TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 33 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 1 Sea Zone to 10 Sea Zone
6 armour and 1 infantry moved from Alaska to British Columbia
3 fighters moved from Japan to Korea
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
16 armour, 12 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Persia to Egypt
2 fighters and 3 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Rhodesia to Tanganyika Territory
Japanese take Tanganyika Territory from British
2 infantry moved from Angola to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Angola to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 68 Sea Zone
3 fighters and 1 tactical_bomber moved from 82 Sea Zone to Egypt
Combat - Japanese
Battle in Egypt
Japanese attack with 16 armour, 12 artilleries, 1 bomber, 7 fighters, 12 infantry and 6 tactical_bombers
British defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 14 infantry and 15 mech_infantrys; Americans defend with 9 fighters and 2 tactical_bombers
Japanese win, taking Egypt from British with 3 armour, 1 bomber, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 124
Casualties for Japanese: 13 armour, 12 artilleries and 12 infantry
Casualties for British: 3 armour, 1 artillery, 5 fighters, 14 infantry and 15 mech_infantrys
Casualties for Americans: 9 fighters and 2 tactical_bombers
Battle in British Columbia
Japanese attack with 6 armour and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking British Columbia from British with 6 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Korea
Japanese attack with 3 fighters
ANZAC defend with 1 armour and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
1 battleship, 2 carriers and 3 destroyers moved from 82 Sea Zone to 68 Sea Zone
5 fighters moved from Egypt to Trans-Jordan
4 tactical_bombers moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from India to Afghanistan
Place Units - Japanese
1 fighter and 4 infantry placed in Japan
1 artillery and 1 infantry placed in Alaska
1 mech_infantry placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,4,5,1,3,6,1,2,5,5,4,6,5,5,6,1,1,4,6,5,5,4,6
Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs