@msoot scramble 109 and/or 111?
15L G40 Wittman (+21) v Gamerman01 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
10 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 54 / 63
Russians : 22 / 27
Japanese : 62 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will swap the TT for Inf and Mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Greece
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking Greece from Italians, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from India to Burma
1 fighter moved from Persia to India
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery
Gibraltar : 1 airfield, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers and 1 transport
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 63
Russians : 22 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 8 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
I will swap the TT for Inf and Mech.
OK - it’s a good idea to post your combat move after you make a purchase change, to clearly establish that you made the change before rolling dice.
I could check your dice time stamp, but it’s nice if I don’t have to….Curious why you move units one zone at a time? Harder to follow…
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I would never change a purchase after rolling dice. I am an honourable man. My word counts.
Not sure what you mean by a zone at a time, unless you mean not moving all the move in one go. I think it is because I am using too small a screen. I have bad eyesight and would rather have a bigger resolution (it that is the term). That is why I sometines non combat units in Combat Move (illegally), in case I forget later. Playing on a screen in not the same as playing on a board. I am very forgiving of others’ mistakes, but do not expect the same of my opponents unless we are good friends. People know I don’t cheat.
I am trying not to do non combat movement in Combat Phase with you, as this is League and you are the Rules Deputy! -
Yeah, no need to be defensive, I trust you, I’m just giving you a tip that conveniently makes it clear that you are changing the purchase before you roll - I do it every time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Western Germany to GreeceCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,1,1,6,1
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total -
Didn’t mean to come across defensive. I think you know me. Sorry to overdo it.
Am tired and have a cold and will probably be awoken in 6 hours by my daughter.Incidentally, I meant to commend you on your agressive (and great) play. I have had to pull back everywhere. And it is only T5 or 6 (?) . Have never felt so pressured before. I am out of my depth, playing you.
Mech: really? I expected a DD. Interesting.
Russia is now your goal. Easy money for Germany; will take your income ahead of mine and so far you are costing me more, as it is.Can do my go. But am tired.
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Ok, she will be awake in 5 hours. Shit, it is after one! I had a very busy night at the restaurant. Wine and peanuts now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,4,5,5,4,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Java : 1 flag
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 cruiser
Iraq : 1 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Archangel to Urals
1 infantry moved from Nenetsia to Urals
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Scotland
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Archangel to Belarus
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Germans win, taking 109 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 armour moved from Nenetsia to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
15 infantry moved from Ukraine to Rostov
8 artilleries moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Belarus to Western Germany
1 carrier moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from 109 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Urals to Kansu
1 bomber moved from Yunnan to Caroline Islands
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Western Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Ukraine
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Rostov to Caucasus
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,6,1,2,6
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
I even had this written in my notes and I forgot until I was posting the move. I meant to sink the transport in 99 with a fighter going from Rome to Rostov, but didn’t see it during combat movement I had so much going on….
If you allow…
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Of course. I noticed Itsly did not, so guessed was Germany was instead.
I did ask myself afterwards, why I felt I had to tske Greece. Was something to do with safeguarding my 98 fleet, but afterwards thought thst was unnecessary anyway. Was replacing it as you saw, but then realised I did not have an inf for the new TT!
Probsbly a mistake and a waste of my only TT.
My UK problems go back to not having one single Ft on England 3 turns back. Infuriating!
I hope you get a good night’s sleep. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Russia to Tambov
1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia
1 fighter moved from Volgograd to Tambov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Samara to TambovPlace Units - Russians
2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Russians :
Shensi : 1 aaGun
Kazakhstan : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 3 aaGuns, 2 armour, 15 artilleries, 1 fighter, 31 infantry and 4 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 15 / 18
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
I hope you get a good night’s sleep.
I did, and actually got about 7 hours! Thanks!
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Did you want to move your Russian AA in China? Wondered if you forgot it - it’s easy to do when a piece is not where it normally is. Looks like you maybe have a Yunnan stack that you were planning to protect with it.
I’ve been playing a huge Japan move and then a Germany move, so am tired of playing this game tonight anyway, so I can wait.
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Thanks for asking. Yes, I did plan to do so.
I thought I had. I did mean to put it with the 12 Inf and FT, by Yunnan. I thought yiur German Bomber might attack it, so I think I left one Chinese Inf with it last turn. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Russia to Tambov
1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia
1 fighter moved from Volgograd to Tambov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Samara to TambovPlace Units - Russians
2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 aaGun
EDIT: Adding units owned by Russians to Szechwan: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Szechwan : 1 aaGun
Kazakhstan : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 3 aaGuns, 2 armour, 15 artilleries, 1 fighter, 31 infantry and 4 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 15 / 18
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks again for noticing and asking.
Probably unnecessary reposting, as you have downloaded the original file and commented already!
Have a good day.





