Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 8 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 8 PUs (3 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 fighter
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Production/PUs Summary :
Germans : 52 / 65
Russians : 23 / 27
Japanese : 62 / 73
Americans : 52 / 67
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 11 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 52 / 65
Russians : 23 / 27
Japanese : 62 / 73
Americans : 52 / 67
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 11 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 9 artilleries, 19 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Bessarabia to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 3 damage total.
Battle in Scotland
Battle in Ukraine
Germans attack with 7 armour, 9 artilleries, 19 infantry and 11 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Scotland from British, taking Ukraine from Russians with 7 armour, 9 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 fighter moved from Smolensk to Archangel
1 bomber moved from Vologda to Yunnan
1 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 bomber moved from Smolensk to Eastern Poland
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 armour moved from Southern France to Holland Belgium
1 artillery moved from Southern France to Normandy Bordeaux
Place Units - Germans
2 bombers and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
1 carrier and 1 submarine placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Belarus
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Urals
1 aaGun moved from Kansu to Shensi
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
8 artilleries and 10 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
12 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
Place Units - Russians
5 artilleries, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Shensi : 1 aaGun
Kazakhstan : 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 9 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 infantry
Vologda : 1 aaGun, 1 artillery and 8 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Samara : 7 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 63
Russians : 24 / 27
Japanese : 62 / 73
Americans : 52 / 67
Chinese : 5 / 5
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hmm, complicated J turn next
You’re fighting well, Wittman. Pretty strong fundamentals, and no real blunders
I have to think on my turns :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Suiyuyan to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Shan State to Burma
4 fighters moved from Caroline Islands to New Guinea
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from Shan State to Java
2 bombers moved from Shan State to Java
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -27
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 4 fighters
Americans defend with 2 fighters
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
2 fighters moved from New Guinea to 33 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Amur
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Shan State to Hunan
1 armour moved from Shan State to Hunan
1 bomber moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Tsagaan Olom
Place Units - Japanese
3 infantry placed in Malaya
1 armour and 1 fighter placed in Japan
2 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Well at least the transports didn’t hit me
Bloody Hell! What rotten luck.
Am at work, but look forward to seeing what the Pacific looks like tomorrow morning. Have a good afternoon and evening.
Thanks for the well wishes -
Japan still taking it on the chin, but she still has a lot of assets and great position - don’t feel sorry for me for a second! Pedal to the metal!
You said it is worse in your other game.
Germany is looking mean and ready to uncoil though. I can assure you I don’t feel sorry. Just ready (I hope) for the the whirlwind.
Italy has really put me back in Europe. It has two lots of Mech in Russia from the income you made. I can’t stop you opening up for Germany. I have lost my Frog Ft and I don’t have an Anzac one within 4 moves either.
At least I did not make an IC in the Middle East for you to steal. Those German NOs are going to hurt, especially as you have denied me both an American and UK one.
It’s a LOT worse in my other game - he boldly stacked the Carolines early and I attacked it and did not get good luck. He also hit 4/4 with infantry against aircraft on J2 in China. But don’t worry, he will not be successful - Germany is an unstoppable beast and Italy has half of Northern Africa and Gibraltar, so he has bigger problems in Europe than you do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 2 carriers moved from 49 Sea Zone to 30 Sea Zone
1 battleship and 2 carriers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Alaska to 9 Sea Zone
1 fighter moved from 9 Sea Zone to 13 Sea Zone
1 fighter moved from 13 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 artillery and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 2 transports moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
Americans undo move 5.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Americans :
British Columbia : 1 infantry and 1 mech_infantry
New South Wales : 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 2 fighters and 2 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
Egypt : 1 armour and 1 mech_infantry
Morocco : 1 infantry
106 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Production/PUs Summary :
Germans : 54 / 63
Russians : 22 / 27
Japanese : 65 / 65
Americans : 52 / 67
Chinese : 4 / 5
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
10 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 54 / 63
Russians : 22 / 27
Japanese : 62 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I will swap the TT for Inf and Mech.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Greece
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking Greece from Italians, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from India to Burma
1 fighter moved from Persia to India
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery
Gibraltar : 1 airfield, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers and 1 transport
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 63
Russians : 22 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 8 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@wittmann:
I will swap the TT for Inf and Mech.
OK - it’s a good idea to post your combat move after you make a purchase change, to clearly establish that you made the change before rolling dice.
I could check your dice time stamp, but it’s nice if I don’t have to….
Curious why you move units one zone at a time? Harder to follow…
I would never change a purchase after rolling dice. I am an honourable man. My word counts.
Not sure what you mean by a zone at a time, unless you mean not moving all the move in one go. I think it is because I am using too small a screen. I have bad eyesight and would rather have a bigger resolution (it that is the term). That is why I sometines non combat units in Combat Move (illegally), in case I forget later. Playing on a screen in not the same as playing on a board. I am very forgiving of others’ mistakes, but do not expect the same of my opponents unless we are good friends. People know I don’t cheat.
I am trying not to do non combat movement in Combat Phase with you, as this is League and you are the Rules Deputy!
Yeah, no need to be defensive, I trust you, I’m just giving you a tip that conveniently makes it clear that you are changing the purchase before you roll - I do it every time
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Western Germany to Greece
Combat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,1,1,6,1
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total