L15/16 G40 JWW v Zhukov (allies +25)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JWW:

    Zhukov, I screwed up, I started the game using the wrong game alpha 1 not 2nd edition….I know in Alpha EGY has an additional inf in EGY? I am unsure if their are other changes that we need to make changes for? I apologize, completely screwed this up.

    Ok, my F-Up created this….the changes are as follows below…how do you want to handle this? Edit?

    It’s Korea with the pact, an infantry taken from Egypt, and Yukon taken away.  Those are the 3 changes from Alpha3 to 2nd edition, so I was right.

  • 16 15 10

    The map we play should be the 2nd edition.  That way we don’t have to worry about rule enforcement inconsistencies marring the game.

    So I guess either restart and re-roll the results or edit a 2nd edition map to reflect the previous dicey results.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Test summary from TripleA, engine version: 1.8.0.9, time: 14:33:30

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 49 to 68
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Zhukov44:

    or edit a 2nd edition map to reflect the previous dicey results.

    attached above…I can’t not accept my fortunate G1 results, I am sure my turn to get diced this game will be right around the corner!

    I do wonder if I shouldn’t have pressed both sz attacks?

  • 16 15 10

    This map is a bit of a mess.  Not sure if I’ll redo it or what.  In the future (with TripleA) please remember

    1. always put the Allied bid in before you start the game.  It’s in the Game options.
    2. if you have to make a big edit like this where you replace the map, just run through the combat rolls and edit the results afterwards to match the other map.  That way it’s easier to see what’s what.
  • 16 15 10

    Gonna just make a new file so I don’t get confused later on.  The G1 dicey rolls will not be official, and I’ll edit to the results in ncm.

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                4 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone

    Combat - Germans
                British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship, 1 cruiser and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Germans retreated to 104 Sea Zone
                    British win with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is -31
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Turning on Edit Mode
                    EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
                    EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship, 1 cruiser and 1 submarine
                    EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship
                    EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Turning on Edit Mode
                    EDIT: Adding units owned by Germans to France: 1 infantry and 2 mech_infantrys
                    EDIT: Turning off Edit Mode
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Yugoslavia: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                2 infantry moved from Denmark to Western Germany
                3 artilleries and 11 infantry moved from Germany to Poland
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 bomber moved from 111 Sea Zone to Western Germany
                1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Poland : 2 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Baltic States to Belarus
                6 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 fighter moved from Novgorod to Russia
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 artillery
                EDIT: Adding units owned by Russians to Belarus: 1 artillery
                EDIT: Turning off Edit Mode
                Russians undo move 2.
                Russians undo move 3.
                2 infantry and 1 mech_infantry placed in Ukraine
                1 mech_infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 artillery
                EDIT: Adding units owned by Russians to Novgorod: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 16 15 10

    Ok, there’s Russia. sry about the edits but there was no combat.

    Sry to be anal and redo the file but I’d prefer that the “game history” be pretty easy to understand so that I don’t get confused when reviewing the file weeks later.

  • 16 15 10

    @Zhukov44:

    France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Poland : 2 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 submarine

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Poland : 2 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 submarine

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Zhukov44:

    This map is a bit of a mess.

    sorry about this…

    @Zhukov44:

    Not sure if I’ll redo it or what.  In the future (with TripleA) please remember

    1. always put the Allied bid in before you start the game.  It’s in the Game options.
    2. if you have to make a big edit like this where you replace the map, just run through the combat rolls and edit the results afterwards to match the other map.  That way it’s easier to see what’s what.

    I will look for the bid in Game Options and I understand. I thought the other way was easier but going forward I will follow these instructions.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to 36 Sea Zone
                1 fighter moved from Okinawa to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 aaGun and 6 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 factory_minor and 4 infantry
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    never looked too closely at the options tab in triple A….Just added bid’s using that tool, nice and thanks for the education…keep the “hints” coming.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    moving to the top

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    retreated to Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                6 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • 16 15 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 104 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone

  • 16 15 10

    Got a raw deal from the dice at Yunnan.

    Scramble 97?

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