Bonusbent +12 allies -vs- dawgoneit axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Baltic States to Belarus
                2 aaGuns moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter moved from Novgorod to Russia
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                2 infantry moved from Caucasus to Rostov
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                1 mech_infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                2 fighters moved from Hawaiian Islands to Wake Island
                1 bomber moved from Central United States to Wake Island
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 armour moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  3/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 :  0/3 hits
                        2 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone


  • Scramble orders?


  • scramble them both


  • @dawgoneit:

    scramble them both

    Thats the spirit!  8-)


  • Ouch! Such ineffective Brits  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  0/4 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 :  0/2 hits
                        1 fighter owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 tactical_bomber in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 :  0/1 hits
                        1 tactical_bomber owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -51
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Italians, 1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 bomber owned by the British lost in 111 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 bomber
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from New Guinea: 1 infantry
                    EDIT: Adding units owned by British to British Guiana: 1 infantry
                    EDIT: Turning off Edit Mode
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 fighter moved from 96 Sea Zone to Malta
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 fighter moved from 110 Sea Zone to French West Africa
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Burma to India
                1 fighter moved from Burma to India
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                4 infantry placed in United Kingdom
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys


  • Not sure I can come back from such a disaster. If only my sub had at least shot down that BB.


  • Oh well. Who cares about the Med anyway  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Northern Italy to Egypt
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Tobruk to Libya
                1 armour moved from Albania to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Northern Italy to Yugoslavia
                6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 bomber moved from Egypt to Tobruk
                2 fighters moved from 93 Sea Zone to Tobruk

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 carrier, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Northern Italy to Egypt
                7 infantry moved from Yugoslavia to Romania
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                2 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Western Germany to Germany
                3 armour moved from France to Germany
                1 artillery moved from Normandy Bordeaux to France
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                3 infantry moved from Western Germany to France
                5 infantry moved from Western Germany to Germany
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from Northern Italy to Western Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 armour placed in Southern France
                2 infantry placed in Western Germany
                1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                4 infantry moved from Russia to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                2 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                3 artilleries moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                5 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Kiangsi to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Jehol to Manchuria
                1 fighter moved from Kiangsi to 36 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
                2 fighters moved from Kwangsi to Manchuria
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                3 artilleries moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                5 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Kiangsi to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Jehol to Manchuria
                1 fighter moved from Kiangsi to 36 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
                2 fighters moved from Kwangsi to Manchuria
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                2 fighters moved from Wake Island to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

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