@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
16L G40 ArtofWar1947 (Axis) vs. JWW (Allies + 22) Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
Battle in Iraq
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 4 infantry
British win, taking Kenya from Italians, taking Iraq from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
4 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from Persia to India
1 infantry moved from West India to India
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to India
1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 aaGun moved from Algeria to MoroccoPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 27 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Sumatra : 1 flag
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 artillery
Morocco : 1 aaGun
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 1 submarine
Eastern Persia : 1 flag, 2 mech_infantrys
72 Sea Zone : 1 transport
71 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 12 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Romania
1 fighter moved from Eastern Poland to RomaniaPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour
Alexandria : 1 flag, 1 artillery and 1 infantry
France : 1 infantry
Romania : 2 fighters, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
3 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
Iraq : 1 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
3 bombers and 1 fighter moved from Western Germany to Karelia
7 armour, 1 infantry and 2 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Trans-Jordan to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Karelia
Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 18 infantry
AA fire in Karelia : 0/6 hits
Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 8/21 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 18 infantry in Karelia, round 2 : 9/21 hits
6 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 6/12 hits
Russians roll dice for 3 artilleries and 12 infantry in Karelia, round 3 : 3/15 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/9 hits
Russians roll dice for 3 artilleries and 6 infantry in Karelia, round 4 : 4/9 hits
3 infantry owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Karelia, round 5 : 3/5 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 5 : 2/6 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers in Karelia, round 6 : 2/3 hits
Russians roll dice for 3 artilleries in Karelia, round 6 : 1/3 hits
1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans roll dice for 2 bombers in Karelia, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Karelia, round 7 : 1/1 hits
1 bomber owned by the Germans lost in Karelia
Germans roll dice for 1 bomber in Karelia, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Karelia, round 8 : 0/1 hits
Germans roll dice for 1 bomber in Karelia, round 9 : 1/1 hits
Russians roll dice for 1 artillery in Karelia, round 9 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Russians win with no units remaining. Battle score for attacker is -42
Casualties for Germans: 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 artilleries and 18 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 aaGuns, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 1 fighter and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Southern Italy : 3 fighters and 2 tactical_bombers
Baltic States : 1 flag, 7 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 3 aaGuns, 1 armour, 5 artilleries, 2 bombers, 21 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
127 Sea Zone : 1 cruiser and 4 transports
Yugoslavia : 1 flag
126 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
3 bombers and 1 fighter moved from Western Germany to Karelia
7 armour, 1 infantry and 2 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Trans-Jordan to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Karelia
Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 18 infantry
AA fire in Karelia : 0/6 hits
Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 8/21 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 18 infantry in Karelia, round 2 : 9/21 hits
6 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 6/12 hits
Russians roll dice for 3 artilleries and 12 infantry in Karelia, round 3 : 3/15 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/9 hits
Russians roll dice for 3 artilleries and 6 infantry in Karelia, round 4 : 4/9 hits
3 infantry owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Karelia, round 5 : 3/5 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 5 : 2/6 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers in Karelia, round 6 : 2/3 hits
Russians roll dice for 3 artilleries in Karelia, round 6 : 1/3 hits
1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans roll dice for 2 bombers in Karelia, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Karelia, round 7 : 1/1 hits
1 bomber owned by the Germans lost in Karelia
Germans roll dice for 1 bomber in Karelia, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Karelia, round 8 : 0/1 hits
Germans roll dice for 1 bomber in Karelia, round 9 : 1/1 hits
Russians roll dice for 1 artillery in Karelia, round 9 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Russians win with no units remaining. Battle score for attacker is -42
Casualties for Germans: 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 artilleries and 18 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 aaGuns, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 1 aaGun, 1 fighter and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Southern Italy : 3 fighters and 2 tactical_bombers
Baltic States : 1 flag, 7 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 2 aaGuns, 1 armour, 5 artilleries, 2 bombers, 21 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
127 Sea Zone : 1 cruiser and 4 transports
Yugoslavia : 1 flag
126 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
wow, wasn’t expecting that
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun and 2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 fighter moved from Caucasus to India
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
4 infantry moved from Caucasus to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 aaGun, 3 artilleries and 15 infantry moved from Western Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
1 artillery placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
India : 1 fighter
Timguska : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Karelia : 3 infantry
Bryansk : 2 aaGuns, 2 armour, 5 artilleries, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Rostov : 4 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 armour and 2 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 40
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
going to make a mcm change
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun and 2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 fighter moved from Caucasus to India
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
4 infantry moved from Caucasus to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 aaGun, 3 artilleries and 15 infantry moved from Western Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
1 artillery placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 2 infantry
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode -
Japanese DD & SS attack on SZ 55
Rolls: 2@2; Total Hits: 02@2: (5, 6)US DD defends
Rolls: 1@2; Total Hits: 01@2: (4) -
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery, 2 battleships, 2 cruisers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from 35 Sea Zone to Philippines
4 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Kiangsi to India
4 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 2/3 hits
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siberia
Battle in Sumatra
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber and 4 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry and 2 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 5 artilleries, 1 bomber, 7 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
20 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
55 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 61 / 67
Americans : 50 / 78
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 26
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
After the poor showing in SZ 111 on G1, the poor defense of the Med by the Italians on UK2, and the woeful attack on Egypt on IT3, the Axis had to do something dramatic.
I did not roll for an air battle over India, because at 7:4 odds, I figured you would decline to intercept. I can roll an air battle on the Forum if you wish though. Given the luck of your AA, it might almost be worth it. :)
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After the poor showing in SZ 111 on G1, the poor defense of the Med by the Italians on UK2, and the woeful attack on Egypt on IT3, the Axis had to do something dramatic.
I did not roll for an air battle over India, because at 7:4 odds, I figured you would decline to intercept. I can roll an air battle on the Forum if you wish though. Given the luck of your AA, it might almost be worth it. :)
I guess the dice gods are blessing me after the pain they inflicted on me during our first game. Just like the gods! Spiteful creatures. I couldn’t believe all the hits I scored on D this last turn but I will take it. This game, your tactics, have been quite different from what I have come to expect and offered some unique challenges/opportunities. It has been quite interesting.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Western United States to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from 5 Sea Zone to Buryatia
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 bomber
10 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 3 fighters
Morocco : 1 artillery and 1 infantry
89 Sea Zone : 1 transport
101 Sea Zone : 2 submarines and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 26
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 6 / 26
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from Egypt to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from India to 41 Sea Zone





