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16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to British Columbia
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 14 Sea Zone to 8 Sea Zone
                1 destroyer moved from 14 Sea Zone to 4 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in British Columbia
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking British Columbia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alaska
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Alaska from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 armour, 1 fighter, 2 submarines and 1 transport
                    Germans defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                4 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_37831_Ame11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to British Columbia
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 14 Sea Zone to 8 Sea Zone
                1 destroyer moved from 14 Sea Zone to 4 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in British Columbia
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking British Columbia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alaska
                    Americans attack with 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Alaska from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 armour, 1 fighter, 2 submarines and 1 transport
                    Germans defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                4 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 armour and 1 transport
                EDIT: Adding units owned by Americans to Southern France: 1 armour
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
                EDIT: Changing ownership of Southern France from Germans to Americans
                EDIT: Changing PUs for Americans from 70 to 73
                EDIT: Turning off Edit Mode

    triplea_37831_Ame11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour, 1 fighter, 2 infantry and 8 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 fighter, 2 infantry and 8 mech_infantrys
                    Italians defend with 6 artilleries and 1 mech_infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 6 artilleries and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,4,6
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific

    triplea_37831_UK_11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Southern France

    triplea_37831_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 bomber in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Southern France
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                2 destroyers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Romania : 1 aaGun and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
        94 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber

    triplea_37831_Ita11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total

    triplea_37831_ANZ11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_37831_Fre11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Greece to Caucasus
                3 fighters and 2 tactical_bombers moved from Romania to Caucasus
                1 armour moved from Turkmenistan to Samara
                      Germans take Samara from Russians
                1 armour moved from Turkmenistan to Volgograd
                      Germans take Volgograd from Russians
                10 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    triplea_37831_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Greece to Caucasus
                3 fighters and 2 tactical_bombers moved from Romania to Caucasus
                1 armour moved from Turkmenistan to Samara
                      Germans take Samara from Russians
                1 armour moved from Turkmenistan to Volgograd
                      Germans take Volgograd from Russians
                10 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 10 artilleries, 2 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 artilleries, 2 infantry and 8 mech_infantrys in Eastern Poland, round 2 :  5/20 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 10 artilleries, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Caucasus, round 2 :  5/8 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 2 tactical_bombers moved from Caucasus to Iraq
                2 artilleries and 3 mech_infantrys moved from Persia to Iraq
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Germans

    Territory Summary for Germans :

    West India : 1 flag, 1 factory_minor
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 factory_minor
        Southern Italy : 1 artillery and 1 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 10 artilleries, 2 infantry and 8 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Caucasus : 1 flag, 1 infantry
        Samara : 1 flag, 1 armour
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 1 factory_minor
        97 Sea Zone : 2 submarines and 1 transport
        Iraq : 2 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
        Eastern Persia : 1 flag
        127 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 airfield and 1 factory_minor

    Production/PUs Summary :

    Germans : 45 / 0
        Russians : 35 / 121
        Japanese : 74 / 82
        Americans : 58 / 73
        Chinese : 0 / 8
        British : 29 / 26
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 10 / 7
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37831_Ger12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Russians converts factory_major into different units
                1 mech_infantry moved from Germany to Western Germany
                      Russians take Western Germany from Germans
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                2 infantry moved from Ukraine to Rostov
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                13 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 fighters moved from Poland to Romania
                4 fighters moved from Poland to Eastern Poland
                1 bomber moved from Poland to Samara

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 4 fighters, 17 infantry and 1 tactical_bomber
                    Germans defend with 10 artilleries, 2 infantry and 8 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 10 artilleries, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 17 infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                1 fighter moved from Volgograd to Russia
                2 fighters moved from Eastern Poland to Germany
                1 fighter moved from Eastern Poland to Russia

    Place Units - Russians
                1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
                2 submarines and 1 transport placed in 115 Sea Zone
                1 transport placed in 100 Sea Zone
                1 artillery and 1 infantry placed in Ukraine
                7 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6
                Russians collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUs

    triplea_37831_Rus12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Russians
                    Russians converts factory_major into different units
                1 mech_infantry moved from Germany to Western Germany
                      Russians take Western Germany from Germans
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                2 infantry moved from Ukraine to Rostov
                3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                13 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 fighters moved from Poland to Romania
                4 fighters moved from Poland to Eastern Poland
                1 bomber moved from Poland to Samara

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 4 fighters, 17 infantry and 1 tactical_bomber
                    Germans defend with 10 artilleries, 2 infantry and 8 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 10 artilleries, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 17 infantry
                Battle in Samara
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour and 1 factory_minor
                    retreated to Volgograd
                    Germans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Romania
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
                1 fighter moved from Volgograd to Russia
                2 fighters moved from Eastern Poland to Germany
                1 fighter moved from Eastern Poland to Russia

    Place Units - Russians
                1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
                2 submarines and 1 transport placed in 115 Sea Zone
                1 transport placed in 100 Sea Zone
                1 artillery and 1 infantry placed in Ukraine
                7 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,6
                Russians collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 100 Sea Zone: 1 transport
                EDIT: Adding units owned by Russians to Ukraine: 1 armour
                EDIT: Changing PUs for Russians from 68 to 69
                EDIT: Turning off Edit Mode

    triplea_37831_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 9 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Queensland to New South Wales
                4 armour, 1 artillery and 3 infantry moved from South Australia to New South Wales
                7 bombers, 1 fighter and 2 tactical_bombers moved from Northern Territory to New South Wales
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                9 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone

    triplea_37831_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 9 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Queensland to New South Wales
                4 armour, 1 artillery and 3 infantry moved from South Australia to New South Wales
                7 bombers, 1 fighter and 2 tactical_bombers moved from Northern Territory to New South Wales
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                9 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 9 destroyers and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 9 destroyers in 26 Sea Zone, round 2 :  1/9 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 9 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in New South Wales
                    Japanese attack with 4 armour, 1 artillery, 7 bombers, 1 fighter, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 fighter
                        AA fire in New South Wales :  0/6 hits
                        Japanese roll dice for 4 armour, 1 artillery, 7 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in New South Wales, round 2 :  10/19 hits
                        ANZAC roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 fighter and 3 infantry in New South Wales, round 2 :  5/8 hits
                        1 fighter owned by the Americans, 3 infantry owned by the ANZAC, 4 infantry owned by the Japanese, 3 armour owned by the ANZAC, 2 aaGuns owned by the ANZAC, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
                    Japanese captures 7PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 4 armour, 7 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for ANZAC: 2 aaGuns, 3 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Japanese
                1 destroyer moved from 17 Sea Zone to 7 Sea Zone
                3 aaGuns, 1 armour and 1 artillery moved from Kazakhstan to Novosibirsk
                1 armour and 1 artillery moved from Kansu to Novosibirsk
                2 fighters and 3 tactical_bombers moved from Tsinghai to Novosibirsk
                1 artillery moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi
                7 bombers, 1 fighter and 2 tactical_bombers moved from New South Wales to Queensland

    Place Units - Japanese
                9 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 7 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
        Northern Territory : 1 flag
        New South Wales : 1 flag, 4 armour, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Aleutian Islands : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 9 destroyers and 1 submarine
        7 Sea Zone : 1 destroyer
        6 Sea Zone : 9 destroyers
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 flag
        Alberta Saskatchewan Manitoba : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 5 aaGuns, 6 armour, 3 artilleries, 2 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 52 / 69
        Japanese : 76 / 93
        Americans : 58 / 73
        Chinese : 0 / 8
        British : 29 / 26
        UK_Pacific : 0 / 0
        Italians : 10 / 12
        ANZAC : 8 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37831_Jap12.tsvg


  • Hey, dawg, Japan has 6 VC, and the Allies can not overtake any of them.

    Axis have won. The war is over.

    Thanks for the game :)

    Cheers :)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    WHAT!!! You have got to be kidding me.
    how can the axis win this war.
    theres no way!!
    allies are to big.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries moved from Morocco to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 4 infantry, 3 submarines and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 4 infantry, 5 submarines and 4 transports moved from 93 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer moved from 8 Sea Zone to 10 Sea Zone
                2 infantry moved from Alaska to 1 Sea Zone
                1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 2 infantry moved from Central United States to Alberta Saskatchewan Manitoba

    Combat - Americans
                Battle in Alberta Saskatchewan Manitoba
                    Americans attack with 2 artilleries and 3 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 5 submarines and 4 transports
                    Italians defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 1 carrier, 7 destroyers, 2 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 62
                    Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    Casualties for Americans: 1 cruiser, 1 destroyer and 3 submarines
                Battle in Southern Italy
                    Americans attack with 4 artilleries and 4 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
                    Americans captures 12PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 bomber and 3 infantry
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 10 Sea Zone to Western United States

    Place Units - Americans
                1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,4,4,6,1,6,6,5,3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1
                Americans collect 59 PUs (2 lost to blockades); end with 71 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37831_Ame12.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    triplea_37831_UK_12.tsvg


  • @dawgoneit:

    WHAT!!! You have got to be kidding me.
    how can the axis win this war.
    theres no way!!
    allies are to big.

    Japan has 6 VC and will keep them for one round.

    That is per game conditions. U may ask Gamerman for advice if U wish.

    Thanks for the game. Cheers :)

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