@The_Good_Captain It seems the dice gods are not with you this first round 😅
16L G40 Bal Mod ArtofWar1947 (Axis) vs. Axis Dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 bomber and 2 fighters moved from Bryansk to Tambov
1 fighter moved from Bryansk to 100 Sea Zone
2 infantry moved from France to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in 100 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber and 1 fighter moved from Tambov to Bryansk
1 fighter moved from 100 Sea Zone to Bryansk
5 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,5,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,6,6,5,6,2,4
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 armour
Timguska : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Western Germany : 5 mech_infantrys
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 28 infantry and 2 mech_infantrys
Bryansk : 1 flag, 1 aaGun, 1 bomber and 2 fighters
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 50 / 80
Russians : 17 / 15
Japanese : 47 / 59
Americans : 76 / 104
Chinese : 3 / 3
British : 35 / 41
UK_Pacific : 14 / 16
Italians : 17 / 11
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
Should have waited and thought about that turn. Should know by now not to rush.
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u can redo if u want, let me know
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Seriously considering just conceding; would need at least one miracle at this point to over come the Ally IPC advantage. Let me consider what to do in the light of a new day when I am fresh.
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Seriously considering just conceding; would need at least one miracle at this point to over come the Ally IPC advantage. Let me consider what to do in the light of a new day when I am fresh.
sounds good, no problem take your time.
i don’t blame u if u wanna concede, it’s a tough situation with overwhelming allied power. i think if i were in your situation and wanted to fight it out, i’d try to shift all my weight to one side to try to make a big breakthrough, while trying to just maintain ground on the other.
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Let’ see how the next round or so goes. I’ll live with Italy-17 turn posted.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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hello
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bump #1
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bump #2
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The game is yours. Thanks for being a good opponent.
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The game is yours. Thanks for being a good opponent.
thank you too art. always a pleasure playing you. sorry i had to bump ya, but i wasn’t hearing any status back but yet i saw you were still actively playing in other games.
whenever you’re up for another just let me know.





