i am away for the weekend, so maybe sunday night
Play Off R1 Witt(Axis) vs Entek (allies 12 bid)
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I meant your Christmas holiday.
We are closed Christmas week (Dec 21st-27th). -
I’ve just got the 25th - 28th off. Our office party is this Friday which should be interesting. It’s always fun coming back and trying to do work while buzzed!
Our office is also moving so people are frantically getting rid of stuff that has accumulated over the last 20 years.
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You said you were moving offices.
I have to give my brother (chef) a holiday . Otherwise, I would work. I love my job . -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 bombers and 1 tactical_bomber moved from Malaya to India
1 artillery moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from Shan State to India
3 armour, 2 artilleries and 2 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
2 bombers and 1 tactical_bomber moved from Malaya to India
1 artillery moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from Shan State to India
3 armour, 2 artilleries and 2 mech_infantrys moved from Burma to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in India
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 3 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 destroyers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to Soviet Far East
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from India to Malaya
1 bomber moved from India to BurmaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
2 mech_infantrys placed in French Indo China
2 artilleries, 1 fighter and 2 infantry placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Japanese undo move 4.
1 submarine placed in 36 Sea Zone
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns, 3 artilleries and 4 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 2 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers
India : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 fighter and 2 infantry
Amur : 1 flag, 1 artillery and 1 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 artillery and 3 infantry
Kazakhstan : 1 flag, 1 artillery
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
39 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 2 destroyers
6 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 74
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi. That India battle was a little sick! I did not offer you a scramble, as I could lose both Carriers and stlll land all Air in Burma. I also thought the battle would go 2 rounds and figured gthe Tac woukd get two shots at the ground units and that was more important. To compensate for not asking you, I did not Bombard. This way you did not lose out. Unfortunately for you. I was extremely lucky anyway. I am sorry for that. I have certainly had my fair share this game.
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That’s been the way of things for me recently! The dice gods are against me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 4 Sea Zone to 16 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in New Britain, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 2 destroyers
Americans roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyersNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 47 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Dutch New Guinea to Queensland
2 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer and 3 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
British Columbia : 3 mech_infantrys
Queensland : 1 bomber
New Britain : 1 artillery
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 2 fighters
47 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
26 Sea Zone : 1 carrier and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
16 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries and 3 infantry
French Equatorial Africa : 2 infantry
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I really don’t know what to do with UK. With both India and USSR gone I don’t know if there’s much hope for Egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
3 infantry moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,4
British collect 30 PUs (3 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 destroyer
Iraq : 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 33 / 31
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I really don’t know what to do with UK. With both India and USSR gone I don’t know if there’s much hope for Egypt.
Pray to Horus. He will provide you with the wisdom you seek.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
2 submarines moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
2 armour placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 armour and 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 3 mech_infantrys
95 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 33 / 31
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to CelebesPlace Units - ANZAC
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 33 / 31
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 63 / 87
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 33 / 31
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from France to 91 Sea Zone
5 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
5 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
13 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from France to 91 Sea Zone
5 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
5 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
13 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Northwest Persia
Germans attack with 18 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry; Russians defend with 2 infantry
Germans win, taking Northwest Persia from Russians with 18 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 1 fighter and 5 submarines
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 1 destroyer and 4 submarines remaining. Battle score for attacker is 55
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Battle in Normandy Bordeaux
Germans attack with 6 artilleries and 5 infantry
French defend with 1 fighter; British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 6 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 infantry
Casualties for French: 1 fighter
Casualties for British: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from 91 Sea Zone to Southern France
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from France to Southern France
2 fighters moved from 125 Sea Zone to Western Germany
2 fighters moved from 125 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 artilleries moved from Samara to Volgograd
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to CaucasusPlace Units - Germans
1 factory_minor placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
1 artillery and 1 infantry placed in Southern France
2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 submarine placed in 93 Sea Zone
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUsTerritory Summary for Germans :
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 6 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 fighters
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major
Southern Italy : 1 bomber and 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun and 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag
Northwest Persia : 1 flag, 18 armour and 2 mech_infantrys
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 4 submarines and 1 transport
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 92
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 mech_infantry moved from Ethiopia to EgyptNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 1 mech_infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 92
Russians : 5 / 0
Japanese : 74 / 84
Americans : 52 / 72
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 17 / 22
ANZAC : 13 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hope you are having a good week.
I am at work, so can’t play yet. Good day. -
Not too bad, looking forward to the office holiday party on Friday!
Hope work is going well for you!





