@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
No, I don’t need a file, thanks
Revenge for Iraq - what a huge roll up
Just give me maximum defense then - take off the bomber, jeez
My army in Iraq will come kill any survivors :evil:
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Syria to Egypt
1 fighter moved from Southern Italy to Egypt
2 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
I will def finish the battle up.
Question is what you want to loose?
Man the dice turned on me again… :-o
Maximum defense means take off the 1’s (bomber) then the 2’s (infantry, then mech/art) then the 3’s (tactical)…
artillery, tac, fighter left and you scored 1 hit?
Take the artillery off, then tac if you keep going
Dice didn’t turn on you too much…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Syria to Egypt
1 fighter moved from Southern Italy to Egypt
2 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 6/9 hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/12 hits
1 bomber owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians, 3 infantry owned by the Italians, 4 infantry owned by the British and 1 infantry owned by the French lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 1 fighter in Egypt, round 4 : 1/2 hits
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/3 hits
1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 artillery owned by the British lost in Egypt
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Italians: 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Casualties for British: 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Holland Belgium
Italians attack with 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Italians roll dice for 1 armour in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 armour owned by the Italians lost in Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 2 armour
Non Combat Move - Italians
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Oh, were you talking about the debacle with the two tanks? I didn’t know about that
OK, just to be clear, I said I didn’t think the dice turned on you too much when we were at the point of me losing my artillery in Egypt. After that, everything was bad for you. Didn’t want to be misunderstood on that
Whoa, I don’t have a destroyer in range of 91? Ouch
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Gibraltar to Malta
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from Queensland to India
1 aaGun moved from Northern Territory to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
Combat - French
Non Combat Move - French
COMMENT: 2 FR INF on 1 USA TP
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
OK, just to be clear, I said I didn’t think the dice turned on you too much when we were at the point of me losing my artillery in Egypt. After that, everything was bad for you. Didn’t want to be misunderstood on that
No it’s fine.
I was aware of that, that you didn’t know at the moment what really went on.
But found it amusing ironic that the dice turned on me.
Maybe i should delete marti and reinstall it.
Remember what i said in the beginning about egypt??
Next season is going to be my season!
I don’t find to many errors on my play to let me say “rethink your strategy”,
But to overpower my attacks to make sure I will win these Battles.
@aequitas:
No it’s fine.
I was aware of that, that you didn’t know at the moment what really went on.
But found it amusing ironic that the dice turned on me.
Whew!
Maybe i should delete marti and reinstall it.
That’s awesome - not enough players have your good sense of humor
Remember what i said in the beginning about egypt??
No. Did you say you always get poor luck attacking Egypt? I have a history of getting bombers shot down by AA over Egypt, but lately that’s changing. Now it’s London. Well, except that I only lost like 1/9 taking London from Maroon. Maybe not.
Next season is going to be my season!
Yeeha! All games recorded after 10/31. So after this one :-D
I don’t find to many errors on my play to let me say “rethink your strategy”,
But to overpower my attacks to make sure I will win these Battles.
It’s getting in your head! Try to forget the losses and dicings in the past - I know that’s hard - but you don’t wanna get gunshy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour moved from Persia to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Egypt
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 fighter, 1 harbour and 1 tactical_bomber
Germans roll dice for 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 fighter and 1 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Southern France
retreated to Southern France
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 armour
Russians defend with 2 infantry
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Western Ukraine to Eastern Poland
1 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
1 artillery, 2 fighters and 1 mech_infantry placed in Western Germany
1 aaGun and 4 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,6,4,4
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Rostov to Ukraine
10 artilleries and 37 infantry moved from Bryansk to Western Ukraine
3 armour and 3 mech_infantrys moved from Russia to Western Ukraine
2 armour and 3 mech_infantrys moved from Rostov to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 5 armour, 10 artilleries, 37 infantry and 6 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 5 armour, 10 artilleries, 35 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Ukraine to Rostov
1 infantry moved from Caucasus to Rostov
5 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 bomber moved from Novgorod to Rostov
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 aaGun moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
6 infantry moved from Vologda to Smolensk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun and 6 infantry moved from Sakha to Amur
Place Units - Russians
2 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 35 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour and 1 mech_infantry
AA fire in Anhwe : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 2/2 hits
Chinese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Anhwe, round 3 : 2/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the Japanese and 1 aaGun owned by the British lost in Anhwe
Chinese win with 1 armour remaining. Battle score for attacker is -22
Casualties for British: 1 aaGun and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total
Ha ha ha ha…what a blast!
I can hear you in the back yelling DEFENCE!, DEFENCE!! :-D :-D :-D :-D :-D
Yeah, fun battles, fun game