Giallo (axis) vs Karl7 (allies+16)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey in the bombing raid in Japan, I had 7 ftrs + 2 bombers coming in so I didn’t intercept your ftrs.  If you want you can roll it here.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from British
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 bomber moved from Eastern Poland to Southern Italy
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 carriers, 2 cruisers and 4 fighters moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 armour moved from Algeria to Tunisia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Belarus to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                1 artillery moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                2 bombers moved from Novgorod to Volgograd
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                3 armour moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 bombers moved from Volgograd to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                3 aaGuns moved from Western Germany to France
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine

    Place Units - Germans
                3 submarines placed in 110 Sea Zone
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                1 artillery placed in Southern France

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Kazakhstan
                1 armour moved from Russia to Samara
                1 armour moved from Samara to Volgograd
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 fighter
                    Italians defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    retreated to Tambov
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 6 artilleries and 53 infantry moved from Russia to Samara
                1 fighter moved from Tambov to Samara
                2 fighters moved from Volgograd to Samara
                1 tactical_bomber moved from Volgograd to Samara
                2 aaGuns and 18 infantry moved from Korea to Manchuria
                1 fighter moved from Kazakhstan to Tsinghai

    Place Units - Russians
                1 aaGun, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 7x factory_major; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Malaya to 37 Sea Zone
                2 mech_infantrys and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
                1 bomber moved from French Indo China to Sumatra
                1 bomber moved from French Indo China to Sumatra
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 2 mech_infantrys moved from Yunnan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
                1 tactical_bomber moved from French Indo China to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 submarine moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    ANZAC defend with 2 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 bombers moved from Sumatra to India
                1 aaGun and 8 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Kwangtung to Yunnan
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                6 infantry placed in Japan
                Japanese undo move 2.
                3 infantry placed in Japan
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in India
                2 artilleries and 1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,5,3,6,3,3,6,2,2,3,4,3,2,5,4,6,5,3,2,2,6,6,1,5,2,2,1,2,4,2,5,4,5,6,5,4,3,6
                Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 armour and 1 mech_infantry moved from Korea to Jehol
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                8 fighters moved from 6 Sea Zone to Japan
                1 bomber moved from Korea to 35 Sea Zone
                2 bombers moved from Korea to Japan
                2 fighters and 1 tactical_bomber moved from Korea to 19 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 19 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Japan causes 11 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Caroline Islands
                8 fighters moved from Japan to Korea
                2 bombers moved from Japan to Korea
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
                1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Russia to Iraq

    Place Units - Americans
                2 fighters placed in 6 Sea Zone
                1 bomber placed in Korea
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 107 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from Suriname: 2 infantry
                EDIT: Adding units owned by Americans to Brazil: 2 infantry
                EDIT: Removing units owned by Americans from Korea: 8 fighters
                EDIT: Adding units owned by Americans to 6 Sea Zone: 8 fighters
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 fighter moved from Tsinghai to Jehol
                3 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 bomber moved from Persia to 41 Sea Zone
                2 fighters moved from 98 Sea Zone to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 fighter moved from Persia to Egypt
                2 armour moved from Persia to West India
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 armour moved from Iraq to Eastern Persia
                1 armour moved from Syria to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                    British win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in West India
                    British attack with 2 armour, 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking West India from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tobruk
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Tobruk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    British win, taking Northwest Persia from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                1 bomber moved from 41 Sea Zone to Ceylon
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from Tobruk to 98 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 artillery and 4 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 airfield and 2 fighters placed in Egypt
                British undo move 1.
                1 airfield placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Again, I didn’t intercept your Japanese Ftrs in Japan, given I had 8 ftrs to your 6 + 2 bombers.

    Regardless things are looking grim for the poor allies. I think you’ve won this game, but let’s see. Maybe the luck gods will sweep down in my favor!  Ha…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Tobruk
                1 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                2 carriers, 2 cruisers and 4 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Tunisia to Algeria

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy
                Italians undo move 1.
                1 artillery and 2 fighters placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '21 '20 '19 '18 '17 '16

    mwah, game is not over yet.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Northern Territory to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 fighters moved from Russia to Persia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 4 armour, 2 artilleries and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                3 artilleries and 26 infantry moved from Bryansk to Russia
                1 artillery moved from Tambov to Russia
                3 mech_infantrys moved from Bryansk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 4 artilleries, 26 infantry and 3 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 4 infantry
                    Germans captures 16PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry

    Non Combat Move - Germans
                7 mech_infantrys moved from Bryansk to Russia
                3 mech_infantrys moved from Bryansk to Russia
                5 armour and 5 mech_infantrys moved from Bryansk to Russia
                3 armour and 1 mech_infantry moved from Ukraine to Russia
                8 armour and 8 mech_infantrys moved from Bryansk to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Russia
                3 aaGuns moved from Bryansk to Russia
                1 fighter moved from Novgorod to 110 Sea Zone
                1 bomber, 1 fighter and 10 tactical_bombers moved from Novgorod to Ukraine
                3 transports moved from 92 Sea Zone to 110 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                3 aaGuns moved from France to Western Germany

    Place Units - Germans
                1 airfield and 3 fighters placed in Ukraine
                2 artilleries placed in Normandy Bordeaux
                4 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 fighter moved from Tsinghai to Jehol
                3 fighters and 1 tactical_bomber moved from Samara to West India

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 6 artilleries and 51 infantry moved from Samara to Kazakhstan

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 3 infantry
                EDIT: Adding units owned by Russians to Vologda: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Jehol: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
                EDIT: Removing units owned by Russians from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_major; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from India to Ceylon
                1 bomber moved from India to 79 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Sikang to Kansu
                1 armour, 1 infantry and 2 mech_infantrys moved from Shensi to Kansu
                1 mech_infantry moved from Yunnan to India
                1 submarine moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Ceylon
                    Japanese attack with 1 bomber
                    British defend with 1 bomber
                    Japanese win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Kansu
                    Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Ceylon to French Indo China
                1 bomber moved from 79 Sea Zone to French Indo China
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Shantung
                1 aaGun and 6 infantry moved from Anhwe to Hunan
                2 artilleries and 1 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter and 2 tactical_bombers moved from French Indo China to India
                2 fighters moved from 36 Sea Zone to India
                2 battleships, 5 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 20 Sea Zone
                1 destroyer and 1 transport placed in 37 Sea Zone
                5 infantry placed in Japan
                3 artilleries placed in India
                2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,3,4,4,6,1,1,4,3,4,2,3,3,3,4,1,3,6,2,2,5,2,2,5,6,2,1,2,1,3,6,5,4,3,3,3,1,5,4,5,5,2,6,4,6,4,3
                Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Jehol to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 mech_infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                10 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Korea to Shantung
                1 bomber moved from Korea to Anhwe
                2 fighters and 1 tactical_bomber moved from Korea to Shantung
                1 bomber moved from Korea to Anhwe
                1 fighter moved from Iraq to Trans-Jordan

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber and 1 infantry
                Battle in Shantung
                    Americans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Shantung from Japanese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 10 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 10 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Americans attack with 2 bombers and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Anhwe from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers and 8 submarines moved from 6 Sea Zone to 35 Sea Zone
                10 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Shantung
                2 bombers moved from Anhwe to Jehol
                1 bomber moved from Shantung to Jehol
                2 fighters and 1 tactical_bomber moved from Shantung to Jehol
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 107 Sea Zone to 106 Sea Zone
                2 infantry moved from Brazil to Suriname
                2 aaGuns and 1 mech_infantry moved from Central United States to Eastern United States
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 submarines placed in 6 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Americans collect 54 PUs (4 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 6 Sea Zone: 3 submarines
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Jehol to Anhwe
                1 fighter moved from Jehol to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Northwest Persia to Iraq
                2 armour moved from West India to Persia
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                2 infantry moved from Alexandria to Egypt

    Place Units - British
                10 infantry placed in United Kingdom
                1 artillery placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

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