15L G40 JWW v Whackamatt (allies +17)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                4 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,4,5,1,3
                Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 aaGuns and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                2 fighters moved from India to 81 Sea Zone
                1 fighter moved from India to Iraq

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    British win, taking Egypt from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from Burma to India
                1 infantry moved from Burma to India

    Place Units - British
                1 destroyer and 1 transport placed in 80 Sea Zone
                1 infantry placed in Persia
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,3,3
                British collect 26 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 aaGuns and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 aaGuns and 1 mech_infantry

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    sorry for the delay, will try to get to this tomorrow.

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    No rush!  I feel I’m losing this game anyway.  lol

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Tobruk to Egypt
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Tobruk to Egypt
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Trans-Jordan
                Battle in 106 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking Trans-Jordan from British, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun moved from Yugoslavia to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Alexandria : 1 flag, 1 fighter
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Kenya : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        Southern France : 1 aaGun
        Romania : 3 mech_infantrys
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun, 1 bomber and 1 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 aaGun
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 42
        Japanese : 55 / 64
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 26 / 27
        UK_Pacific : 7 / 8
        Italians : 18 / 28
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 bomber moved from Greece to Iraq
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 bomber moved from Greece to Iraq
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 fighter
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
                        Germans roll dice for 1 fighter in 115 Sea Zone, round 3 :  1/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Iraq
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    British defend with 1 fighter and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 2 :  3/5 hits
                        British roll dice for 1 fighter and 1 infantry in Iraq, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Germans lost in Iraq
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                4 infantry moved from Greece to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod
                9 infantry moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Belarus
                3 mech_infantrys moved from Baltic States to Belarus
                5 armour moved from Baltic States to Belarus
                2 artilleries moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Belarus
                1 fighter moved from 115 Sea Zone to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Baltic States to Belarus
                1 artillery moved from Norway to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Western Germany to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 aaGun moved from Germany to Western Germany
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Place Units - Germans
                2 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany
                8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Germans undo move 4.
                Germans undo move 1.
                1 mech_infantry placed in Germany
                1 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Trans-Jordan : 2 infantry
        Egypt : 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Romania : 2 mech_infantrys
        Germany : 1 factory_major, 1 infantry and 9 mech_infantrys
        Norway : 1 aaGun and 8 infantry
        Northern Italy : 1 aaGun and 1 artillery
        Belarus : 1 flag, 2 aaGuns, 7 armour, 3 artilleries, 15 infantry and 5 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 fighters and 4 mech_infantrys
        Bessarabia : 1 flag, 1 artillery
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 29 / 42
        Japanese : 55 / 64
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 26 / 27
        UK_Pacific : 7 / 8
        Italians : 18 / 28
        ANZAC : 12 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.282
            Median : 3.000
            Variance : 0.658
            Standard Deviation : 0.811
            Total rolls : 39

    Germans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.346
            Median : 3.500
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 26

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 artillery and 11 infantry moved from Finland to Norway
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 mech_infantry moved from Northwest Persia to Iraq
                1 armour moved from Archangel to Russia
                2 fighters moved from Yunnan to Kansu
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Volgograd to Bessarabia
                2 infantry moved from Tambov to Russia

    Combat - Russians
                Battle in Norway
                    Russians attack with 2 armour, 1 artillery and 11 infantry
                    Germans defend with 1 aaGun and 8 infantry
                    Russians win, taking Norway from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 8 infantry
                    Casualties for Russians: 7 infantry
                Battle in Kansu
                    Russians attack with 2 fighters
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 tactical_bomber
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                2 aaGuns and 8 infantry moved from Bryansk to Russia
                1 aaGun moved from Archangel to Vologda
                1 fighter moved from Kansu to Tsinghai

    Place Units - Russians
                10 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Korea to 6 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                2 artilleries moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Kiangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Anhwe

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Korea to 6 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                2 artilleries moved from Kiangsu to Kiangsi
                2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Kiangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Americans, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in Dutch New Guinea
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Kwangsi, round 2 :  2/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Kwangsi, round 3 :  2/7 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from Kiangsu to Japan
                1 artillery moved from Korea to Manchuria
                1 armour moved from Korea to Jehol
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Siberia
                2 carriers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kweichow to Shantung
                1 fighter moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                2 bombers moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Anhwe to Shantung
                1 transport moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                1 harbour placed in Hainan
                2 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
        Kiangsi : 1 flag, 2 artilleries
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 armour
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 3 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 34 / 38
        Japanese : 61 / 66
        Americans : 50 / 77
        Chinese : 6 / 15
        British : 26 / 27
        UK_Pacific : 6 / 8
        Italians : 18 / 28
        ANZAC : 12 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.224
            Standard Deviation : 1.107
            Total rolls : 50

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 4.158
            Median : 4.500
            Variance : 1.838
            Standard Deviation : 1.356
            Total rolls : 38

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file please changed two af ncm….from  z36 to kwangtung. thanks

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    file

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to 106 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Siberia
                2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Italians defend with 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Soviet Far East
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Siberia
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Siberia from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Siberia to Buryatia
                3 fighters moved from Midway to 5 Sea Zone
                1 tactical_bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from 106 Sea Zone to United Kingdom
                2 cruisers, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 mech_infantrys moved from Central United States to Central America
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                3 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                2 artilleries moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,2,5,1,4,6,2,3,2,5,5,5
                Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery and 5 infantry; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 1 mech_infantry moved from Yunnan to Shan State
                2 mech_infantrys moved from India to Shan State
                1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 fighters moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 2 infantry; Italians defend with 1 armour and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rhodesia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Rhodesia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Trans-Jordan to 81 Sea Zone
                2 aaGuns and 3 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                EDIT: 5 infantry moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to Kwangsi

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,3,6,2,2,6,3
                British collect 25 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,3,4,2,4,5,4,6,3,1,2,3
                UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 mech_infantrys

  • 20 18 17 15

    FYI - I placed the Chinese inf in the wrong TT, so I corrected it with a NCM edit during the UK turn.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Greece to Bessarabia

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