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16L BerntBernt (Axis) vs. JWW (Allies +20)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 5 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from Northwest Persia to Persia

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    i am in big trouble here

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    meant to send my fgt’s into that naval battle too. hold on

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 5 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Northwest Persia to Persia
                5 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 5 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Northwest Persia to Persia
                5 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 6 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Celebes
                Battle in Persia
                    Americans attack with 1 armour
                    Japanese defend with 1 armour and 1 factory_minor
                    Japanese win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                6 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                7 submarines moved from 91 Sea Zone to 110 Sea Zone
                8 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Anhwe to Jehol

    Place Units - Americans
                1 carrier, 5 submarines and 2 transports placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Jehol : 1 artillery and 1 infantry
        Queensland : 1 infantry and 3 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        30 Sea Zone : 2 infantry and 1 transport
        54 Sea Zone : 4 carriers, 6 destroyers, 7 fighters, 4 submarines and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 2 fighters
        New Brunswick Nova Scotia : 1 aaGun
        Egypt : 1 infantry
        United Kingdom : 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
        Holland Belgium : 1 flag
        Russia : 4 fighters
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 5 submarines and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 8 submarines
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 10 submarines and 1 transport

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 9 / 14
        Japanese : 48 / 62
        Americans : 58 / 78
        Chinese : 19 / 22
        British : 29 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries and 34 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Hopei to Shensi
                      Chinese take Shensi from Germans
                1 fighter moved from Yunnan to Jehol

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 artilleries and 34 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Hopei to Shensi
                      Chinese take Shensi from Germans
                1 fighter moved from Yunnan to Jehol

    Combat - Chinese

    Non Combat Move - Chinese
                5 artilleries moved from Yunnan to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Chahar to Jehol
                3 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsi to Hunan

    Place Units - Chinese
                7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Jehol : 1 fighter and 12 infantry
        Shensi : 1 infantry
        Yunnan : 1 infantry
        Hunan : 5 artilleries and 1 infantry
        Sikang : 1 infantry
        Burma : 1 flag, 3 artilleries and 34 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 9 / 14
        Japanese : 47 / 62
        Americans : 58 / 78
        Chinese : 22 / 23
        British : 29 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Persia
                2 infantry moved from Northwest Persia to Iraq
                2 armour moved from Northwest Persia to Iraq

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    changed my mind…I would rather not retreat from Iraq…I am going to continue to roll it here…

    I have inf & 2 arm vs. JPN 2 art…

    UK 2arm & infDiceRolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (3, 4)vs 2 artDiceRolls: 2@2; Total Hits: 12@2: (2, 6)

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    3rd wave attack 2 armDiceRolls: 2@3; Total Hits: 02@3: (4, 5)v artDiceRolls: 1@2; Total Hits: 01@2: (4)

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    4th waveDiceRolls: 2@3; Total Hits: 12@3: (1, 4)v artDiceRolls: 1@2; Total Hits: 11@2: (2)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Persia
                2 infantry moved from Northwest Persia to Iraq
                2 armour moved from Northwest Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    1 infantry owned by the British and 2 armour owned by the British retreated to Northwest Persia
                    Japanese win with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                    British win, taking Persia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 1 artillery and 6 infantry moved from Yunnan to Burma
                4 fighters moved from Northwest Persia to Russia
                1 armour moved from Trans-Jordan to Alexandria
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from Persia to Belgian Congo
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Gibraltar

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,5,4,6,3,3
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Iraq: 2 artilleries
                EDIT: Changing ownership of Iraq from Japanese to British
                EDIT: Adding units owned by British to Iraq: 1 armour
                EDIT: Removing units owned by British from Northwest Persia: 1 aaGun, 2 armour and 1 infantry
                EDIT: Adding units owned by British to Iraq: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 1 artillery and 6 infantry
        Belgian Congo : 1 bomber and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Holland Belgium : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 fighters
        Iraq : 1 flag, 1 aaGun and 1 armour
        92 Sea Zone : 2 submarines
        Persia : 1 flag, 1 artillery and 1 factory_minor
        110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 9 / 14
        Japanese : 43 / 62
        Americans : 58 / 78
        Chinese : 22 / 23
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    sorry about that, on the plus side you rolled well in Iraq and I didn’t……I didn’t update the UK money because you had great convoy rolls, lots of 3’s and therefore I wouldn’t have gotten any extra cash…

  • 15

    No problem.

    I’m feeling confident at the moment, but 23 US subs in the Atlantic could be a big problem with some favourable dice!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Southern Italy to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry; Russians defend with 1 armour and 1 mech_infantry
                    retreated to Northwest Persia
                    Russians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Volgograd
                2 fighters moved from Holland Belgium to Normandy Bordeaux

    Place Units - Italians
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Southern Italy to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry; Russians defend with 1 armour and 1 mech_infantry
                    retreated to Northwest Persia
                    Russians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Volgograd
                2 fighters moved from Holland Belgium to Normandy Bordeaux

    Place Units - Italians
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Normandy Bordeaux: 2 fighters
                EDIT: Adding units owned by Italians to Western Germany: 2 fighters
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Iraq

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 9 / 14
        Japanese : 39 / 62
        Americans : 58 / 78
        Chinese : 22 / 23
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 15 / 15
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 5 infantry and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Buryatia to Sakha
                2 artilleries and 1 infantry moved from Volgograd to Samara
                1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Samara
                1 bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Germans
                Battle in Amur
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Sakha from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 8 armour and 6 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Northwest Persia from Russians with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Samara
                    Germans attack with 2 artilleries, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 artilleries moved from Smolensk to Bryansk
                1 artillery moved from Tambov to Volgograd
                3 artilleries moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Samara to Novgorod
                2 armour moved from Timguska to Nenetsia
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Bryansk to Tambov

    Place Units - Germans
                3 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                10 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Germans
                1 artillery and 2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 bomber moved from Russia to Tambov
                1 fighter moved from Russia to Vologda

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