@666 No Scrambles, sir - let’s have some fun!
15L BoldFresh (allies +17) v JWW Games 1 & 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Gibraltar to Alexandria
3 fighters moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Egypt to KenyaCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
1 submarine owned by the Italians Submerged
British win with 3 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
3 fighters moved from 96 Sea Zone to Egypt
1 carrier moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 86 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
2 cruisers and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to British SomalilandPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
you got real lucky in the med JWW!! not that it matters all that much but every little bit helps!
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@JWW:
just failed to take Paris again, against a newbie this time, so there still might be hope but then on J1 CHI forces hit 6 out of 8 rolls! LOL
I just emailed you G2
did you consider yet to not dilute France G1 and take all 20 ground in?
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@JWW:
just failed to take Paris again, against a newbie this time, so there still might be hope but then on J1 CHI forces hit 6 out of 8 rolls! LOL
I just emailed you G2
did you consider yet to not dilute France G1 and take all 20 ground in?
yeah, that was my standard for quite a long time but the percentages are still so strong w/out the three units and I like the flexibility of dropping a G navy in the med on T2….I feel I am a bit conservative as it is and besides this move being on T1, if I had those percentages any other time in the game I would certainly take it so……not taking France in 2 out of the last 4 games does sting…….I take it you never go after S.Fra on G1?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to LibyaCombat - Italians
Battle in Gibraltar
Battle in Libya
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Libya from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
2 fighters moved from Southern Italy to Southern France
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 92 Sea Zone
6 infantry moved from Bulgaria to Romania
2 armour moved from Greece to Romania
1 aaGun, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
hey the ita summary posted!!
I emailed you the file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Germans to French
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by French to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode -
@JWW:
I take it you never go after S.Fra on G1?
Almost never.
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@JWW:
I take it you never go after S.Fra on G1?
Almost never.
there are very few players who are more conservative than J dau
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really? I suspected so…
I think it hurts me in the long run….I hate dice
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@JWW:
I take it you never go after S.Fra on G1?
Almost never.
almost? only when you feel lucky?
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[quo te author=Boldfresh link=topic=35130.msg1371258#msg1371258 date=1422656272]
@JDOW:@JWW:
I take it you never go after S.Fra on G1?
I was referring to jdow Jim not you. Jdowis many times more conservative than you
Almost never.
there are very few players who are more conservative than J dau
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it’s a challenge sometimes using voice to text when writing on the site. What I am trying to say is jDow his much more conservative than JWW
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jdow beat me once in what i think was the only game we ever played. i attacked the neutrals early with the axis because i was not taking the game seriously (it was a minor league playoff game). i will say this, he was better than i gave him credit for at the time but a decent player should be able to crush the axis when they attack the neutrals early.
i’ve been welcoming jdow to a rematch for some time now but he has yet to accept. :-D
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I will get to this tomorrow
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@JWW:
@JWW:
I take it you never go after S.Fra on G1?
Almost never.
almost? only when you feel lucky?
I did once but in this game I did let 111 go and sent additional air to France.
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bold’s last move. I will get to this tonight
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Norway to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to 88 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Norway to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to 88 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in 88 Sea Zone
Germans attack with 2 bombers
British defend with 1 carrier
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Western Germany
3 aaGuns, 2 armour, 4 artilleries and 25 infantry moved from Poland to Baltic States
4 armour and 6 mech_infantrys moved from Germany to Baltic States
4 artilleries moved from Germany to Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Southern Italy to Gibraltar
2 bombers moved from 88 Sea Zone to Gibraltar
1 fighter moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
1 infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 2 bombers, 1 fighter and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Poland : 4 artilleries and 2 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 7 mech_infantrys
Holland Belgium : 1 mech_infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 25 infantry and 6 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 submarine
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 37
Japanese : 30 / 43
Americans : 52 / 53
Chinese : 8 / 15
British : 33 / 38
UK_Pacific : 24 / 24
Italians : 12 / 22
ANZAC : 14 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





