Scramble from Rome?
15L axis-dominion (axis) vs JWW (allies +14) - Game 2
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@JWW:
not many good options here for me��.I liked it better when you made mistakes!
Haha yah I was under a lot of stress in the beginning of the season due to problems with my excessive gaming and wife really on my case. Blundered quite a few times and got off to a horrible start.
We’ve since worked things out and things are more balanced. So I haven’t really been blundering like that :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
1 fighter and 3 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 71
Russians : 22 / 23
Japanese : 62 / 73
Americans : 56 / 76
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 13 / 19
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to West India
3 mech_infantrys moved from Persia to Trans-Jordan
3 artilleries, 6 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Libya to Alexandria
1 aaGun, 1 artillery and 2 infantry moved from Tobruk to Alexandria
3 fighters moved from 92 Sea Zone to Trans-Jordan
1 infantry moved from Malta to 96 Sea Zone
1 carrier, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from 96 Sea Zone to French Equatorial Africa
1 fighter moved from 96 Sea Zone to French Equatorial Africa
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to 92 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 fighters
EDIT: Adding units owned by British to Alexandria: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,3,3,6,5,5,4,3,3,5,1,5
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,5,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 21 infantry
West India : 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys
Alexandria : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 2 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 1 infantry
French Equatorial Africa : 2 fighters
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 fighter and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 aaGun, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 51 / 71
Russians : 22 / 23
Japanese : 62 / 73
Americans : 56 / 76
Chinese : 6 / 7
British : 31 / 30
UK_Pacific : 6 / 3
Italians : 13 / 19
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
changed two UK fgt ncm…use this file please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun and 2 armour; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to French Equatorial AfricaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 fighter
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
1 aaGun and 2 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 8 PUs (6 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 46 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
2 fighters moved from Dutch New Guinea to New Guinea
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
New Guinea : 3 fighters
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
45 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 71
Russians : 22 / 23
Japanese : 62 / 73
Americans : 56 / 76
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 6 / 3
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Gibraltar to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag
92 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 51 / 71
Russians : 22 / 23
Japanese : 62 / 73
Americans : 56 / 76
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 6 / 3
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 bomber moved from Bessarabia to Smolensk
3 armour, 6 artilleries, 22 infantry and 6 mech_infantrys moved from Archangel to Belarus
2 artilleries and 1 infantry moved from Novgorod to Belarus
7 armour and 12 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 armour and 2 mech_infantrys moved from Bessarabia to Belarus
3 mech_infantrys moved from Romania to BelarusCombat - Germans
Battle in Belarus
Germans attack with 13 armour, 8 artilleries, 23 infantry and 24 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 13 armour, 8 artilleries, 23 infantry and 24 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
2 aaGuns moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 aaGun moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 110 Sea Zone to 119 Sea Zone
4 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 fighter and 2 tactical_bombers moved from Romania to Egypt
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Germans
3 armour placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
3 armour moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Rostov to Caucasus
4 armour moved from Bryansk to Caucasus
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Novosibirsk to Timguska
2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
4 aaGuns, 15 artilleries and 33 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Vologda to Russia
4 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to BryanskPlace Units - Russians
2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Kansu : 1 aaGun and 3 infantry
Tsinghai : 1 aaGun and 3 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Kazakhstan : 4 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 2 fighters and 45 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
Caucasus : 9 armour and 1 mech_infantry
Smolensk : 1 infantry
97 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 65
Russians : 24 / 24
Japanese : 62 / 73
Americans : 56 / 76
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 6 / 3
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 bombers moved from Kwangsi to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 armour and 3 mech_infantrys moved from Yenisey to Evenkiyskiy
1 armour, 1 infantry and 2 mech_infantrys moved from Chahar to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Yunnan to Burma
2 fighters moved from 39 Sea Zone to Burma
2 tactical_bombers moved from Kwangsi to Burma
3 artilleries and 4 infantry moved from French Madagascar to 72 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 72 Sea Zone to 71 Sea Zone
3 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 2 tactical_bombers moved from 72 Sea Zone to Union of South AfricaCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Union of South Africa
Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win, taking Union of South Africa from British with 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to Philippines
1 fighter moved from 45 Sea Zone to Philippines
2 bombers moved from Java to Malaya
2 infantry moved from Malaya to Shan State
1 artillery moved from Shan State to Yunnan
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 1 tactical_bomber moved from 72 Sea Zone to Egypt
2 carriers moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Hopei to French Indo China
1 tactical_bomber moved from 36 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Manchuria
1 infantry placed in Japan
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 46 Sea Zone to 33 Sea Zone
3 cruisers moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
3 bombers moved from Trans-Jordan to Union of South Africa
1 submarine moved from 55 Sea Zone to 42 Sea Zone -
How come you’re not pulling the trigger?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 46 Sea Zone to 33 Sea Zone
3 cruisers moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
3 bombers moved from Trans-Jordan to Union of South Africa
1 submarine moved from 55 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Union of South Africa
Americans attack with 3 bombers
Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 3 bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 bombers moved from Union of South Africa to Rhodesia
1 bomber moved from Union of South Africa to Rhodesia
2 fighters moved from Trans-Jordan to Rhodesia
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 4 destroyers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
4 carriers, 4 destroyers, 7 fighters and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers, 3 fighters and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Queensland : 1 aaGun and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 4 fighters
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
10 Sea Zone : 1 artillery, 4 carriers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alexandria : 1 infantry
Gibraltar : 3 infantry
Rhodesia : 3 bombers and 2 fighters
Tobruk : 1 artillery and 2 infantry
Libya : 1 armour and 1 mech_infantry
Brazil : 1 flag
91 Sea Zone : 2 carriers, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 23 / 24
Japanese : 71 / 76
Americans : 52 / 72
Chinese : 5 / 7
British : 28 / 30
UK_Pacific : 5 / 3
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Chahar : 1 infantry
Sikang : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 23 / 24
Japanese : 70 / 76
Americans : 52 / 72
Chinese : 6 / 7
British : 28 / 30
UK_Pacific : 5 / 3
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 mech_infantry moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Japanese
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Japanese
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
3 artilleries, 3 fighters, 5 infantry and 6 mech_infantrys moved from Trans-Jordan to Iraq
3 fighters moved from Iraq to Eastern Persia
1 aaGun and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from West India to India
6 mech_infantrys moved from Iraq to Persia
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 armour moved from Tobruk to Libya
1 carrier, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5,2,5,5,6,2
British collect 28 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 7 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 20 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 fighters, 1 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Libya : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries and 5 infantry
Eastern Persia : 1 flag, 1 aaGun, 3 fighters and 2 infantry
Persia : 1 flag, 1 factory_minor and 6 mech_infantrys
91 Sea Zone : 1 carrier, 2 fighters, 1 infantry and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 65
Russians : 23 / 24
Japanese : 67 / 76
Americans : 52 / 72
Chinese : 6 / 7
British : 30 / 30
UK_Pacific : 6 / 7
Italians : 14 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-JordanCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
1 armour owned by the Italians retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Romania
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
1 infantry and 1 mech_infantry placed in Egypt
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
Man luck really ran your way this time around…first u destroy me in South Africa, then my Italians completely miss in both battles, and then u get a max convoy of 3,3 …