15L DizzKneeLand33 (Axis) vs captain walker (Allies +14)

  • '23 '21 '20 '19 '17 '16 '15 '13

    I have four games of WaW going right now. Three individual games and a team game I set up to introduce new players to the game. But, since work is slow right now, I have time for another!

    I’ll set up another one for us with dice for both combat and AA. I do feel two hit units (bb’s, bunkers, and super cv’s) should repair at beginning of round…I think this is best for overall gameplay. I’m also going to select kamikazes as an option…mainly because I don’t know how they come into play in this game.

    I’m not sure what the various victory conditions are for this game. We usually play until one side concedes. I’ve found that the axis will dominate one theatre while suffer in the other. I haven’t been able to find any info from the game developer as to what the actual numbers of required vc’s are so we’ll just play until one side concedes.

    If you like this game and have time to work on various strategies then ask Entek or Dawgoneit to play a game. They’re the only other players I know who are experienced with the game and they’ll give you a good game.

    I’ll go ahead and set a game up for us and let you know when it’s ready to rock and roll!

  • '20 '16 '15 '14

    Sounds great!  Wheat and I have the BB’s set to repair every round (end of round), but if you (and your mates) are playing it to repair at beginning of the turn, I’ll set the games to play that way in the future.  I was thinking that Axis would need all the fleet help they could get in the Pacific, especially with kami’s on.  ;)

    So, is the consensus so far that the game is pretty balanced as is?  I’m not real sure how a bid would affect the balance much in a game of 85 million pieces or whatever….  :lol:

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’m not sure about the balance. On the triple a developer page some of the people posting have said that it heavily favors the axis…but the game developers say it’s pretty even.
    I think it favors the allies. The axis start the game way behind in production and TUV…so they  have to make big gains early to kind of even that  out.

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Novgorod to Russia
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                3 infantry moved from Belarus to Smolensk
                4 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Western Ukraine to Rostov
                3 bombers moved from Eastern Poland to Rostov
                4 bombers moved from Eastern Poland to Bryansk
                4 bombers moved from Eastern Poland to Smolensk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Bryansk
                    Germans attack with 4 bombers and 4 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Bryansk from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 4 bombers and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,8,6,5 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from Russia to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                3 bombers moved from Rostov to Ukraine
                4 bombers moved from Smolensk to Novgorod
                4 bombers moved from Bryansk to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 6 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 8 armour, 7 bombers, 1 factory_minor and 6 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 8 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        127 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 66
        Russians : 20 / 27
        Japanese : 45 / 50
        Americans : 56 / 81
        Chinese : 1 / 2
        British : 33 / 33
        UK_Pacific : 20 / 20
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                2 aaGuns moved from Vologda to Russia
                4 infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                2 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 2 infantry
        Urals : 1 infantry
        Russia : 5 aaGuns, 1 airfield, 5 armour, 4 artilleries, 1 factory_major, 1 fighter, 28 infantry, 6 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 22 / 22
        Japanese : 44 / 50
        Americans : 56 / 81
        Chinese : 2 / 2
        British : 33 / 33
        UK_Pacific : 20 / 20
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t remember being asked for interceptors…were they launched to defend against the sbr?
    In the future I need to be the one who decides all scramble/ interceptor decisions.

  • '20 '16 '15 '14

    Oh, sorry about that, did you want to roll for interceptors?  I had 4 bombers against 3 fighters – I’ve never had anyone intercept that in Russia yet (the fighters are more valuable on defense of the capital and the odds were against you) but I will by all means always ask in the future then.

    Let me know if you want to roll out the interceptors before I proceed.

  • '20 '16 '15 '14

    And again, sorry – I’ve had people actually complain when I’ve asked before, telling me the answer should have been obvious…  :?

  • '23 '21 '20 '19 '17 '16 '15 '13

    No , not now…I may have risked the UK fighters since I probably won’t leave them to die in Moscow. Just ask me in future rounds about scramble/interceptors.

  • '20 '16 '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Sakha to Buryatia
                1 bomber moved from Japan to Buryatia
                1 bomber moved from Japan to Buryatia
                1 bomber moved from Japan to Kansu
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Japan to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 23 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                4 bombers moved from Yunnan to India
                2 infantry moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 armour moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai

  • '20 '16 '15 '14

    Intercept in India?

  • '23 '21 '20 '19 '17 '16 '15 '13

    No…1 against 4 not very good odds…I’ll count on the aa to shoot all of them down!

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Sakha to Buryatia
                1 bomber moved from Japan to Buryatia
                1 bomber moved from Japan to Buryatia
                1 bomber moved from Japan to Kansu
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Japan to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 23 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                4 bombers moved from Yunnan to India
                2 infantry moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 armour moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Buryatia
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 6,3,3 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers moved from India to Yunnan
                1 aaGun moved from Hunan to Yunnan
                1 aaGun moved from Anhwe to Hunan
                2 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 bombers moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 bombers moved from Buryatia to Jehol
                1 infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Jehol
                1 bomber moved from Kansu to Shensi
                1 armour and 1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                3 transports moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 aaGun and 2 bombers
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
        Yunnan : 1 flag, 1 aaGun, 3 artilleries, 5 bombers, 2 fighters, 11 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun
        Kansu : 1 flag, 1 artillery and 2 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Amur : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 21 / 22
        Japanese : 51 / 54
        Americans : 56 / 81
        Chinese : 0 / 2
        British : 33 / 33
        UK_Pacific : 16 / 20
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Morocco to Tunisia
                2 bombers and 3 fighters moved from Morocco to Tunisia
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Tunisia
                    Americans attack with 2 bombers, 3 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery
                        Americans roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Tunisia, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 mech_infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 42 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers and 3 fighters moved from Tunisia to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries, 2 bombers, 2 fighters and 2 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery and 4 infantry
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 21 / 22
        Japanese : 51 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 33 / 33
        UK_Pacific : 16 / 20
        Italians : 11 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 4 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                2 infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 2 fighters
        Caucasus : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Northwest Persia : 1 artillery and 4 infantry
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        91 Sea Zone : 1 carrier, 3 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 21 / 22
        Japanese : 50 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from 95 Sea Zone to 93 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to Rostov

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Rostov
                    Italians attack with 1 bomber and 3 fighters
                    Russians defend with 2 infantry
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Rostov to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 aaGuns and 1 armour moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 3 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Ukraine : 1 armour, 1 bomber and 2 fighters
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 submarines and 2 transports
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 artillery and 1 infantry
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 21 / 22
        Japanese : 50 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 21 / 22
        Japanese : 50 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 21 / 22
        Japanese : 50 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                4 bombers moved from Novgorod to Volgograd
                2 infantry moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Tambov
                3 bombers moved from Novgorod to Caucasus
                1 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                2 bombers moved from Ukraine to Tambov
                7 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Volgograd
                2 bombers moved from Ukraine to Caucasus
                2 bombers moved from Ukraine to Caucasus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Tambov
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 5 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 7 armour, 7 bombers and 5 mech_infantrys
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 7 armour, 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Belarus to Ukraine
                1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                3 bombers moved from Tambov to Novgorod
                5 bombers moved from Volgograd to Ukraine
                7 bombers moved from Caucasus to Ukraine

    Place Units - Germans
                2 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 8 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 3 artilleries, 9 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 10 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 12 bombers, 1 factory_minor and 4 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Caucasus : 1 flag, 7 armour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        127 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 13 / 22
        Japanese : 50 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour in Volgograd, round 5 :  1/1 hits
                        Germans roll dice for 1 armour in Volgograd, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Urals to Evenkiyskiy
                1 aaGun, 1 artillery and 2 infantry moved from Russia to Samara

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 artillery and 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 armour and 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 aaGun, 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 19 / 19
        Japanese : 50 / 54
        Americans : 57 / 82
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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