Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
15L BoldFresh (allies +17) v JWW Games 1 & 2
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really? I suspected so…
I think it hurts me in the long run….I hate dice
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@JWW:
I take it you never go after S.Fra on G1?
Almost never.
almost? only when you feel lucky?
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[quo te author=Boldfresh link=topic=35130.msg1371258#msg1371258 date=1422656272]
@JDOW:@JWW:
I take it you never go after S.Fra on G1?
I was referring to jdow Jim not you. Jdowis many times more conservative than you
Almost never.
there are very few players who are more conservative than J dau
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it’s a challenge sometimes using voice to text when writing on the site. What I am trying to say is jDow his much more conservative than JWW
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jdow beat me once in what i think was the only game we ever played. i attacked the neutrals early with the axis because i was not taking the game seriously (it was a minor league playoff game). i will say this, he was better than i gave him credit for at the time but a decent player should be able to crush the axis when they attack the neutrals early.
i’ve been welcoming jdow to a rematch for some time now but he has yet to accept. :-D
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I will get to this tomorrow
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@JWW:
@JWW:
I take it you never go after S.Fra on G1?
Almost never.
almost? only when you feel lucky?
I did once but in this game I did let 111 go and sent additional air to France.
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bold’s last move. I will get to this tonight
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Norway to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to 88 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Norway to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to 88 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in 88 Sea Zone
Germans attack with 2 bombers
British defend with 1 carrier
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
2 fighters moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Western Germany
3 aaGuns, 2 armour, 4 artilleries and 25 infantry moved from Poland to Baltic States
4 armour and 6 mech_infantrys moved from Germany to Baltic States
4 artilleries moved from Germany to Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Southern Italy to Gibraltar
2 bombers moved from 88 Sea Zone to Gibraltar
1 fighter moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
1 infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 2 bombers, 1 fighter and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Poland : 4 artilleries and 2 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 7 mech_infantrys
Holland Belgium : 1 mech_infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 25 infantry and 6 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 submarine
127 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 37
Japanese : 30 / 43
Americans : 52 / 53
Chinese : 8 / 15
British : 33 / 38
UK_Pacific : 24 / 24
Italians : 12 / 22
ANZAC : 14 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
forgot to change the triple a settings back….I hope you received the dice? here is the file.
made some small silly mistakes here…
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there are too many options for the allies here - need some time to sort through them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Rostov to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Caucasus to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Novgorod to Bryansk
2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk
2 aaGuns, 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Rostov
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 submarine moved from 109 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Bryansk to Ukraine
2 fighters moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Rostov
1 infantry moved from Amur to Buryatia
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
2 armour and 1 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
something goofy going on with tripleA - getting weird messages when i post. seems to have posted correctly but putting the map here just in case.
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Bold, I see you edited a Russian inf back onto the map after the nov battle but you didn’t remove one?? What’s up with that…
I did get ONE hit out of my 5 dice at 2…I seem to hitting on D w/my inf soooo infrequently, when I do they need to count…
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check the marti dice - i edited the map to match the live dice where you whiffed :|
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check the marti dice - i edited the map to match the live dice where you whiffed :|
unfortunately your infantry rolled 6, 6, 6 this turn. no worse than 3, 3, 3 but frustrating nonetheless.
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check the marti dice - i edited the map to match the live dice where you whiffed :|
I only received a few dice results (round 2) from marti….??? not that it matters but do you have them?
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My mistake…the mart email dice results say it’s round two, for whatever reason, but it was actually round 1……I had these dice results. thanks for helping sort this out.
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yeah marti never has a round 1 for some strange reason. always starts with round 2.





