Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsG40 Balladeer (axis) v ArtofWar1947 (allies + 14) low luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Sumatra to 43 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
1 armour, 1 fighter and 1 infantry moved from New South Wales to South Australia
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 mech_infantrys and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
South Australia : 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 bomber and 3 fighters
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 26 / 38
Japanese : 58 / 60
Americans : 55 / 75
Chinese : 0 / 1
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 12 / 4
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 97 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Greece : 2 infantry
97 Sea Zone : 1 fighter
98 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 26 / 38
Japanese : 58 / 60
Americans : 55 / 75
Chinese : 0 / 1
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 12 / 4
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Allright, not much left I can do here, I give up, well played! Thanks for showing me low luck, I’m not crazy about it yet :)
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Thanks for the interesting game. Let me know if you would be interested in a rematch–regular luck if prefer.
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I am interested, but I’ve got too much going on right now, since XDAP started in the mean time. I’ll let you know when I have time!
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Thanks.
Will you post the result, or do you want me to post it?
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It’s not a league game, as I did not want to play my first low luck game for the league, so no need to post this one by either of us.
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As I have limited free time, I did not want to play a non-league game and so agreed to play a league game on your terms (regular luck). I misread your 1/16/15 reply (" I’d like to try [LL], just non league first game, allright?") as meaning: I’d like to try a LL game down the road, but wish to stick with regular luck for league games). This misreading is why I was so surprised to discover we were playing low luck.
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Ah, that makes it extra confusing indeed. I intentionally put the game in the boardgames section instead of the league game sections as well, and didn’t add ‘15L’ to the threat title, so I thought we were both perfectly clear on this.
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I should have paid more attention to the game title and where the game was posted. I did not realize until this AM were in the board game, not the league game, section.