Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 fighters and 1 mech_infantry moved from Novgorod to Belarus
1 armour, 3 bombers and 2 mech_infantrys moved from Romania to Belarus
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Greece to Belarus
2 infantry moved from Normandy Bordeaux to Spain
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Spain
3 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from 95 Sea Zone to Spain
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Western Germany to Spain
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Germans lost in 99 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 destroyer in 113 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 armour, 4 bombers, 2 fighters and 3 mech_infantrys
Russians defend with 2 armour, 3 artilleries and 4 mech_infantrys
Germans roll dice for 2 armour, 4 bombers, 2 fighters and 3 mech_infantrys in Belarus, round 2 : 7/11 hits
Russians roll dice for 2 armour, 3 artilleries and 4 mech_infantrys in Belarus, round 2 : 5/9 hits
3 mech_infantrys owned by the Germans, 3 artilleries owned by the Russians, 4 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Belarus
Germans roll dice for 4 bombers and 2 fighters in Belarus, round 3 : 3/6 hits
Russians roll dice for 2 armour in Belarus, round 3 : 1/2 hits
2 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for Russians: 2 armour, 3 artilleries and 4 mech_infantrys
Battle in Spain
Germans attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
Americans defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits
Germans roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Spain, round 2 : 4/11 hits
Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Spain, round 2 : 4/11 hits
1 mech_infantry owned by the Germans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Spain
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 mech_infantry in Spain, round 3 : 4/7 hits
Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Spain, round 3 : 3/7 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Spain
Germans roll dice for 2 armour and 2 fighters in Spain, round 4 : 2/4 hits
Americans roll dice for 1 armour and 2 artilleries in Spain, round 4 : 0/3 hits
2 artilleries owned by the Americans lost in Spain
Germans roll dice for 2 armour and 2 fighters in Spain, round 5 : 2/4 hits
Americans roll dice for 1 armour in Spain, round 5 : 0/1 hits
1 armour owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Spain to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
4 bombers and 1 fighter moved from Belarus to Novgorod
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
1 infantry and 2 mech_infantrys placed in Southern France
1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 1 armour, 1 factory_minor and 2 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 3 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
93 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 2 armour
Finland : 1 flag
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 artillery moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Vologda to Urals
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 artillery moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Vologda to Urals
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Amur
1 aaGun moved from Buyant-Uhaa to Jehol
1 aaGun moved from Buyant-Uhaa to Amur
5 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Russia to Belarus
1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 bomber moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from French Indo China to Anhwe
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Guam, round 2 : 0/3 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Guam, round 3 : 2/3 hits
Americans roll dice for 1 bomber in Guam, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits
ANZAC roll dice for 2 artilleries in Java, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits
Russians roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Amur, round 3 : 3/6 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to French Indo China
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 bomber moved from Guam to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Amur to Japan
2 fighters moved from Amur to Manchuria
2 fighters moved from Japan to Manchuria
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from Yunnan to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 flag, 1 aaGun, 4 fighters and 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers
34 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 5 fighters
Germans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win, taking Soviet Far East from Japanese with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -60
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 5 fighters
Battle in Spain
Americans attack with 5 artilleries and 8 infantry
Germans defend with 2 armour
Americans win, taking Spain from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 2 submarines
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 37 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Americans win with 4 fighters remaining. Battle score for attacker is 53
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for Americans: 2 fighters
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 fighters owned by the Germans forced to land in Southern France
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
4 fighters moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 mech_infantry moved from Peru to Central America
1 infantry moved from Brazil to Venezuela
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kweichow to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
3 infantry placed in Kweichow
Chinese undo move 1.
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
British take 98 Sea Zone from Italians
1 artillery and 1 infantry moved from 100 Sea Zone to Romania
2 fighters and 1 tactical_bomber moved from Iraq to Romania
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 battleship moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour moved from India to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
British take 98 Sea Zone from Italians
1 artillery and 1 infantry moved from 100 Sea Zone to Romania
2 fighters and 1 tactical_bomber moved from Iraq to Romania
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 battleship moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour moved from India to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in 93 Sea Zone
British attack with 1 battleship and 2 fighters
Germans defend with 1 carrier, 1 cruiser and 1 transport
British win, taking 93 Sea Zone from Italians with 1 battleship and 2 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Malta
Battle in Romania
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
Germans win, taking Malta from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
3 armour and 5 mech_infantrys moved from Turkey to Greece
2 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
1 mech_infantry moved from Mozambique to Belgian Congo
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 93 Sea Zone to Spain
1 mech_infantry moved from Afghanistan to India
4 infantry moved from Afghanistan to West India
11 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 mech_infantry moved from Kweichow to Hunan
Place Units - British
1 transport placed in 81 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Evenkiyskiy : 1 flag, 1 armour
Romania : 1 aaGun and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Italians to Yenisey: 1 armour
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 armour
Romania : 1 aaGun and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 submarine
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
5 infantry moved from Argentina to Brazil
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Turkey
1 infantry moved from Eire to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Bessarabia
2 bombers moved from Novgorod to Bessarabia
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 fighter in Bessarabia, round 3 : 0/1 hits
1 fighter owned by the British lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter in Belarus, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
2 bombers moved from Bessarabia to Western Germany
1 bomber moved from Archangel to Western Germany
1 mech_infantry moved from Germany to Romania
1 battleship, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Romania
Place Units - Germans
3 infantry placed in Southern France
2 infantry placed in Novgorod
1 armour and 2 infantry placed in Romania
Germans undo move 1.
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
2 bombers placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 artillery moved from Nenetsia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
1 mech_infantry moved from Bryansk to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 artillery moved from Nenetsia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
1 mech_infantry moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
3 artilleries and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
1 artillery moved from Urals to Timguska
2 infantry moved from Jehol to Shantung
2 infantry moved from Chahar to Anhwe
4 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Russia
Russians undo move 2.
1 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
Russians undo move 2.
Russians undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 artillery moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Philippines to Anhwe
First Round:
I let your SS remain for max Def. (let me know if I was wrong in my Assumption)
I got 9 hits.
Ool please.