15L Giallo(axis)vs Karl7(allies+20)

  • '21 '20 '19 '18 '17 '16

    I dont see any error and the results are there i take of 2 fig and 1 tac and your fleet is gone ill edit the battle at the end of the round

  • '21 '20 '19 '18 '17 '16

    real expensive should have gone way easier

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah you rolled a little subpar

    I rolled well the first round, bad the second, good the third.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I got 13 planes,

    My fleet is gone.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from 20 Sea Zone to 16 Sea Zone
                3 fighters and 5 tactical_bombers moved from Japan to 16 Sea Zone
                2 bombers moved from Kwangtung to 16 Sea Zone
                1 fighter moved from Kwangtung to 45 Sea Zone
                2 battleships moved from 20 Sea Zone to 19 Sea Zone
                1 carrier moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Kwangtung to 21 Sea Zone
                1 fighter moved from Kwangtung to Shan State
                1 armour moved from Kwangtung to Kiangsu
                1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                5 infantry moved from Kwangsi to French Indo China
                1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
                1 armour and 1 mech_infantry moved from Kwangsi to French Indo China

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 1 carrier and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 armour, 5 infantry and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 armour and 1 mech_infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers, 9 fighters and 9 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
                    Casualties for Japanese: 4 fighters and 7 tactical_bombers

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 4 fighters
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 bombers moved from 16 Sea Zone to Japan
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 carriers moved from 20 Sea Zone to 19 Sea Zone
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,4,6,2,2,3,2,1,6,2,2,1
                Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Midway to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scam kamikaze sz6?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    also, need ool.  Will you sub be taken as casualty first or wait etc.

  • '21 '20 '19 '18 '17 '16

    3 kamikazes for each ship, first tip all carriers, sub,dd, carriers, dd, tac, fighters

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Midway to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,2,5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,6,5
                    Units damaged: 1 carrier owned by the Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 3 fighters, 9 submarines and 1 transport
                    Japanese defend with 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 3 carriers owned by the Japanese
                    Americans win with 1 bomber, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 68
                    Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 carrier and 4 submarines

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                1 fighter moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Korea
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
                EDIT: Changing ownership of Tunisia from Germans to Americans
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 11 infantry moved from Kweichow to Yunnan
                1 fighter moved from Burma to Hunan
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 12 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Persia to Iraq
                3 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 mech_infantry moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 fighter moved from Burma to 37 Sea Zone
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Iraq from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from Ethiopia to Kenya
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 aaGuns moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                3 artilleries and 12 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 fighter moved from 37 Sea Zone to Yunnan

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    for some reason the program won’t allow me to edit out the mech infantry in morocco… :-P  But anyway, it is not there.  I will move it on USA next turn and then kill it.

    Also, batle sz 6 went badly for Japan, but, I lost 2  ftrs because they had no where to land.  I changed my casualties on that and switched out a sub for a ftr.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Iraq
                1 armour moved from Eastern Poland to Poland
                1 infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 submarine moved from 98 Sea Zone to 94 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Greece
                1 infantry and 3 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                2 fighters moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    2 fighters owned by the ANZAC retreated

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 4 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 bomber moved from Germany to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Novgorod
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 carriers and 4 transports moved from 98 Sea Zone to 81 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 6 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 artillery and 5 infantry

    Non Combat Move - Germans
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Eastern Poland to Baltic States
                4 aaGuns, 10 armour, 3 artilleries, 9 infantry and 25 mech_infantrys moved from Eastern Poland to Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                7 artilleries moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                5 armour and 5 mech_infantrys moved from Poland to Germany
                3 infantry moved from Finland to Karelia
                2 bombers moved from Novgorod to Poland

    Place Units - Germans
                3 tactical_bombers placed in Western Germany
                2 infantry placed in France
                1 artillery and 2 infantry placed in Germany
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Kill!  I am around for awhile if you want to hit a couple rounds.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 armour and 2 mech_infantrys moved from Belarus to Novgorod
                8 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                2 fighters moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Baltic States
                6 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Eastern Poland
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Baltic States to Belarus
                2 fighters moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 aaGun moved from Belarus to Novgorod
                11 infantry moved from Bryansk to Belarus
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Northwest Persia to Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Caucasus
                1 aaGun moved from Korea to Manchuria
                2 fighters moved from Belarus to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

  • '21 '20 '19 '18 '17 '16

    Will be my last turn, im based in the Netherlands its almost 1 am here

Suggested Topics

  • 2
  • 2
  • 22
  • 61
  • 64
  • 308
  • 70
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.5k

Topics

1.8m

Posts