@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
Play Off R1 Witt(Axis) vs Entek (allies 12 bid)
-
Hi . Excuse the edits, but I was rushing to finish before I had to go get Maddy from school.
Enjoy the holiday. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - British
Battle in Burma
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the British, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 3 : 1/4 hits
Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 : 0/3 hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 4 : 1/4 hits
Italians roll dice for 2 artilleries in Alexandria, round 4 : 0/2 hits
1 artillery owned by the Italians lost in Alexandria
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 5 : 2/4 hits
Italians roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 99 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 81 Sea Zone
3 infantry moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
1 destroyer and 2 transports placed in 106 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 artilleries and 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 9 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 2 transports
109 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 29 / 35
Japanese : 67 / 74
Americans : 50 / 66
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 12 / 17
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
2 armour and 1 artillery moved from Western Ukraine to UkraineCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 3 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Romania to BulgariaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
96 Sea Zone : 1 transport
Bulgaria : 1 infantry
97 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 53 / 63
Russians : 27 / 35
Japanese : 67 / 74
Americans : 50 / 66
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Northern Territory : 1 fighter
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 27 / 35
Japanese : 67 / 74
Americans : 50 / 66
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to LibyaTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 27 / 35
Japanese : 67 / 74
Americans : 50 / 66
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Smolensk
3 infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Russia
3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Smolensk
5 armour, 9 artilleries, 4 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Smolensk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Smolensk
3 infantry moved from Belarus to Smolensk
1 bomber moved from Eastern Poland to Russia
3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Smolensk
5 armour, 9 artilleries, 4 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Smolensk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Smolensk
Germans attack with 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Germans win, taking Smolensk from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 9 artilleries, 4 infantry and 10 mech_infantrys
Russians defend with 4 aaGuns, 3 armour, 8 artilleries, 4 infantry and 1 mech_infantry
Germans win, taking Bryansk from Russians with 10 armour, 9 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 50
Casualties for Germans: 4 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 8 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Archangel to Novgorod
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 infantry moved from Southern France to Northern Italy
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Russia to Eastern Poland
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Morocco : 1 flag, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major
Northern Italy : 1 aaGun and 1 infantry
Southern Italy : 2 bombers and 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 10 armour, 9 artilleries and 4 mech_infantrys
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 5 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag, 2 armour and 2 mech_infantrys
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 66
Russians : 24 / 35
Japanese : 67 / 74
Americans : 50 / 66
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
3 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to IraqPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Tsinghai : 1 infantry
Soviet Far East : 4 infantry
Kazakhstan : 3 infantry
Ethiopia : 1 mech_infantry
Russia : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Samara : 2 aaGuns and 8 infantry
Iraq : 1 flag, 1 armour and 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 66
Russians : 25 / 28
Japanese : 65 / 74
Americans : 50 / 66
Chinese : 2 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 21 Sea Zone to 16 Sea Zone
1 fighter moved from 21 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Java to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 21 Sea Zone to 16 Sea Zone
1 fighter moved from 21 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Java to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Shan State to BurmaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
Russians defend with 4 infantry
Japanese win, taking Soviet Far East from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 1 infantry
Battle in New Britain
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 2 destroyers and 1 transport
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 2 destroyers and 1 transportNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Shan State to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Manchuria to Korea
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Soviet Far East to Amur
1 fighter moved from Soviet Far East to AmurPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 armour placed in Malaya
1 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Alaska : 1 flag
Aleutian Islands : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 2 artilleries and 3 infantry
Amur : 1 flag, 2 fighters and 3 infantry
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
47 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
4 Sea Zone : 1 transport
5 Sea Zone : 1 cruiser and 2 transports
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 56 / 66
Russians : 22 / 28
Japanese : 70 / 75
Americans : 50 / 66
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Northern Territory to 47 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 bomber moved from 47 Sea Zone to Queensland
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 1 infantry
British Columbia : 3 mech_infantrys
Queensland : 1 bomber
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 2 transports
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 destroyer
4 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries and 3 infantry
French West Africa : 2 infantry
96 Sea Zone : 1 destroyer
87 Sea Zone : 1 transport
101 Sea Zone : 1 submarine
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier and 2 fighters
110 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 56 / 66
Russians : 22 / 28
Japanese : 68 / 75
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 56 / 66
Russians : 22 / 28
Japanese : 68 / 75
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Morocco
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Morocco
British roll dice for 1 armour, 1 artillery and 1 fighter in Morocco, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 0/3 hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Morocco, round 4 : 3/3 hits
Germans roll dice for 1 artillery and 2 infantry in Morocco, round 4 : 2/3 hits
1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the Germans lost in Morocco
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Morocco to Gibraltar
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 battleship and 1 transport moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from West India to IndiaPlace Units - British
1 factory_minor placed in Persia
1 fighter placed in Egypt
1 destroyer placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 30 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 battleship, 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 56 / 66
Russians : 22 / 28
Japanese : 68 / 75
Americans : 52 / 67
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Ukraine to Volgograd
Italians take Rostov from Russians
Italians take Volgograd from Russians
1 destroyer and 2 submarines moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone -
Afternoon. I am guessing you want to scramble to save your TT in 98, but will await confirmation.
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Yes, please scramble both planes
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Unfortunately, I got one Sub hit and two with my other units. I would like to lose both Air for you, only because I have two subs and I fear you could lose the ships anyway. If you lose what the AI I suggesting (the DD), I will keep the SUbs and your FT can’t hit them. Thoughts?
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Sink the DD keep the fighter. Thanks for checking!
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On second thoughts, I will keep the Ft. Hope that is ok.
. Good. Just posting to that effect! Goodnight.
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Sorry: I took a risk and kept the teo subs and one hit.
Your Ft survives, but I got the Trannie.





