15L G40 AeV (Axis) vs Karl7 (Allies +18)

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    Hey, tripple A developed a bug or something so I am downloading it again. But I am in a remote location so it may take awhile.  China moved but failed to post.  I will keep the marti results to confirm turn.

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    Allright Karl7, don’t worry.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 bomber and 1 mech_infantry moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Kenya to Egypt
                1 fighter moved from Malta to Egypt
                2 infantry moved from Kenya to 72 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Egypt
                    British attack with 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking Egypt from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour, 1 fighter and 2 mech_infantrys
                    Casualties for Italians: 1 aaGun, 1 armour and 2 infantry
                Battle in Trans-Jordan

    Non Combat Move - British
                1 bomber moved from Egypt to Persia
                1 fighter and 1 tactical_bomber moved from Persia to India
                12 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                3 artilleries moved from Burma to Yunnan
                2 aaGuns moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 artillery and 4 infantry moved from India to Burma
                2 infantry moved from Burma to Yunnan
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Gibraltar to Normandy Bordeaux
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 33 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,2,2,2,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 fighter
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 fighter in Syria, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Syria, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 mech_infantry owned by the Russians lost in Syria
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 armour moved from Southern Italy to Yugoslavia
                3 infantry moved from Northern Italy to France
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Eastern Poland to Western Germany
                1 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Burma to Yunnan

    Combat - ANZAC
                Battle in Borneo
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Malta to Egypt

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                7 bombers moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 95 Sea Zone to Normandy Bordeaux
                12 armour, 12 artilleries, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                2 armour moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Novgorod
                    Germans attack with 2 armour
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour in Novgorod, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 12 armour, 12 artilleries, 17 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 12 armour, 12 artilleries, 17 infantry and 1 mech_infantry in Ukraine, round 2 :  11/42 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 12 armour, 12 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 7 bombers, 3 fighters, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 1 armour, 3 fighters and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 7 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  7/12 hits
                        Americans roll dice for 1 aaGun, 2 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/11 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans, 1 aaGun owned by the British, 1 fighter owned by the Germans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 2 armour and 3 fighters remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                7 bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to France
                2 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to France
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 armour, 1 bomber and 2 fighters placed in Western Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Korea
                10 infantry moved from Amur to Korea
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Smolensk to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    retreated to Novgorod
                    Germans win with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 infantry
                    Germans defend with 2 aaGuns
                    Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns
                Battle in Korea
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                2 armour moved from Finland to Karelia
                1 armour moved from Vyborg to Karelia
                1 armour moved from Norway to Finland
                1 tactical_bomber moved from Novgorod to Smolensk
                2 artilleries and 8 infantry moved from Smolensk to Archangel
                2 artilleries and 19 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                2 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                16 infantry moved from Smolensk to Russia
                1 artillery moved from Smolensk to Russia
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Smolensk to Archangel
                2 aaGuns moved from Smolensk to Russia
                1 aaGun moved from Russia to Tambov

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

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    Kill?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber and 2 fighters moved from Japan to Korea
                1 fighter moved from Jehol to Korea
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Kwangsi to Kweichow
                1 infantry moved from Malaya to Shan State
                2 bombers moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Shan State
                1 armour moved from Kiangsu to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Borneo, round 2 :  7/9 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese win with 2 bombers remaining. Battle score for attacker is -8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Korea
                    Japanese attack with 1 bomber, 3 fighters and 2 infantry
                    Russians defend with 11 infantry
                        Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Korea, round 2 :  4/6 hits
                        Russians roll dice for 11 infantry in Korea, round 2 :  2/11 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                    Russians win with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 infantry
                    3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated

    Non Combat Move - Japanese
                3 fighters moved from Korea to Japan
                1 bomber moved from Korea to Philippines
                2 bombers moved from Shan State to Philippines
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                4 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 aaGun moved from Kwangsi to Kiangsi
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                2 infantry placed in Malaya
                2 infantry placed in Kiangsu
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 43 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    retreated to 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from 43 Sea Zone to Yunnan

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Burma to Yunnan
                3 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kwangsi
                4 infantry moved from Yunnan to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Shan State
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 bomber moved from Persia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Normandy Bordeaux to Gibraltar
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 aaGun moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                2 artilleries moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Hunan
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 aaGun moved from Yunnan to Hunan

    Place Units - British
                1 armour and 2 fighters placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 22 21 20 19 18 17 16

    Hey Karl7,
    When I try to play it will give me an error code and will shortly after that grey out the map.
    Do you know what I can do about it, since you said something a developed bug on triplea?

  • 22 20 19 18 17 16 15 14 12

    @aequitas:

    Hey Karl7,
    When I try to play it will give me an error code and will shortly after that grey out the map.
    Do you know what I can do about it, since you said something a developed bug on triplea?

    Huh, don’t know about that. My situation ended up having to do with the security settings of my Mac that prevented me from loading the program.

    The only thing I could recommend would be to make sure you have the most recent version of triple A, and if you do, you should try to reinstall it.

    Hope that helps.

  • 22 21 20 19 18 17 16

    Hope to be back tonight. (Your morning time in Cali) :-D

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 3 infantry in Tunisia, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 2 infantry owned by the French lost in Tunisia
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 4 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 5 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 6 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 6 :  1/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win, taking Algeria from French with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for French: 2 infantry
                    1 fighter owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Tunisia to 95 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

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