15L axis-dominion vs ArtofWar1947 (allies +14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                2 infantry moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 aaGun moved from Belarus to Novgorod
                5 infantry moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                2 armour moved from Belarus to Novgorod
                4 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Western Germany to Gibraltar
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 aaGun moved from Eastern Poland to Belarus
                5 armour moved from Belarus to Rostov
                6 mech_infantrys moved from Belarus to Rostov
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Western Germany to Gibraltar
                1 mech_infantry moved from Southern Italy to Western Germany

    Place Units - Germans
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                3 armour placed in Novgorod
                1 bomber placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 2 infantry moved from Russia to Bryansk
                1 artillery moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Timguska to Evenkiyskiy
                1 fighter moved from Archangel to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
                EDIT: Adding units owned by Russians to Caucasus: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 artillery and 2 mech_infantrys
        Yenisey : 1 infantry
        Timguska : 1 infantry
        Egypt : 2 armour and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 1 aaGun and 3 infantry
        Archangel : 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 57 infantry, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 mech_infantry
        Smolensk : 2 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 32
        Japanese : 60 / 70
        Americans : 50 / 70
        Chinese : 9 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 29
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.182
            Median : 4.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Germans Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.375
            Median : 4.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                3 artilleries moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                1 tactical_bomber moved from Japan to Soviet Far East
                1 bomber moved from Japan to Soviet Far East
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 armour and 1 infantry
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 bomber moved from Soviet Far East to Japan
                1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Kweichow to Kwangsi
                1 bomber, 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 armour and 1 mech_infantry moved from Tsagaan Olom to Dzavhan
                1 infantry moved from Central Mongolia to Dzavhan
                1 artillery moved from Buyant-Uhaa to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from Chahar to Dzavhan
                2 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Malaya to Shan State
                1 aaGun moved from Yunnan to Shan State
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 20 Sea Zone to 42 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 harbour placed in Java
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Shantung
                2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from Western United States to 102 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States
                2 carriers and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 flag, 1 destroyer
        102 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 submarines
        101 Sea Zone : 2 carriers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 32
        Japanese : 62 / 67
        Americans : 50 / 70
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 29
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 12 infantry
        Chahar : 2 infantry
        Sikang : 5 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 32
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 29
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 bomber and 3 fighters moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 :  3/6 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter could not land in 81 Sea Zone and was removed
                1 bomber and 3 fighters moved from Alexandria to Egypt
                1 fighter moved from Persia to 81 Sea Zone
                2 mech_infantrys moved from Ethiopia to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Persia to Iraq
                3 infantry moved from Union of South Africa to 71 Sea Zone
                3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
                British undo move 1.
                1 carrier, 1 destroyer and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 21 infantry and 1 tactical_bomber
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 1 artillery and 5 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 infantry and 1 transport
        71 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 32
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 6 / 5
        Italians : 14 / 29
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Alexandria
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Alexandria to 96 Sea Zone
                1 tactical_bomber moved from Alexandria to 96 Sea Zone
                1 fighter moved from 95 Sea Zone to Gibraltar
                1 bomber moved from Alexandria to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 fighter moved from Southern Italy to Gibraltar
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 2 transports
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 32
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 6 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 23 / 32
        Japanese : 61 / 67
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 6 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Belarus to Archangel
                2 bombers moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 4 armour and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 aaGun and 3 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Caucasus
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                2 armour and 1 mech_infantry moved from Bessarabia to Rostov
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun and 5 armour moved from Novgorod to Belarus
                2 bombers moved from Archangel to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                2 carriers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone

    Place Units - Germans
                2 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 submarine placed in 93 Sea Zone
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Timguska to Olgiy
                      Russians take Olgiy from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                7 artilleries and 18 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Urals
                1 mech_infantry moved from Evenkiyskiy to Yenisey

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 artillery and 1 mech_infantry
        Yenisey : 1 mech_infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Egypt : 2 armour and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Urals : 1 mech_infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 49 infantry, 1 mech_infantry and 1 tactical_bomber
        Samara : 7 artilleries and 18 infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 19 / 28
        Japanese : 60 / 67
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 6 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Timguska to Olgiy
                      Russians take Olgiy from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                7 artilleries and 18 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Urals
                1 mech_infantry moved from Evenkiyskiy to Yenisey

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Evenkiyskiy : 1 artillery and 1 mech_infantry
        Yenisey : 1 mech_infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Egypt : 2 armour and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Urals : 1 mech_infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 50 infantry and 1 tactical_bomber
        Samara : 7 artilleries, 17 infantry and 1 mech_infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 61 / 82
        Russians : 19 / 28
        Japanese : 60 / 67
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 30 / 30
        UK_Pacific : 6 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Anhwe to Chahar
                2 bombers moved from Kwangsi to Chahar
                1 armour and 1 artillery moved from Dzavhan to Yakut S.S.R.
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry and 1 mech_infantry moved from Dzavhan to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Dzavhan to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 submarine moved from 42 Sea Zone to 61 Sea Zone
                2 fighters moved from 42 Sea Zone to 61 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone
                2 fighters moved from 42 Sea Zone to 61 Sea Zone

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Soviet Far East
                Battle in Chahar
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber could not land in Yakut S.S.R. and were removed
                1 aaGun moved from Dzavhan to Yakut S.S.R.
                1 mech_infantry moved from Shantung to Buyant-Uhaa
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Shantung to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                2 bombers moved from Chahar to Kwangsi
                1 aaGun and 1 infantry moved from Shan State to Yunnan
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                2 destroyers moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in Malaya
                3 infantry placed in Kiangsu
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 submarines moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        United Kingdom : 1 bomber
        Morocco : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
        91 Sea Zone : 5 carriers, 1 cruiser, 6 destroyers, 9 fighters, 4 submarines and 4 transports

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 17 / 28
        Japanese : 66 / 71
        Americans : 51 / 71
        Chinese : 5 / 8
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                3 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 8 infantry
        Hopei : 2 infantry
        Szechwan : 3 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 17 / 28
        Japanese : 64 / 71
        Americans : 51 / 71
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Burma

    2 infantry:DiceRolls: 2@1; Total Hits: 02@1: (5, 3)

    2 fighters:DiceRolls: 2@3; Total Hits: 02@3: (6, 6)

    1 tac:DiceRolls: 1@4; Total Hits: 01@4: (5)

    Japanese infantry:DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    UK

    DiceRolls: 1@1; Total Hits: 01@1: (3)

    DiceRolls: 2@3; Total Hits: 12@3: (6, 1)

    DiceRolls: 1@4; Total Hits: 11@4: (2)

    Japan

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 bomber and 4 fighters moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Italians defend with 2 infantry
                    British win, taking Alexandria from Italians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
                EDIT: Changing ownership of Burma from Japanese to UK_Pacific
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from United Kingdom to Morocco
                1 bomber and 4 fighters moved from Alexandria to Egypt
                1 carrier, 1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                3 artilleries placed in Persia
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 2 destroyers and 3 submarines
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers and 3 submarines
                EDIT: Adding units owned by British to Persia: 1 artillery and 5 infantry
                EDIT: Removing units owned by British from Iraq: 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode
                1 artillery placed in India
                1 fighter could not land in 91 Sea Zone and was removed

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 1 infantry
                    Some Units in India change ownership: 1 artillery

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery, 3 fighters and 2 infantry
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 artilleries, 1 factory_minor and 5 infantry
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 17 / 28
        Japanese : 63 / 71
        Americans : 51 / 71
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 7
        Italians : 14 / 29
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine
                1 armour and 1 mech_infantry moved from Rostov to Caucasus

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun, 5 artilleries and 3 infantry moved from Tobruk to Libya
                2 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy

    Place Units - Italians
                1 harbour placed in Malta
                1 infantry and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                1 fighter moved from New South Wales to 61 Sea Zone
                2 fighters moved from 54 Sea Zone to 61 Sea Zone
                2 fighters moved from Queensland to 61 Sea Zone

    Combat - ANZAC
                Battle in 61 Sea Zone
                    ANZAC attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 5 fighters in 61 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 61 Sea Zone
                    ANZAC win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 61 Sea Zone to Queensland
                2 fighters moved from 61 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        62 Sea Zone : 1 submarine
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 16 / 28
        Japanese : 63 / 71
        Americans : 51 / 71
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 7
        Italians : 15 / 25
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

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