TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from 20 Sea Zone to 16 Sea Zone
3 fighters and 5 tactical_bombers moved from Japan to 16 Sea Zone
2 bombers moved from Kwangtung to 16 Sea Zone
1 fighter moved from Kwangtung to 45 Sea Zone
2 battleships moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangtung to 21 Sea Zone
1 fighter moved from Kwangtung to Shan State
1 armour moved from Kwangtung to Kiangsu
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
5 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 1 carrier and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 1 carrier and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 2 armour, 5 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from ANZAC with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 2 armour and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 9 fighters and 9 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 64
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 4 fighters and 7 tactical_bombers
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 4 fighters
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from 16 Sea Zone to Japan
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 carriers moved from 20 Sea Zone to 19 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,4,6,2,2,3,2,1,6,2,2,1
Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs