@fasthard dice didn’t cooperate ^^
gg probably, but let’s see Japanese turn
(I had to reload and edited your dd back because my sub had missed first time)
16L G40 ArtofWar1947 (Axis) vs. JWW (Allies + 22) Rematch
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So the Italian maneuver backfired in spectacularly. Italians got expected 6 hits, but UK got 11, not the expected 7, hits (3 of 11 2s, 2 of 2 3s, and 4 of 4 4s hit). Yikes, the Axis is swirling the drain in Round 2.
Given the circumstances, I meant to save the two tanks (not a tank and bomber) and retreat both to Trans-Jordan (not Alexandria).
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So the Italian maneuver backfired in spectacularly. Italians got expected 6 hits, but UK got 11, not the expected 7, hits (3 of 11 2s, 2 of 2 3s, and 4 of 4 4s hit). Yikes, the Axis is swirling the drain in Round 2.
Given the circumstances, I meant to save the two tanks (not a tank and bomber) and retreat both to Trans-Jordan (not Alexandria).
I think you had only a 25% chance of victory there….very risky. I didn’t think you would go for that. I suspect w/that desperation attack you might be considering another?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tunisia to AlgeriaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
Syria : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The attack was a hit and run so that I could retreat all my remaining forces to Trans-Jordan. In theory, I expected to lose 7 units and the UK 6 units in the first round and retreat. A -3 pic lost would have been a small price to pay for uniting my three disparate forces.
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The attack was a hit and run so that I could retreat all my remaining forces to Trans-Jordan. In theory, I expected to lose 7 units and the UK 6 units in the first round and retreat. A -3 pic lost would have been a small price to pay for uniting my three disparate forces.
understood and I agree w/your assessment of the situation and tactic. W/that said, I hate strafing, it never seems to work out for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 123 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 112 Sea Zone
7 infantry moved from Norway to Finland
4 armour and 1 mech_infantry moved from Germany to Poland
3 armour moved from Slovakia Hungary to Poland
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Bulgaria to Romania
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
2 bombers and 2 fighters moved from Western Germany to Trans-JordanPlace Units - Germans
2 submarines placed in 93 Sea Zone
2 artilleries, 1 bomber and 1 fighter placed in Germany
Germans undo move 2.
2 artilleries, 1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Trans-Jordan : 2 bombers, 4 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 artilleries and 19 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 3 infantry
Poland : 7 armour, 3 infantry and 2 mech_infantrys
Germany : 1 armour, 1 factory_major and 3 mech_infantrys
Norway : 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 3 artilleries and 18 infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 91 Sea Zone
5 infantry moved from Caucasus to RostovPlace Units - Russians
1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
Russians undo move 4.
Russians undo move 3.
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Removing units owned by Russians from Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Adding units owned by Russians to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Removing units owned by Russians from Rostov: 3 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Novgorod: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Karelia : 2 aaGuns, 3 artilleries and 18 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 16 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 2 armour, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sorry for all the edits….I almost just redid the turn as there was no combat…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
6 fighters and 3 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 7/10 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
3 artilleries and 5 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 aaGun moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kiangsi
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 3 artilleries, 6 infantry and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
42 Sea Zone : 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 4 transports
20 Sea Zone : 3 transports
6 Sea Zone : 3 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 4 / 6
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
102 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 78
Chinese : 4 / 6
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
9 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 9 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 78
Chinese : 4 / 4
British : 28 / 28
UK_Pacific : 21 / 21
Italians : 16 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 bomber moved from Algeria to Anglo Egyptian Sudan
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
Battle in Iraq
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 4 infantry
British win, taking Kenya from Italians, taking Iraq from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Egypt
4 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from Persia to India
1 infantry moved from West India to India
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Burma to India
1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 aaGun moved from Algeria to MoroccoPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 27 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Sumatra : 1 flag
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 artillery
Morocco : 1 aaGun
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 1 submarine
Eastern Persia : 1 flag, 2 mech_infantrys
72 Sea Zone : 1 transport
71 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 12 / 18
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Romania
1 fighter moved from Eastern Poland to RomaniaPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour
Alexandria : 1 flag, 1 artillery and 1 infantry
France : 1 infantry
Romania : 2 fighters, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
3 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
Iraq : 1 infantry
71 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
3 bombers and 1 fighter moved from Western Germany to Karelia
7 armour, 1 infantry and 2 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Trans-Jordan to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Karelia
Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 18 infantry
AA fire in Karelia : 0/6 hits
Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 8/21 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 18 infantry in Karelia, round 2 : 9/21 hits
6 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 6/12 hits
Russians roll dice for 3 artilleries and 12 infantry in Karelia, round 3 : 3/15 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/9 hits
Russians roll dice for 3 artilleries and 6 infantry in Karelia, round 4 : 4/9 hits
3 infantry owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Karelia, round 5 : 3/5 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 5 : 2/6 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers in Karelia, round 6 : 2/3 hits
Russians roll dice for 3 artilleries in Karelia, round 6 : 1/3 hits
1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans roll dice for 2 bombers in Karelia, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Karelia, round 7 : 1/1 hits
1 bomber owned by the Germans lost in Karelia
Germans roll dice for 1 bomber in Karelia, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Karelia, round 8 : 0/1 hits
Germans roll dice for 1 bomber in Karelia, round 9 : 1/1 hits
Russians roll dice for 1 artillery in Karelia, round 9 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Russians win with no units remaining. Battle score for attacker is -42
Casualties for Germans: 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 artilleries and 18 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 aaGuns, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 1 fighter and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Southern Italy : 3 fighters and 2 tactical_bombers
Baltic States : 1 flag, 7 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 3 aaGuns, 1 armour, 5 artilleries, 2 bombers, 21 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
127 Sea Zone : 1 cruiser and 4 transports
Yugoslavia : 1 flag
126 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
3 bombers and 1 fighter moved from Western Germany to Karelia
7 armour, 1 infantry and 2 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Trans-Jordan to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Karelia
Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 18 infantry
AA fire in Karelia : 0/6 hits
Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 8/21 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 18 infantry in Karelia, round 2 : 9/21 hits
6 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 6/12 hits
Russians roll dice for 3 artilleries and 12 infantry in Karelia, round 3 : 3/15 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/9 hits
Russians roll dice for 3 artilleries and 6 infantry in Karelia, round 4 : 4/9 hits
3 infantry owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Karelia, round 5 : 3/5 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 5 : 2/6 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers in Karelia, round 6 : 2/3 hits
Russians roll dice for 3 artilleries in Karelia, round 6 : 1/3 hits
1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans roll dice for 2 bombers in Karelia, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Karelia, round 7 : 1/1 hits
1 bomber owned by the Germans lost in Karelia
Germans roll dice for 1 bomber in Karelia, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Karelia, round 8 : 0/1 hits
Germans roll dice for 1 bomber in Karelia, round 9 : 1/1 hits
Russians roll dice for 1 artillery in Karelia, round 9 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Russians win with no units remaining. Battle score for attacker is -42
Casualties for Germans: 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 artilleries and 18 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 aaGuns, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 1 aaGun, 1 fighter and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Southern Italy : 3 fighters and 2 tactical_bombers
Baltic States : 1 flag, 7 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 2 aaGuns, 1 armour, 5 artilleries, 2 bombers, 21 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
127 Sea Zone : 1 cruiser and 4 transports
Yugoslavia : 1 flag
126 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
wow, wasn’t expecting that
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to Bessarabia





