Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Germans buy 1 armour, 1 artillery, 18 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 armour, 8 artilleries and 12 infantry moved from France to Southern France
12 mech_infantrys moved from Northern Italy to Southern France
10 mech_infantrys moved from Western Germany to Southern France
2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 bomber moved from Romania to Volgograd
3 infantry moved from Rostov to Volgograd
1 fighter moved from Novgorod to Smolensk
1 bomber moved from Western Germany to Bryansk
2 fighters moved from Romania to Turkey
1 mech_infantry moved from Albania to Turkey
1 bomber moved from Western Germany to United Kingdom
2 armour moved from Yenisey to Urals
7 armour and 11 mech_infantrys moved from Tsinghai to Urals
Combat - Germans
Battle in Turkey
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Turkey from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 9 armour and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 9 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 3 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 8 artilleries, 12 infantry and 22 mech_infantrys
Americans defend with 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Southern France from Americans with 1 armour, 8 artilleries, 7 infantry and 22 mech_infantrys remaining. Battle score for attacker is 48
Casualties for Germans: 5 infantry
Casualties for Americans: 1 aaGun, 3 armour, 4 artilleries and 8 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 aaGuns moved from France to Southern France
1 aaGun moved from France to Western Germany
3 infantry moved from Switzerland to France
3 armour moved from Romania to Northern Italy
2 fighters moved from Turkey to Ukraine
1 aaGun moved from Caucasus to Volgograd
1 bomber moved from Volgograd to Ukraine
15 armour and 37 mech_infantrys moved from Caucasus to Ukraine
1 bomber moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 1.
4 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Germans
3 armour and 1 mech_infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
10 artilleries moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
60 infantry moved from Tambov to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Germans
3 armour and 1 mech_infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
10 artilleries moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
60 infantry moved from Tambov to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
will reply tomorrow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Kansu to Novosibirsk
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,1,1,6,3,3,1,1,1,3,4,4,5
Japanese collect 1 PU (8 lost to blockades); end with 1 PU total
Test summary from TripleA, engine version: 1.8.0.9, time: 23:03:48
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 6 armour, 4 artilleries, 17 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Sakha to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 armour moved from Buryatia to Yakut S.S.R.
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Saudi Arabia to Turkey
1 bomber moved from Northwest Persia to Southern France
1 bomber moved from Spain to France
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
4 fighters moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
3 bombers moved from Northwest Persia to Turkey
Combat - Americans
Battle in Turkey
Americans attack with 3 bombers and 2 mech_infantrys
Germans defend with 1 mech_infantry
Americans win, taking Turkey from Germans with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Southern France to Spain
1 bomber moved from France to Spain
6 fighters moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
8 transports moved from 91 Sea Zone to 89 Sea Zone
2 aaGuns, 2 armour and 3 artilleries moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 armour, 3 artilleries, 11 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 11 infantry moved from 91 Sea Zone to Spain
2 armour moved from 91 Sea Zone to Spain
1 bomber moved from Spain to United Kingdom
3 bombers moved from Turkey to Russia
8 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Persia
1 infantry moved from Iraq to Saudi Arabia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Soviet Far East to 4 Sea Zone
1 artillery and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
Place Units - Americans
3 infantry placed in Korea
1 armour, 1 infantry and 1 mech_infantry placed in Saudi Arabia
1 artillery, 1 infantry and 1 mech_infantry placed in Spain
2 armour and 2 infantry placed in Western United States
10 infantry placed in Eastern United States
3 armour and 3 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 68 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 111 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
3 artilleries and 16 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Chahar to Suiyuyan
6 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
2 artilleries and 6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Northwest Persia to Greece
4 bombers moved from Northwest Persia to Greece
2 tactical_bombers moved from Northwest Persia to Greece
4 fighters moved from Northwest Persia to Greece
1 infantry moved from Kazakhstan to Novosibirsk
7 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
Combat - British
Battle in Greece
British attack with 4 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
British win, taking Greece from Italians with 4 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Novosibirsk
British attack with 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Novosibirsk from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from Northwest Persia to Caucasus
15 artilleries and 32 infantry moved from Northwest Persia to Caucasus
15 armour moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Caucasus
2 artilleries and 1 infantry moved from Iraq to Turkey
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Eastern Persia to Persia
1 infantry moved from Afghanistan to Kazakhstan
3 armour and 3 mech_infantrys moved from India to Eastern Persia
4 fighters moved from Greece to Caucasus
2 tactical_bombers moved from Greece to Caucasus
4 bombers moved from Greece to Caucasus
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Place Units - British
2 infantry placed in Quebec
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
with ansac i will attack japan with 8 loaded transports. Any order of loss? I guess the question is if you want to keep you AA guns or not. No planes in the attck
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from France to United Kingdom
Combat - Italians
Battle in United Kingdom
Italians attack with 1 bomber
British defend with 1 airfield, 1 factory_major and 1 harbour; Americans defend with 1 bomber
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Italians
2 aaGuns, 4 artilleries and 4 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,3
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
ill keep one AA, but if you throw above average during your first turn then loose it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Shensi to Timguska
Russians take Timguska from Germans
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Japan
1 armour moved from 6 Sea Zone to Japan
2 armour, 2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
Combat - ANZAC
Battle in Japan
ANZAC attack with 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 28 infantry
Japanese win with 3 aaGuns and 21 infantry remaining. Battle score for attacker is -41
Casualties for ANZAC: 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Casualties for Japanese: 7 infantry
Non Combat Move - ANZAC
3 infantry moved from Queensland to 54 Sea Zone
2 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Shensi to Korea
3 artilleries moved from Shensi to Kansu
3 armour moved from Shensi to Kansu
2 fighters moved from Shensi to Russia
Place Units - ANZAC
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
ok. I think i did the right thing for you in Japan, feel free to edit according to your liking
Looks like I forgot to move in UK to London, but my american bombers have super defense
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 75 PUs;
Germans buy 15 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Archangel to Smolensk
1 bomber moved from Ukraine to Vologda
1 mech_infantry moved from Urals to Vologda
3 fighters moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from France to Normandy Bordeaux
1 armour, 8 artilleries, 7 infantry and 22 mech_infantrys moved from Southern France to Spain
3 armour moved from Northern Italy to Spain
1 bomber, 7 fighters and 5 tactical_bombers moved from Western Germany to Spain
15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to Smolensk
9 armour and 10 mech_infantrys moved from Urals to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Archangel to Karelia
2 artilleries moved from Archangel to Belarus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 5 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 15 armour, 28 artilleries, 21 infantry and 37 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 4 armour, 8 artilleries, 1 bomber, 7 fighters, 7 infantry, 22 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery, 1 fighter and 6 infantry; Americans defend with 3 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
26 hits in spain, max defense?
uk or us casualties?