’ve just taken it.





