@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Kansu to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,1,1,6,3,3,1,1,1,3,4,4,5
Japanese collect 1 PU (8 lost to blockades); end with 1 PU total
Test summary from TripleA, engine version: 1.8.0.9, time: 23:03:48
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 6 armour, 4 artilleries, 17 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Sakha to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 armour moved from Buryatia to Yakut S.S.R.
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Saudi Arabia to Turkey
1 bomber moved from Northwest Persia to Southern France
1 bomber moved from Spain to France
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
4 fighters moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
3 bombers moved from Northwest Persia to Turkey
Combat - Americans
Battle in Turkey
Americans attack with 3 bombers and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans win, taking Turkey from Germans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Southern France to Spain
1 bomber moved from France to Spain
6 fighters moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
8 transports moved from 91 Sea Zone to 89 Sea Zone
2 aaGuns, 2 armour and 3 artilleries moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 armour, 3 artilleries, 11 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 11 infantry moved from 91 Sea Zone to Spain
2 armour moved from 91 Sea Zone to Spain
1 bomber moved from Spain to United Kingdom
3 bombers moved from Turkey to Russia
8 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Persia
1 infantry moved from Iraq to Saudi Arabia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to 4 Sea Zone
1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
Place Units - Americans
3 infantry placed in Korea
1 armour, 1 infantry and 1 mech_infantry placed in Saudi Arabia
1 artillery, 1 infantry and 1 mech_infantry placed in Spain
2 armour and 2 infantry placed in Western United States
10 infantry placed in Eastern United States
3 armour and 3 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 68 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
3 artilleries and 16 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Chahar to Suiyuyan
6 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
2 artilleries and 6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Northwest Persia to Greece
4 bombers moved from Northwest Persia to Greece
2 tactical_bombers moved from Northwest Persia to Greece
4 fighters moved from Northwest Persia to Greece
1 infantry moved from Kazakhstan to Novosibirsk
7 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
Combat - British
Battle in Greece
British attack with 4 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
British win, taking Greece from Italians with 4 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Novosibirsk
British attack with 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Novosibirsk from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from Northwest Persia to Caucasus
15 artilleries and 32 infantry moved from Northwest Persia to Caucasus
15 armour moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Eastern Persia to Persia
1 infantry moved from Afghanistan to Kazakhstan
3 armour and 3 mech_infantrys moved from India to Eastern Persia
4 fighters moved from Greece to Caucasus
2 tactical_bombers moved from Greece to Caucasus
4 bombers moved from Greece to Caucasus
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Place Units - British
2 infantry placed in Quebec
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
with ansac i will attack japan with 8 loaded transports. Any order of loss? I guess the question is if you want to keep you AA guns or not. No planes in the attck
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from France to United Kingdom
Combat - Italians
Battle in United Kingdom
Italians attack with 1 bomber
British defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 bomber
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Italians
2 aaGuns, 4 artilleries and 4 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,3
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
ill keep one AA, but if you throw above average during your first turn then loose it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Shensi to Timguska
Russians take Timguska from Germans
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
2 armour, 2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 28 infantry
Japanese win with 3 aaGuns and 21 infantry remaining. Battle score for attacker is -41
Casualties for ANZAC: 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Casualties for Japanese: 7 infantry
Non Combat Move - ANZAC
3 infantry moved from Queensland to 54 Sea Zone
2 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Shensi to Korea
3 artilleries moved from Shensi to Kansu
3 armour moved from Shensi to Kansu
2 fighters moved from Shensi to Russia
Place Units - ANZAC
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
ok. I think i did the right thing for you in Japan, feel free to edit according to your liking
Looks like I forgot to move in UK to London, but my american bombers have super defense
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 75 PUs;
Germans buy 15 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Archangel to Smolensk
1 bomber moved from Ukraine to Vologda
1 mech_infantry moved from Urals to Vologda
3 fighters moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 armour, 8 artilleries, 7 infantry and 22 mech_infantrys moved from Southern France to Spain
3 armour moved from Northern Italy to Spain
1 bomber, 7 fighters and 5 tactical_bombers moved from Western Germany to Spain
15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to Smolensk
9 armour and 10 mech_infantrys moved from Urals to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Archangel to Karelia
2 artilleries moved from Archangel to Belarus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 4 armour, 8 artilleries, 1 bomber, 7 fighters, 7 infantry, 22 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery, 1 fighter and 6 infantry; Americans defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
26 hits in spain, max defense?
uk or us casualties?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 75 PUs;
Germans buy 15 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Archangel to Smolensk
1 bomber moved from Ukraine to Vologda
1 mech_infantry moved from Urals to Vologda
3 fighters moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 armour, 8 artilleries, 7 infantry and 22 mech_infantrys moved from Southern France to Spain
3 armour moved from Northern Italy to Spain
1 bomber, 7 fighters and 5 tactical_bombers moved from Western Germany to Spain
15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to Smolensk
9 armour and 10 mech_infantrys moved from Urals to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Archangel to Karelia
2 artilleries moved from Archangel to Belarus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 4 armour, 8 artilleries, 1 bomber, 7 fighters, 7 infantry, 22 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery, 1 fighter and 6 infantry; Americans defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
2 armour owned by the Germans retreated to Southern France
Americans win with 2 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Germans: 2 armour, 8 artilleries, 3 fighters, 7 infantry and 22 mech_infantrys
Casualties for British: 1 artillery and 6 infantry
Casualties for Americans: 3 aaGuns, 2 armour, 7 artilleries, 1 bomber, 24 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from Smolensk to Germany
3 fighters moved from Bryansk to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Western Germany
2 aaGuns moved from Ukraine to Rostov
1 bomber moved from Spain to Western Germany
1 bomber moved from Vologda to Finland
2 fighters moved from Spain to France
2 fighters and 5 tactical_bombers moved from Spain to France
Place Units - Germans
3 mech_infantrys placed in France
3 artilleries placed in Southern France
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Novgorod
7 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1,1,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 tactical_bombers moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Russia
1 armour moved from Caucasus to Greece
1 armour moved from Volgograd to Turkey
2 armour moved from Volgograd to Russia
1 artillery moved from Volgograd to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,6,6,1,2,4,2,3,5,6,1,1,2,2,6,6,3
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 4 armour, 5 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Americans
1 mech_infantry moved from Turkey to Bulgaria
Americans take Bulgaria from Italians
1 mech_infantry moved from Turkey to Albania
Americans take Albania from Italians
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to 127 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Evenkiyskiy
Russians take Yenisey from Germans
Russians take Evenkiyskiy from Germans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Japan
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
Japanese win with 3 aaGuns and 17 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Japanese: 4 infantry
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from 127 Sea Zone to Russia
2 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
1 armour moved from Persia to Caucasus
9 transports moved from 91 Sea Zone to 89 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 armour and 3 artilleries moved from Central United States to 101 Sea Zone
3 armour, 3 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 10 infantry moved from 91 Sea Zone to Spain
9 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Korea
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 artillery, 1 fighter and 1 infantry placed in Spain
10 infantry placed in Eastern United States
3 armour, 3 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Americans collect 68 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kansu
2 artilleries placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs