No problem. I will ask you next month for W@W game.
XPAD2 Game 21 Dicer's Creed (axis) vs Team GARL (allies+12)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Alexandria to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
British defend with 1 fighter; Americans defend with 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Alexandria to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
British defend with 1 fighter; Americans defend with 1 bomber
Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 19
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 bomber
Battle in Yugoslavia
Italians attack with 1 artillery, 1 bomber and 2 infantry
Neutral_Allies defend with 3 infantry
retreated to Yugoslavia
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
2 armour moved from Belarus to Novgorod
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 airfield placed in Egypt
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Yugo is STILL standing strong. :cry:
That’s 11 ground units and an aa that the forces in Yugo and the 2 french in Normandy have killed over the course of the game . . . and there’s still 3 more dudes left.
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@seththenewb:
Yugo is STILL standing strong. :cry:
That’s 11 ground units and an aa that the forces in Yugo and the 2 french in Normandy have killed over the course of the game . . . and there’s still 3 more dudes left.
TITO!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from South Australia to Queensland
1 artillery and 2 infantry moved from South Australia to Northern Territory
2 aaGuns moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser, 1 destroyer and 2 transports
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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Why didn´t you capture W. Germany with that artillery. It would have beaten the crap out of them :evil:
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I’m saving it for Berlin.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Vyborg
2 mech_infantrys moved from Baltic States to Vyborg
4 infantry moved from Novgorod to Archangel
1 artillery, 2 fighters and 4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Eastern Poland
4 armour, 4 artilleries and 7 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
6 bombers moved from Egypt to 91 Sea Zone
1 mech_infantry moved from Belarus to Vyborg -
Changing the tank to a sub. Other than that, we who are about to dice salute you. :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Vyborg
2 mech_infantrys moved from Baltic States to Vyborg
4 infantry moved from Novgorod to Archangel
1 artillery, 2 fighters and 4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Eastern Poland
4 armour, 4 artilleries and 7 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
6 bombers moved from Egypt to 91 Sea Zone
1 mech_infantry moved from Belarus to VyborgCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 fighter
Germans win, taking Vyborg from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 aaGuns and 4 infantry
3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in Archangel
Germans attack with 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 6 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 transport -
ool?
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max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Vyborg
2 mech_infantrys moved from Baltic States to Vyborg
4 infantry moved from Novgorod to Archangel
1 artillery, 2 fighters and 4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Eastern Poland
4 armour, 4 artilleries and 7 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
6 bombers moved from Egypt to 91 Sea Zone
1 mech_infantry moved from Belarus to VyborgCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 fighter
Germans win, taking Vyborg from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Smolensk
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 2 aaGuns and 4 infantry
3 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in Archangel
Germans attack with 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 6 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 transport
Units damaged: 1 battleship owned by the British
British win with 2 transports remaining. Battle score for attacker is -26
Casualties for Germans: 6 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fightersNon Combat Move - Germans
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Smolensk to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to ArchangelPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in France
1 armour and 1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
HOLLY SHITT!
Battle in 91 Sea Zone
Germans attack with 6 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 transport
Units damaged: 1 battleship owned by the British
British win with 2 transports remaining. Battle score for attacker is -26
Casualties for Germans: 6 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters -
Uh oh…
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HOLLY SHITT!
Battle in 91 Sea Zone
Germans attack with 6 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 transport
Units damaged: 1 battleship owned by the British
British win with 2 transports remaining. Battle score for attacker is -26
Casualties for Germans: 6 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighterswell, -26 is bad, but it is not outrageous. I suppose he should have wiped us out with a good positive so I guess that would make the swing bigger…. like 50?
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Hey Garg, looks like we are back in the game after some of our dumber moves almost costs us the war…. :-P