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16L G40 Bal Mod ArtofWar1947 (Axis) vs. Axis Dominion (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 bomber and 2 fighters moved from Bryansk to Tambov
                1 fighter moved from Bryansk to 100 Sea Zone
                2 infantry moved from France to Southern France
                1 mech_infantry moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 bomber and 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in 100 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 100 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 bomber and 1 fighter moved from Tambov to Bryansk
                1 fighter moved from 100 Sea Zone to Bryansk
                5 mech_infantrys moved from Southern Italy to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,2,5,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,6,6,5,6,2,4
                Italians collect 11 PUs (6 lost to blockades); end with 11 PUs total

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Yenisey : 1 armour
        Timguska : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Western Germany : 5 mech_infantrys
        Northern Italy : 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 28 infantry and 2 mech_infantrys
        Bryansk : 1 flag, 1 aaGun, 1 bomber and 2 fighters
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 armour
        Western Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 50 / 80
        Russians : 17 / 15
        Japanese : 47 / 59
        Americans : 76 / 104
        Chinese : 3 / 3
        British : 35 / 41
        UK_Pacific : 14 / 16
        Italians : 17 / 11
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_37846_Ita17.tsvg

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    Should have waited and thought about that turn. Should know by now not to rush.

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    u can redo if u want, let me know

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    Seriously considering just conceding; would need at least one miracle at this point to over come the Ally IPC advantage. Let me consider what to do in the light of a new day when I am fresh.

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    @ArtofWar1947:

    Seriously considering just conceding; would need at least one miracle at this point to over come the Ally IPC advantage. Let me consider what to do in the light of a new day when I am fresh.

    sounds good, no problem take your time.

    i don’t blame u if u wanna concede, it’s a tough situation with overwhelming allied power. i think if i were in your situation and wanted to fight it out, i’d try to shift all my weight to one side to try to make a big breakthrough, while trying to just maintain ground on the other.

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    Let’ see how the next round or so goes. I’ll live with Italy-17 turn posted.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    triplea_37846_Fre17.tsvg

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    hello

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    bump #1

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    bump #2

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    The game is yours. Thanks for being a good opponent.

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    @ArtofWar1947:

    The game is yours. Thanks for being a good opponent.

    thank you too art. always a pleasure playing you. sorry i had to bump ya, but i wasn’t hearing any status back but yet i saw you were still actively playing in other games.

    whenever you’re up for another just let me know.

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