@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
16L G40 ArtofWar1947 (Axis) vs. JWW (Allies + 22) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour, 3 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 127 Sea Zone to Karelia
7 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
3 bombers and 1 fighter moved from Western Germany to Karelia
7 armour, 1 infantry and 2 mech_infantrys moved from Poland to Baltic States
2 bombers moved from Trans-Jordan to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Battle in Karelia
Germans attack with 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 18 infantry
AA fire in Karelia : 0/6 hits
Germans roll dice for 1 cruiser in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 8/21 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 18 infantry in Karelia, round 2 : 9/21 hits
6 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 1 armour, 3 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 6/12 hits
Russians roll dice for 3 artilleries and 12 infantry in Karelia, round 3 : 3/15 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/9 hits
Russians roll dice for 3 artilleries and 6 infantry in Karelia, round 4 : 4/9 hits
3 infantry owned by the Russians, 1 armour owned by the Germans, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Karelia, round 5 : 3/5 hits
Russians roll dice for 3 artilleries and 3 infantry in Karelia, round 5 : 2/6 hits
3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Karelia
Germans roll dice for 3 bombers in Karelia, round 6 : 2/3 hits
Russians roll dice for 3 artilleries in Karelia, round 6 : 1/3 hits
1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Karelia
Germans roll dice for 2 bombers in Karelia, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Karelia, round 7 : 1/1 hits
1 bomber owned by the Germans lost in Karelia
Germans roll dice for 1 bomber in Karelia, round 8 : 0/1 hits
Russians roll dice for 1 artillery in Karelia, round 8 : 0/1 hits
Germans roll dice for 1 bomber in Karelia, round 9 : 1/1 hits
Russians roll dice for 1 artillery in Karelia, round 9 : 1/1 hits
1 bomber owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Russians win with no units remaining. Battle score for attacker is -42
Casualties for Germans: 1 armour, 3 artilleries, 3 bombers, 2 fighters, 11 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 3 artilleries and 18 infantry
Battle in Baltic States
Germans attack with 7 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 bombers moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 aaGuns, 5 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 carrier moved from 112 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Romania
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Southern ItalyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Romania : 1 aaGun, 1 fighter and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Southern Italy : 3 fighters and 2 tactical_bombers
Baltic States : 1 flag, 7 armour, 2 infantry and 2 mech_infantrys
Eastern Poland : 2 aaGuns, 1 armour, 5 artilleries, 2 bombers, 21 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
127 Sea Zone : 1 cruiser and 4 transports
Yugoslavia : 1 flag
126 Sea Zone : 1 carrier and 1 destroyer
Finland : 1 flag
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
wow, wasn’t expecting that
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun and 2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 fighter moved from Caucasus to India
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
4 infantry moved from Caucasus to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 aaGun, 3 artilleries and 15 infantry moved from Western Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
1 artillery placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
India : 1 fighter
Timguska : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Karelia : 3 infantry
Bryansk : 2 aaGuns, 2 armour, 5 artilleries, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Rostov : 4 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 armour and 2 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 submarine
Iraq : 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 40
Japanese : 33 / 44
Americans : 52 / 78
Chinese : 5 / 4
British : 32 / 31
UK_Pacific : 21 / 26
Italians : 13 / 13
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
going to make a mcm change
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun and 2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 fighter moved from Caucasus to India
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk
4 infantry moved from Caucasus to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Volgograd to Vologda
1 aaGun, 3 artilleries and 15 infantry moved from Western Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
1 artillery placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 2 infantry
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode -
Japanese DD & SS attack on SZ 55
Rolls: 2@2; Total Hits: 02@2: (5, 6)US DD defends
Rolls: 1@2; Total Hits: 01@2: (4) -
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 artillery, 2 battleships, 2 cruisers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from 35 Sea Zone to Philippines
4 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
2 bombers moved from Kiangsi to India
4 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 2/3 hits
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 4/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siberia
Battle in Sumatra
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Siberia from Russians, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Celebes from Dutch, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber and 4 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry and 2 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 5 artilleries, 1 bomber, 7 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
20 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
55 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 61 / 67
Americans : 50 / 78
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 26
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
After the poor showing in SZ 111 on G1, the poor defense of the Med by the Italians on UK2, and the woeful attack on Egypt on IT3, the Axis had to do something dramatic.
I did not roll for an air battle over India, because at 7:4 odds, I figured you would decline to intercept. I can roll an air battle on the Forum if you wish though. Given the luck of your AA, it might almost be worth it. :)
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After the poor showing in SZ 111 on G1, the poor defense of the Med by the Italians on UK2, and the woeful attack on Egypt on IT3, the Axis had to do something dramatic.
I did not roll for an air battle over India, because at 7:4 odds, I figured you would decline to intercept. I can roll an air battle on the Forum if you wish though. Given the luck of your AA, it might almost be worth it. :)
I guess the dice gods are blessing me after the pain they inflicted on me during our first game. Just like the gods! Spiteful creatures. I couldn’t believe all the hits I scored on D this last turn but I will take it. This game, your tactics, have been quite different from what I have come to expect and offered some unique challenges/opportunities. It has been quite interesting.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Western United States to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from 5 Sea Zone to Buryatia
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 bomber
10 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 3 fighters
Morocco : 1 artillery and 1 infantry
89 Sea Zone : 1 transport
101 Sea Zone : 2 submarines and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 32 / 31
UK_Pacific : 6 / 26
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 2 infantry
Tsinghai : 1 fighter and 8 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 32 / 31
UK_Pacific : 6 / 26
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from Egypt to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from India to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 8 PUs;Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 bomber moved from Egypt to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from India to 41 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 armour
British win, taking Trans-Jordan from Italians with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - British
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
1 fighter moved from 41 Sea Zone to India
1 battleship, 1 cruiser and 2 destroyers moved from 71 Sea Zone to 79 Sea Zone
1 bomber moved from Alexandria to Gibraltar
2 fighters moved from Gibraltar to Scotland
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 111 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Scotland
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 27 infantry and 2 mech_infantrys
Eastern United States : 1 artillery and 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 armour and 2 mech_infantrys
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 3 fighters
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 aaGun, 1 armour and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag, 4 fighters and 2 tactical_bombers
79 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
111 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 40
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 6 / 11
Italians : 12 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Romania to Western Ukraine
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery moved from Eastern Poland to Romania
1 fighter moved from Romania to Southern Italy
1 fighter moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Southern Italy to FrancePlace Units - Italians
1 artillery and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs totalTerritory Summary for Italians :
France : 1 infantry and 2 mech_infantrys
Romania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 fighter
Western Ukraine : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 40
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 6 / 11
Italians : 14 / 15
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 artillery and 2 infantry moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from India to Eastern PersiaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser, 1 fighter and 2 transports
62 Sea Zone : 1 carrier
Eastern Persia : 1 fighterProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 40
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 6 / 11
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 3 infantry
79 Sea Zone : 1 destroyer
Persia : 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 40
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 6 / 11
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





