Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
XDAP2 PIT FIGHT Hammers vs Boldman
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Didn’t matter in this instance, but I want to advise you that the blitzing movement must be completed in the combat movement phase - that is, you were required to move the tank back to Norway before rolling any dice (in this case there were no dice).
Might save you some angst in the future
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 3 PUs;Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
1 armour moved from Caucasus to Iraq
Italians take Iraq from RussiansCombat - Italians
Battle in 97 Sea Zone
Italians attack with 2 destroyers and 3 fighters
British defend with 2 submarines
Italians win, taking 97 Sea Zone from British with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 submarinesNon Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Iraq
1 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun and 4 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Northwest Persia
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to BryanskPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
Appears to be posting properly in spite of error message……
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Actually, I have an extremely helpful tip for you.
For a long time, when playing ANZAC, I have looked at the # of unit count in the stats, and counted ANZAC units on the board until I come up with that count. With their units looking like American, and with them being scattered around the board sometimes, this method has been extremely helpful to me.
I do this aswell. Just remember to count the Bases/Complex’s too lol.
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Thanks again for the tips Gamerman
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No problem - I just want to help everyone maximize their enjoyment from playing games, and share what I’ve learned
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from Western Australia to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from Western Australia to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French
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Sorry for the double post. It seems it posted even though I got the “Summary Text” error message. Yea, Im having problems with the logout as well. I’m not seeing any porn either Bold.
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Appears to be posting properly in spite of error message……
What I meant was, you only need to click post once and even though you get an error message, it’s actually posting correctly
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Assumed loss of 1 USA and 1 UK infantry in Norway - change to what you want
Unbelievable French this game. Just wow. They hit me in NW Persia, they hit me in TrJ, they double hit in Tunisia I1, Paris was tough…. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Karelia to Finland
Germans take Finland from British
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters
Americans win with 2 armour, 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 5 armour and 5 mech_infantrys
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
5 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Volgograd to Bryansk
1 fighter moved from Bryansk to Iraq
1 tactical_bomber moved from Bryansk to Iraq
1 mech_infantry moved from Kazakhstan to Szechwan
1 bomber moved from Bryansk to Chahar
1 bomber moved from Bryansk to Yunnan
2 bombers moved from Bryansk to Western Germany
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Novgorod to Karelia
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Kazakhstan
1 armour moved from Poland to Novgorod
1 infantry moved from Vologda to Smolensk
1 infantry moved from Archangel to Belarus
1 fighter moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
2 aaGuns moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Germans
1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
2 artilleries placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,4,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 9 artilleries, 1 bomber, 3 fighters, 65 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 9 artilleries, 1 bomber, 3 fighters, 65 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 5 armour, 9 artilleries, 1 fighter, 27 infantry and 22 mech_infantrys; Italians defend with 2 aaGuns, 1 fighter and 3 infantry
1 artillery owned by the Russians and 1 armour owned by the Russians retreated to Russia
Italians win with 5 armour, 9 artilleries, 2 fighters, 1 infantry and 22 mech_infantrys remaining. Battle score for attacker is -115
Casualties for Germans: 3 aaGuns and 26 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Russians: 8 artilleries and 65 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Removing units owned by Russians from Urals: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Vologda: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Egypt : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 2 infantry and 1 tactical_bomber
Vologda : 2 aaGuns and 12 infantryProduction/PUs Summary :
Germans : 58 / 77
Russians : 8 / 8
Japanese : 71 / 76
Americans : 55 / 75
Chinese : 0 / 5
British : 27 / 32
UK_Pacific : 6 / 6
Italians : 22 / 27
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well guys good game, Cyanight and I could see things were only going to get worse from here out so we decided the 20% odds in Bryansk were about the best odds we had for a victory. No need to prolong the agony. Good game guys. Thanks again for the pointers and good luck in the rest of the tournament. See you next time.
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Good Game guys. It was fun :)
Hope to play you two again sometime. Good luck in the pit!
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Thanks a lot, guys, I had fun and thanks for the well wishes!
At least now you don’t have tournament and elimination pressure!!
Hope to see you on the battle board again some time