Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Borneo
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from British Guiana to 88 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport moved from 88 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Brazil to British Guiana
1 armour moved from French Equatorial Africa to Egypt
3 mech_infantrys moved from French Equatorial Africa to Egypt
3 infantry moved from French Equatorial Africa to 82 Sea Zone
3 infantry and 4 transports moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 64 Sea Zone
1 bomber moved from British Guiana to New Zealand
2 bombers moved from British Guiana to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 18 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from British Guiana to 88 Sea Zone
1 armour moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
Combat - British
Battle in Holland Belgium
Battle in Western Germany
British attack with 3 fighters
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 1 fighter and 1 mech_infantry
Casualties for British: 3 fighters
Battle in Normandy Bordeaux
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 88 Sea Zone to 110 Sea Zone
8 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
2 artilleries and 6 infantry moved from West India to India
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from India to Eastern Persia
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
3 artilleries placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Holland Belgium, round 2 : 4/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 artillery owned by the British lost in Holland Belgium
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to France
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to France
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 fighter moved from Gibraltar to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 5 infantry
France : 1 artillery and 2 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
Libya : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 2 armour, 1 artillery and 5 mech_infantrys
95 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 59
Russians : 28 / 34
Japanese : 52 / 68
Americans : 56 / 76
Chinese : 7 / 9
British : 36 / 35
UK_Pacific : 10 / 28
Italians : 14 / 24
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Novgorod to Belarus
2 fighters moved from Western Ukraine to Belarus
5 bombers moved from Eastern Poland to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 8,5,4,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Belarus
Germans attack with 2 fighters and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 fighters and 4 infantry in Belarus, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Novgorod to Karelia
7 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
5 bombers moved from Russia to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Karelia
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
2 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry and 4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,2,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour, 2 fighters, 4 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 4 infantry
Karelia : 1 flag, 1 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 infantry and 9 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 9 armour, 8 artilleries, 20 infantry and 25 mech_infantrys
Novgorod : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
113 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 3 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 54 / 59
Russians : 25 / 34
Japanese : 52 / 68
Americans : 56 / 76
Chinese : 7 / 9
British : 31 / 35
UK_Pacific : 10 / 28
Italians : 14 / 24
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 16 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Russia to Vologda
1 artillery and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Bryansk to Russia
Place Units - Russians
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Java to 41 Sea Zone
1 fighter moved from Celebes to 43 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
2 fighters and 1 tactical_bomber moved from Kweichow to Hopei
2 bombers moved from Yunnan to Hopei
5 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 7/10 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/10 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
2 bombers moved from Hopei to Malaya
5 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Celebes
4 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 3 artilleries, 5 fighters, 1 infantry, 8 mech_infantrys and 3 tactical_bombers
Kweichow : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 17 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 7 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
Java : 1 flag, 1 fighter and 3 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 3 transports
6 Sea Zone : 3 destroyers and 2 submarines
Production/PUs Summary :
Germans : 51 / 59
Russians : 28 / 55
Japanese : 63 / 68
Americans : 52 / 76
Chinese : 5 / 9
British : 31 / 35
UK_Pacific : 5 / 28
Italians : 14 / 24
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from United Kingdom to France
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 93 Sea Zone from Italians, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
3 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 4 transports moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from New Zealand to British Guiana
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to British Guiana
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Americans to Alexandria: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Egypt to Alexandria
8 infantry moved from Iraq to 80 Sea Zone
8 infantry and 4 transports moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to India
8 infantry moved from 79 Sea Zone to West India
2 fighters moved from Eastern Persia to Shensi
1 mech_infantry moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
Place Units - British
1 factory_minor placed in Persia
1 carrier and 1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 factory_minor and 1 harbour placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Americans to Alexandria: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Egypt to Alexandria
8 infantry moved from Iraq to 80 Sea Zone
8 infantry and 4 transports moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to India
8 infantry moved from 79 Sea Zone to West India
2 fighters moved from Eastern Persia to Shensi
1 mech_infantry moved from Eastern Persia to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
Place Units - British
1 factory_minor placed in Persia
1 carrier and 1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 factory_minor and 1 harbour placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys in Ukraine, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Ukraine to Romania
2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 5 infantry
France : 1 artillery and 2 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Western Germany : 1 aaGun
Romania : 1 bomber
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 51 / 59
Russians : 26 / 55
Japanese : 59 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from Egypt: 1 infantry
EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Belarus to Archangel
2 fighters moved from Novgorod to Archangel
5 bombers moved from Novgorod to Archangel
Combat - Germans
Germans creates battle in territory 92 Sea Zone
Battle in Archangel
Germans attack with 5 bombers, 2 fighters and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 5 bombers, 2 fighters and 3 infantry in Archangel, round 2 : 6/10 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Novgorod
5 bombers moved from Archangel to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Germany to Romania
1 aaGun moved from Germany to Western Germany
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Novgorod to Karelia
3 aaGuns, 9 armour, 8 artilleries, 20 infantry and 25 mech_infantrys moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3,2,6
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Gibraltar : 1 aaGun, 1 armour, 4 fighters, 4 infantry and 4 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Romania : 5 mech_infantrys
Poland : 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 armour and 3 mech_infantrys
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Bessarabia : 1 flag
Ukraine : 3 aaGuns, 9 armour, 8 artilleries, 20 infantry and 33 mech_infantrys
Western Ukraine : 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
95 Sea Zone : 2 submarines
94 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 54 / 57
Russians : 23 / 55
Japanese : 59 / 68
Americans : 52 / 72
Chinese : 8 / 8
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 16 / 26
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 38 PUs;
Russians buy 7 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 armour moved from Volgograd to Bryansk
1 armour moved from Kazakhstan to Shensi
1 mech_infantry moved from Kazakhstan to Shensi
1 infantry moved from Vologda to Russia
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
4 artilleries and 3 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 38 PUs;
Russians buy 7 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 armour moved from Volgograd to Bryansk
1 armour moved from Kazakhstan to Shensi
1 mech_infantry moved from Kazakhstan to Shensi
1 infantry moved from Vologda to Russia
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - Russians
4 artilleries and 3 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tobruk: 1 armour
EDIT: Adding units owned by Russians to Alexandria: 1 armour
EDIT: Changing ownership of Tobruk from Russians to Italians
EDIT: Changing PUs for Russians from 37 to 34
EDIT: Turning off Edit Mode
Japanese attack on SZ 43
DD
Rolls: 1@2; Total Hits: 01@2: (6)
3 Ftrs
Rolls: 3@3; Total Hits: 03@3: (5, 5, 4)
2 Tacs
Rolls: 2@4; Total Hits: 22@4: (4, 2)
US SS
Rolls: 1@1; Total Hits: 01@1: (5)