@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
4 armour and 4 mech_infantrys moved from Iraq to Turkey
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Saudi Arabia to Turkey
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Egypt to Turkey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 4 mech_infantrys moved from Iraq to Turkey
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Saudi Arabia to Turkey
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Egypt to Turkey
Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkey
British attack with 4 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 artillery
British win, taking Turkey from Germans with 4 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 1 artillery
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 mech_infantry moved from Persia to Afghanistan
British take Afghanistan from Neutral_True
2 mech_infantrys moved from Persia to Turkey
2 infantry moved from Saudi Arabia to Iraq
1 armour moved from Morocco to Algeria
1 fighter moved from Portugal to United Kingdom
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
5 mech_infantrys moved from Burma to Kweichow
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
7 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
Place Units - British
2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 armour moved from Nenetsia to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 fighter moved from Greece to Eastern Poland
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Libya
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 1/2 hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Romania
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Evenkiyskiy : 1 flag, 1 armour
Tunisia : 1 flag
Romania : 1 aaGun and 1 fighter
Northern Italy : 1 factory_major and 2 mech_infantrys
Libya : 1 armour and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 aaGun and 2 infantry
98 Sea Zone : 1 flag
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Chile to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Chile to Argentina
ANZAC take Argentina from Neutral_True
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 2 fighters and 1 mech_infantry moved from Novgorod to Belarus
1 armour, 3 bombers and 2 mech_infantrys moved from Romania to Belarus
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Greece to Belarus
2 infantry moved from Normandy Bordeaux to Spain
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Spain
3 armour and 2 mech_infantrys moved from Southern France to Spain
1 fighter moved from 95 Sea Zone to Spain
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Western Germany to Spain
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Germans lost in 99 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 destroyer in 113 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 armour, 4 bombers, 2 fighters and 3 mech_infantrys
Russians defend with 2 armour, 3 artilleries and 4 mech_infantrys
Germans roll dice for 2 armour, 4 bombers, 2 fighters and 3 mech_infantrys in Belarus, round 2 : 7/11 hits
Russians roll dice for 2 armour, 3 artilleries and 4 mech_infantrys in Belarus, round 2 : 5/9 hits
3 mech_infantrys owned by the Germans, 3 artilleries owned by the Russians, 4 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Belarus
Germans roll dice for 4 bombers and 2 fighters in Belarus, round 3 : 3/6 hits
Russians roll dice for 2 armour in Belarus, round 3 : 1/2 hits
2 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for Russians: 2 armour, 3 artilleries and 4 mech_infantrys
Battle in Spain
Germans attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
Americans defend with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits
Germans roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Spain, round 2 : 4/11 hits
Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Spain, round 2 : 4/11 hits
1 mech_infantry owned by the Germans, 4 infantry owned by the Americans and 3 infantry owned by the Germans lost in Spain
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 mech_infantry in Spain, round 3 : 4/7 hits
Americans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Spain, round 3 : 3/7 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Spain
Germans roll dice for 2 armour and 2 fighters in Spain, round 4 : 2/4 hits
Americans roll dice for 1 armour and 2 artilleries in Spain, round 4 : 0/3 hits
2 artilleries owned by the Americans lost in Spain
Germans roll dice for 2 armour and 2 fighters in Spain, round 5 : 2/4 hits
Americans roll dice for 1 armour in Spain, round 5 : 0/1 hits
1 armour owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Spain to 93 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
4 bombers and 1 fighter moved from Belarus to Novgorod
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
1 infantry and 2 mech_infantrys placed in Southern France
1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 1 armour, 1 factory_minor and 2 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 3 mech_infantrys
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
93 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Spain : 1 flag, 2 armour
Finland : 1 flag
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 artillery moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Vologda to Urals
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 artillery moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 artillery moved from Vologda to Urals
Russians take Urals from Italians
1 infantry moved from Vologda to Urals
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Amur
1 aaGun moved from Buyant-Uhaa to Jehol
1 aaGun moved from Buyant-Uhaa to Amur
5 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Kweichow
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Russia to Belarus
1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 bomber moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Japan to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from French Indo China to Anhwe
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 28
Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Guam, round 2 : 0/3 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Guam, round 3 : 2/3 hits
Americans roll dice for 1 bomber in Guam, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 0/3 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits
ANZAC roll dice for 2 artilleries in Java, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits
Russians roll dice for 1 aaGun and 3 infantry in Amur, round 2 : 0/3 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Amur, round 3 : 3/6 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to French Indo China
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 bomber moved from Guam to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Amur to Japan
2 fighters moved from Amur to Manchuria
2 fighters moved from Japan to Manchuria
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from Yunnan to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 flag, 1 aaGun, 4 fighters and 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 2 fighters and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers
34 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 14 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 5 fighters
Germans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win, taking Soviet Far East from Japanese with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -60
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 5 fighters
Battle in Spain
Americans attack with 5 artilleries and 8 infantry
Germans defend with 2 armour
Americans win, taking Spain from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 2 submarines
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 37 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Americans win with 4 fighters remaining. Battle score for attacker is 53
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for Americans: 2 fighters
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 fighters owned by the Germans forced to land in Southern France
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
4 fighters moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
1 mech_infantry moved from Peru to Central America
1 infantry moved from Brazil to Venezuela
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kweichow to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Chahar to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
3 infantry placed in Kweichow
Chinese undo move 1.
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
British take 98 Sea Zone from Italians
1 artillery and 1 infantry moved from 100 Sea Zone to Romania
2 fighters and 1 tactical_bomber moved from Iraq to Romania
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 battleship moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour moved from India to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
British take 98 Sea Zone from Italians
1 artillery and 1 infantry moved from 100 Sea Zone to Romania
2 fighters and 1 tactical_bomber moved from Iraq to Romania
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 battleship moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from United Kingdom to 93 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour moved from India to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kweichow to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in 93 Sea Zone
British attack with 1 battleship and 2 fighters
Germans defend with 1 carrier, 1 cruiser and 1 transport
British win, taking 93 Sea Zone from Italians with 1 battleship and 2 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Malta
Battle in Romania
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
Germans win, taking Malta from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
3 armour and 5 mech_infantrys moved from Turkey to Greece
2 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Persia to Turkey
1 mech_infantry moved from Mozambique to Belgian Congo
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 93 Sea Zone to Spain
1 mech_infantry moved from Afghanistan to India
4 infantry moved from Afghanistan to West India
11 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 mech_infantry moved from Kweichow to Hunan
Place Units - British
1 transport placed in 81 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Evenkiyskiy : 1 flag, 1 armour
Romania : 1 aaGun and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Italians to Yenisey: 1 armour
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 armour
Romania : 1 aaGun and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 submarine
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone