I didn’t understand your two phase sea lion plan.
16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports -
Sz45, I hit with 1 sub. chose a sub as a loss. now I hit with my destroyer. what would you like the hit to be?
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ac- first hit
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese -
another sub hit, my destroyer hasn’t gone yet. you only got 1 hit
next hit please -
another sub hit, my destroyer hasn’t gone yet. you only got 1 hit
next hit pleaseac -2nd hit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the ANZAC and 1 destroyer owned by the ANZAC retreated to 46 Sea Zone
Japanese win, taking Java from Japanese with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Egypt to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Poland to Novgorod
2 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Poland to Caucasus
2 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from Finland to Novgorod -
totally unlucky this entire game :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 carrier, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Poland to Novgorod
2 mech_infantrys moved from Persia to Caucasus
1 bomber moved from Poland to Caucasus
2 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from Finland to NovgorodCombat - Germans
Battle in Turkmenistan
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 3 fighters and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
British roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Gibraltar
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 95 Sea Zone
1 bomber moved from Caucasus to Iraq
1 infantry moved from Iraq to Northwest Persia
8 mech_infantrys moved from Germany to Slovakia Hungary
1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Finland to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
3 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
3 artilleries placed in Romania
3 mech_infantrys placed in Persia
1 carrier placed in 113 Sea Zone
1 artillery and 1 infantry placed in Southern France
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
West India : 1 flag
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 8 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 7 artilleries, 1 factory_minor and 2 infantry
Germany : 3 artilleries, 1 factory_major and 6 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Turkmenistan : 1 flag, 2 armour
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
95 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Iraq : 1 bomber
92 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 1 airfield, 3 fighters and 2 tactical_bombers -
please move 1 inf 1 art from Germany to w. Germany .
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Russians take Poland from Germans
2 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Volgograd to Caucasus
4 infantry moved from Rostov to Caucasus
1 bomber moved from Belarus to Caucasus
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Bessarabia
1 fighter moved from Belarus to BessarabiaCombat - Russians
Battle in Caucasus
Russians attack with 1 bomber and 7 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 bomber and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 4 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 aaGuns, 1 artillery, 15 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
4 fighters moved from Bessarabia to Western Ukraine
8 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
3 infantry moved from Russia to Smolensk
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Russia to Bryansk
1 bomber moved from Caucasus to Western Ukraine
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 armour, 3 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
3 armour and 3 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from Dutch New Guinea to Northern Territory
1 bomber moved from Kwangsi to 42 Sea Zone
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Kansu
1 artillery moved from Shensi to Suiyuyan
1 armour and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 transports moved from 36 Sea Zone to 37 Sea Zone
3 armour moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 armour, 3 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
3 armour and 3 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 fighter moved from Dutch New Guinea to Northern Territory
1 bomber moved from Kwangsi to 42 Sea Zone
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Kansu
1 artillery moved from Shensi to Suiyuyan
1 armour and 1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to TsinghaiCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in British Columbia
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking British Columbia from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 3 submarines
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 destroyer and 3 submarines
Battle in 25 Sea Zone
Japanese attack with 3 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Japanese attack with 4 armour, 1 artillery, 1 fighter and 6 infantry
Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 6 infantry in Northern Territory, round 2 : 7/12 hits
ANZAC roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Northern Territory, round 2 : 2/6 hits
2 mech_infantrys owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 4 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 fighter moved from Northern Territory to 55 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to Dutch New Guinea
1 artillery moved from Burma to Yunnan
1 artillery moved from Kwangsi to Hunan
2 aaGuns moved from Shensi to Tsinghai
1 armour moved from Kweichow to Shensi
4 armour moved from Yunnan to Sikang
3 aaGuns moved from Szechwan to Sikang
1 bomber moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from Tsinghai to Shensi
1 fighter and 2 tactical_bombers moved from Suiyuyan to Shensi
1 tactical_bomber moved from Kansu to ShensiPlace Units - Japanese
3 bombers placed in India
3 bombers placed in MalayaTurn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 artillery and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 2 fighters and 3 tactical_bombers
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 aaGuns and 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 1 armour
Sikang : 1 flag, 3 aaGuns, 4 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
British Columbia : 1 flag, 2 infantry
India : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 4 armour, 1 artillery and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag, 1 artillery and 1 infantry
Aleutian Islands : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 bomber, 1 fighter and 2 tactical_bombers
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 3 destroyers and 1 submarine
17 Sea Zone : 1 transport
2 Sea Zone : 1 transport
1 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 6 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 6 transports
Battle in 25 Sea Zone
Americans attack with 4 destroyers and 1 submarine
Japanese defend with 3 destroyers and 1 submarine
2 destroyers owned by the Americans retreated to 14 Sea Zone
Japanese win with 3 destroyers remaining. Battle score for attacker is -16
Casualties for Americans: 2 destroyers and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 7 destroyers, 3 fighters and 6 submarines
Germans defend with 1 destroyer and 2 transports
Americans win with 1 carrier, 1 cruiser, 7 destroyers, 3 fighters and 5 submarines remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer and 2 transports
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
EDIT: Adding units owned by Americans to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Changing ownership of Morocco from Italians to Americans
EDIT: Turning off Edit Mode
1 fighter moved from 55 Sea Zone to New South Wales
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
5 mech_infantrys moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Trans-Jordan
British attack with 1 armour and 11 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 11 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 95 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 6 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour and 11 mech_infantrys
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 6 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 7/18 hits
British roll dice for 1 armour and 11 mech_infantrys in Trans-Jordan, round 2 : 5/12 hits
7 mech_infantrys owned by the British and 5 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 6 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 5/13 hits
British roll dice for 1 armour and 4 mech_infantrys in Trans-Jordan, round 3 : 1/5 hits
1 armour owned by the British, 4 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 6 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 1 armour and 11 mech_infantrys
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 6 artilleries and 1 mech_infantry
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 aaGun and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
97 Sea Zone : 2 destroyers and 2 transports
Iraq : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
98 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total