@axis-dominion sounds good fire it up whenever you want
15L G40 JWW v Whackamatt (allies +17)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in TsinghaiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,2,4,5,1,3
Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Eastern Persia to India
1 armour moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from India to 81 Sea Zone
1 fighter moved from India to IraqCombat - British
Battle in Egypt
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from Burma to India
1 infantry moved from Burma to IndiaPlace Units - British
1 destroyer and 1 transport placed in 80 Sea Zone
1 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,3,3
British collect 26 PUs (4 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 aaGuns and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 aaGuns and 1 mech_infantry -
sorry for the delay, will try to get to this tomorrow.
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No rush! I feel I’m losing this game anyway. lol
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Tobruk to Egypt
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Tobruk to Egypt
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 106 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Trans-Jordan
Battle in 106 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking Trans-Jordan from British, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 fighter
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Kenya : 1 flag
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Southern France : 1 aaGun
Romania : 3 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
106 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 1 bomber and 1 infantry
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 aaGun
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 55
Russians : 34 / 42
Japanese : 55 / 64
Americans : 52 / 77
Chinese : 9 / 15
British : 26 / 27
UK_Pacific : 7 / 8
Italians : 18 / 28
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 bomber moved from Greece to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 bomber moved from Greece to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 fighter in 115 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 fighter and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits
British roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 2/2 hits
1 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Germans lost in Iraq
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 fighter and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
9 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Baltic States to Belarus
5 armour moved from Baltic States to Belarus
2 artilleries moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Belarus
1 fighter moved from 115 Sea Zone to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Baltic States to Belarus
1 artillery moved from Norway to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Germany to Western Germany
1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans
2 infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 4.
Germans undo move 1.
1 mech_infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Trans-Jordan : 2 infantry
Egypt : 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 2 mech_infantrys
Germany : 1 factory_major, 1 infantry and 9 mech_infantrys
Norway : 1 aaGun and 8 infantry
Northern Italy : 1 aaGun and 1 artillery
Belarus : 1 flag, 2 aaGuns, 7 armour, 3 artilleries, 15 infantry and 5 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 fighters and 4 mech_infantrys
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 5 mech_infantrys
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 29 / 42
Japanese : 55 / 64
Americans : 52 / 77
Chinese : 9 / 15
British : 26 / 27
UK_Pacific : 7 / 8
Italians : 18 / 28
ANZAC : 12 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.282
Median : 3.000
Variance : 0.658
Standard Deviation : 0.811
Total rolls : 39Germans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.346
Median : 3.500
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 artillery and 11 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Archangel to Russia
2 fighters moved from Yunnan to Kansu
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Bessarabia
1 tactical_bomber moved from Volgograd to Bessarabia
2 infantry moved from Tambov to RussiaCombat - Russians
Battle in Norway
Russians attack with 2 armour, 1 artillery and 11 infantry
Germans defend with 1 aaGun and 8 infantry
Russians win, taking Norway from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 7 infantry
Battle in Kansu
Russians attack with 2 fighters
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery
Casualties for Russians: 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 aaGuns and 8 infantry moved from Bryansk to Russia
1 aaGun moved from Archangel to Vologda
1 fighter moved from Kansu to TsinghaiPlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Korea to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
2 artilleries moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Korea to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
2 artilleries moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Shensi to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Americans, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Battle in Kwangsi
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Kwangsi, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Kwangsi, round 3 : 2/7 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Dutch New Guinea from ANZAC, taking Kwangsi from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Kiangsu to Japan
1 artillery moved from Korea to Manchuria
1 armour moved from Korea to Jehol
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
2 carriers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kweichow to Shantung
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
2 bombers moved from Kweichow to Kiangsu
1 tactical_bomber moved from Anhwe to Shantung
1 transport moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
1 harbour placed in Hainan
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Kiangsi : 1 flag, 2 artilleries
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 transport
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 64
Russians : 34 / 38
Japanese : 61 / 66
Americans : 50 / 77
Chinese : 6 / 15
British : 26 / 27
UK_Pacific : 6 / 8
Italians : 18 / 28
ANZAC : 12 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 4.000
Median : 4.000
Variance : 1.224
Standard Deviation : 1.107
Total rolls : 50Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 4.158
Median : 4.500
Variance : 1.838
Standard Deviation : 1.356
Total rolls : 38Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
use this file please changed two af ncm….from z36 to kwangtung. thanks
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file
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Siberia
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Siberia
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Siberia from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Siberia to Buryatia
3 fighters moved from Midway to 5 Sea Zone
1 tactical_bomber moved from Western United States to 5 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to United Kingdom
2 cruisers, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 mech_infantrys moved from Central United States to Central America
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
3 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 artilleries moved from Tsinghai to ShensiCombat - Chinese
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,2,5,1,4,6,2,3,2,5,5,5
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from India to Shan State
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 2 infantry; Italians defend with 1 armour and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Shan State
British attack with 1 artillery and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rhodesia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to 81 Sea Zone
2 aaGuns and 3 infantry moved from India to Burma
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
EDIT: 5 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to KwangsiPlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,3,6,2,2,6,3
British collect 25 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,3,4,2,4,5,4,6,3,1,2,3
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 mech_infantrys -
FYI - I placed the Chinese inf in the wrong TT, so I corrected it with a NCM edit during the UK turn.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Greece to Bessarabia





