16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Southern France

    triplea_37831_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 bomber in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Southern France
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                2 destroyers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Romania : 1 aaGun and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
        94 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber

    triplea_37831_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total

    triplea_37831_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_37831_Fre11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Greece to Caucasus
                3 fighters and 2 tactical_bombers moved from Romania to Caucasus
                1 armour moved from Turkmenistan to Samara
                      Germans take Samara from Russians
                1 armour moved from Turkmenistan to Volgograd
                      Germans take Volgograd from Russians
                10 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    triplea_37831_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Greece to Caucasus
                3 fighters and 2 tactical_bombers moved from Romania to Caucasus
                1 armour moved from Turkmenistan to Samara
                      Germans take Samara from Russians
                1 armour moved from Turkmenistan to Volgograd
                      Germans take Volgograd from Russians
                10 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 10 artilleries, 2 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 artilleries, 2 infantry and 8 mech_infantrys in Eastern Poland, round 2 :  5/20 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 10 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 :  5/8 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 2 tactical_bombers moved from Caucasus to Iraq
                2 artilleries and 3 mech_infantrys moved from Persia to Iraq
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Germans

    Territory Summary for Germans :

    West India : 1 flag, 1 factory_minor
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 factory_minor
        Southern Italy : 1 artillery and 1 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 10 artilleries, 2 infantry and 8 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Caucasus : 1 flag, 1 infantry
        Samara : 1 flag, 1 armour
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 1 factory_minor
        97 Sea Zone : 2 submarines and 1 transport
        Iraq : 2 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
        Eastern Persia : 1 flag
        127 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 airfield and 1 factory_minor

    Production/PUs Summary :

    Germans : 45 / 0
        Russians : 35 / 121
        Japanese : 74 / 82
        Americans : 58 / 73
        Chinese : 0 / 8
        British : 29 / 26
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 10 / 7
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37831_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Russians converts factory_major into different units
                1 mech_infantry moved from Germany to Western Germany
                      Russians take Western Germany from Germans
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                2 infantry moved from Ukraine to Rostov
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                13 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 fighters moved from Poland to Romania
                4 fighters moved from Poland to Eastern Poland
                1 bomber moved from Poland to Samara

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 4 fighters, 17 infantry and 1 tactical_bomber
                    Germans defend with 10 artilleries, 2 infantry and 8 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 10 artilleries, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 17 infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                1 fighter moved from Volgograd to Russia
                2 fighters moved from Eastern Poland to Germany
                1 fighter moved from Eastern Poland to Russia

    Place Units - Russians
                1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
                2 submarines and 1 transport placed in 115 Sea Zone
                1 transport placed in 100 Sea Zone
                1 artillery and 1 infantry placed in Ukraine
                7 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6
                Russians collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUs

    triplea_37831_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Russians converts factory_major into different units
                1 mech_infantry moved from Germany to Western Germany
                      Russians take Western Germany from Germans
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                2 infantry moved from Ukraine to Rostov
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                13 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 fighters moved from Poland to Romania
                4 fighters moved from Poland to Eastern Poland
                1 bomber moved from Poland to Samara

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 4 fighters, 17 infantry and 1 tactical_bomber
                    Germans defend with 10 artilleries, 2 infantry and 8 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 10 artilleries, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 17 infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                1 fighter moved from Volgograd to Russia
                2 fighters moved from Eastern Poland to Germany
                1 fighter moved from Eastern Poland to Russia

    Place Units - Russians
                1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
                2 submarines and 1 transport placed in 115 Sea Zone
                1 transport placed in 100 Sea Zone
                1 artillery and 1 infantry placed in Ukraine
                7 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6
                Russians collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 100 Sea Zone: 1 transport
                EDIT: Adding units owned by Russians to Ukraine: 1 armour
                EDIT: Changing PUs for Russians from 68 to 69
                EDIT: Turning off Edit Mode

    triplea_37831_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 9 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Queensland to New South Wales
                4 armour, 1 artillery and 3 infantry moved from South Australia to New South Wales
                7 bombers, 1 fighter and 2 tactical_bombers moved from Northern Territory to New South Wales
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                9 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone

    triplea_37831_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 9 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Queensland to New South Wales
                4 armour, 1 artillery and 3 infantry moved from South Australia to New South Wales
                7 bombers, 1 fighter and 2 tactical_bombers moved from Northern Territory to New South Wales
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                9 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 9 destroyers and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 9 destroyers in 26 Sea Zone, round 2 :  1/9 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 9 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in New South Wales
                    Japanese attack with 4 armour, 1 artillery, 7 bombers, 1 fighter, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 fighter
                        AA fire in New South Wales :  0/6 hits
                        Japanese roll dice for 4 armour, 1 artillery, 7 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in New South Wales, round 2 :  10/19 hits
                        ANZAC roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 fighter and 3 infantry in New South Wales, round 2 :  5/8 hits
                        1 fighter owned by the Americans, 3 infantry owned by the ANZAC, 4 infantry owned by the Japanese, 3 armour owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
                    Japanese captures 7PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 4 armour, 7 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for ANZAC: 2 aaGuns, 3 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                1 destroyer moved from 17 Sea Zone to 7 Sea Zone
                3 aaGuns, 1 armour and 1 artillery moved from Kazakhstan to Novosibirsk
                1 armour and 1 artillery moved from Kansu to Novosibirsk
                2 fighters and 3 tactical_bombers moved from Tsinghai to Novosibirsk
                1 artillery moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi
                7 bombers, 1 fighter and 2 tactical_bombers moved from New South Wales to Queensland

    Place Units - Japanese
                9 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 7 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
        Northern Territory : 1 flag
        New South Wales : 1 flag, 4 armour, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Aleutian Islands : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 9 destroyers and 1 submarine
        7 Sea Zone : 1 destroyer
        6 Sea Zone : 9 destroyers
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 flag
        Alberta Saskatchewan Manitoba : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 5 aaGuns, 6 armour, 3 artilleries, 2 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 52 / 69
        Japanese : 76 / 93
        Americans : 58 / 73
        Chinese : 0 / 8
        British : 29 / 26
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 8 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37831_Jap12.tsvg


  • Hey, dawg, Japan has 6 VC, and the Allies can not overtake any of them.

    Axis have won. The war is over.

    Thanks for the game :)

    Cheers :)


  • WHAT!!! You have got to be kidding me.
    how can the axis win this war.
    theres no way!!
    allies are to big.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 4 infantry, 3 submarines and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 4 infantry, 5 submarines and 4 transports moved from 93 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 8 Sea Zone to 10 Sea Zone
                2 infantry moved from Alaska to 1 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 2 infantry moved from Central United States to Alberta Saskatchewan Manitoba

    Combat - Americans
                Battle in Alberta Saskatchewan Manitoba
                    Americans attack with 2 artilleries and 3 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 5 submarines and 4 transports
                    Italians defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 1 carrier, 7 destroyers, 2 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 62
                    Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Casualties for Americans: 1 cruiser, 1 destroyer and 3 submarines
                Battle in Southern Italy
                    Americans attack with 4 artilleries and 4 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
                    Americans captures 12PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 bomber and 3 infantry
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 10 Sea Zone to Western United States

    Place Units - Americans
                1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,4,4,6,1,6,6,5,3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1
                Americans collect 59 PUs (2 lost to blockades); end with 71 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37831_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    triplea_37831_UK_12.tsvg


  • @dawgoneit:

    WHAT!!! You have got to be kidding me.
    how can the axis win this war.
    theres no way!!
    allies are to big.

    Japan has 6 VC and will keep them for one round.

    That is per game conditions. U may ask Gamerman for advice if U wish.

    Thanks for the game. Cheers :)

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