Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to Americans
EDIT: Removing units owned by Americans from Scotland: 1 artillery
EDIT: Adding units owned by Americans to Eire: 1 artillery
EDIT: Turning off Edit Mode
6 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Spain to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
6 infantry, 6 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Southern France to Normandy BordeauxNon Combat Move - British
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1,6,5,3,5,5,3,3,5,2,3
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,1,1
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total -
Soviet moves?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 artilleries and 3 transports; Remaining resources: 11 PUs;Combat Move - ANZAC
4 bombers moved from Iwo Jima to Japan
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Kiangsu to 6 Sea Zone -
Would you like to scramble or intercept?
Also, both Soviet Inf are going into Volgoda. I was going to send my Anzac truck there, but forgot to put it when i redid the move. I’ll edit it in later.
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 artilleries and 3 transports; Remaining resources: 11 PUs;Combat Move - ANZAC
4 bombers moved from Iwo Jima to Japan
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Hainan to 36 Sea Zone
1 armour moved from Hainan to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Kiangsu to 6 Sea ZoneCombat - ANZAC
Air Battle in Japan
ANZAC attacks with 4 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total. Damaged units is as follows: airfield = 5, factory_major = 9
Battle in Korea
Battle in Amur
ANZAC attack with 6 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC win, taking Korea from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - ANZAC
6 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
3 bombers moved from Japan to Iwo Jima
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 armour moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
3 artilleries placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Kansu: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Vologda: 1 mech_infantry
EDIT: Changing ownership of Vologda from Germans to ANZAC
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 35 PUs; end with 46 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 51 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
8 infantry moved from Southern France to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
19 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
3 armour moved from Saudi Arabia to Egypt
3 tactical_bombers moved from Persia to Egypt
2 tactical_bombers moved from Turkey to Egypt
3 bombers moved from Western Germany to Egypt
3 fighters moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 25 armour, 3 artilleries, 3 bombers, 3 fighters, 9 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 33 infantry and 15 mech_infantrys; Americans defend with 9 fighters and 2 tactical_bombers
15 armour owned by the Germans retreated to Trans-Jordan
British win with 3 armour, 1 artillery, 14 fighters, 14 infantry, 15 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -45
Casualties for Germans: 10 armour, 3 artilleries, 9 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 19 infantryNon Combat Move - Germans
3 fighters moved from Egypt to Trans-Jordan
5 tactical_bombers moved from Egypt to Trans-Jordan
3 bombers moved from Egypt to Trans-Jordan
1 infantry moved from Turkey to Caucasus
2 infantry moved from Samara to Russia
2 infantry moved from Volgograd to SamaraPlace Units - Germans
1 armour, 1 fighter and 1 infantry placed in Russia
1 fighter and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Saudi Arabia
3 mech_infantrys placed in Turkey
1 mech_infantry placed in Persia
2 infantry placed in Persia
Germans undo move 5.
Germans undo move 5.
Germans undo move 5.
3 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Turkey
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,2,6
Germans collect 70 PUs (4 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 33 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 1 Sea Zone to 10 Sea Zone
6 armour and 1 infantry moved from Alaska to British Columbia
3 fighters moved from Japan to Korea
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
16 armour, 12 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 bomber moved from Persia to Egypt
2 fighters and 3 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Rhodesia to Tanganyika Territory
Japanese take Tanganyika Territory from British
2 infantry moved from Angola to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from Angola to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 68 Sea Zone
3 fighters and 1 tactical_bomber moved from 82 Sea Zone to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 16 armour, 12 artilleries, 1 bomber, 7 fighters, 12 infantry and 6 tactical_bombers
British defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 14 infantry and 15 mech_infantrys; Americans defend with 9 fighters and 2 tactical_bombers
Japanese win, taking Egypt from British with 3 armour, 1 bomber, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 124
Casualties for Japanese: 13 armour, 12 artilleries and 12 infantry
Casualties for British: 3 armour, 1 artillery, 5 fighters, 14 infantry and 15 mech_infantrys
Casualties for Americans: 9 fighters and 2 tactical_bombers
Battle in British Columbia
Japanese attack with 6 armour and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking British Columbia from British with 6 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Korea
Japanese attack with 3 fighters
ANZAC defend with 1 armour and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 battleship, 2 carriers and 3 destroyers moved from 82 Sea Zone to 68 Sea Zone
5 fighters moved from Egypt to Trans-Jordan
4 tactical_bombers moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from India to AfghanistanPlace Units - Japanese
1 fighter and 4 infantry placed in Japan
1 artillery and 1 infantry placed in Alaska
1 mech_infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,4,5,1,3,6,1,2,5,5,4,6,5,5,6,1,1,4,6,5,5,4,6
Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
I have been thinking and thinking but there’s just no way for me to win this. I have to take France this round, but I won’t be able to hold it. And then, with all the Japanese air you can fly in to help the defense of both Italy and France, you can defend both really well.
So I’m going to concede at this point.
Amazing game!
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@Shin:
I have been thinking and thinking but there’s just no way for me to win this. I have to take France this round, but I won’t be able to hold it. And then, with all the Japanese air you can fly in to help the defense of both Italy and France, you can defend both really well.
So I’m going to concede at this point.
Amazing game!
Yeah, I was thinking about this game, and the allies could take back Egypt, but I would get it back not to mention I would nuke the US fleet (or try) with Japan.
The other option would be to trade off France until you otherwise could defeat Germany on land–an unlikely prospect…
GG
Hard fought. I was sure I was dead after those bad rolls with Japan in the Pacific and Germany in UK, but the Japanese move into the middle east paid off.
:-)





