0% for April

New Game: 15L G40 artofwar1947 (Axis) vs. Entek (Allies + 11) LL

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    Definitely do NOT scramble.

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    You got it not scrambling!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 bomber and 2 destroyers in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 bomber and 2 destroyers in 8 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Norway
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 :  2/1 hits
                        Germans roll dice for 1 mech_infantry in Norway, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Norway to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from 8 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 airfield placed in Normandy Bordeaux
                1 artillery and 2 fighters placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Eastern United States
                3 destroyers placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 artillery
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers
        8 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers and 4 fighters
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        102 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 2 submarines
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        98 Sea Zone : 2 submarines
        110 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 24 / 24
        Japanese : 67 / 72
        Americans : 60 / 82
        Chinese : 0 / 3
        British : 24 / 29
        UK_Pacific : 5 / 6
        Italians : 21 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 24 / 24
        Japanese : 67 / 72
        Americans : 60 / 82
        Chinese : 0 / 3
        British : 24 / 29
        UK_Pacific : 5 / 6
        Italians : 21 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 armour moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry; Italians defend with 1 armour
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/0 hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 :  2/1 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
                    1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Persia
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                3 armour placed in Persia

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to Rhodesia: 1 infantry
                EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Normandy Bordeaux : 1 aaGun and 1 fighter
        Southern France : 1 armour, 1 artillery and 3 infantry
        Tobruk : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 3 destroyers and 3 transports
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 24 / 24
        Japanese : 67 / 72
        Americans : 60 / 82
        Chinese : 0 / 3
        British : 24 / 24
        UK_Pacific : 5 / 5
        Italians : 21 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 fighter moved from Novgorod to Rostov
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Iraq
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 armour, 2 fighters and 2 infantry
                    British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour, 2 fighters and 2 infantry in Southern France, round 2 :  2/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 :  2/1 hits
                        1 infantry owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 armour and 2 fighters in Southern France, round 3 :  2/0 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 :  2/1 hits
                        2 infantry owned by the British and 2 armour owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 armour and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                2 fighters moved from Southern France to Southern Italy
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq

    Place Units - Italians
                1 transport placed in 81 Sea Zone
                2 armour placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,4
                Italians collect 19 PUs (5 lost to blockades); end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Northern Italy : 1 artillery and 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Bryansk : 1 flag, 1 aaGun
        Rostov : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag
        Ukraine : 1 fighter
        Western Ukraine : 1 flag
        Iraq : 1 flag, 2 armour, 1 fighter and 2 mech_infantrys
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 60 / 82
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 5 / 5
        Italians : 24 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 7 times
            Average roll : 3.565
            Median : 4.000
            Variance : 1.955
            Standard Deviation : 1.398
            Total rolls : 23

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 fighter and 1 infantry
        45 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 60 / 82
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 5 / 5
        Italians : 24 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 fighter and 2 infantry
        Tobruk : 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 22 / 24
        Japanese : 67 / 72
        Americans : 60 / 82
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 5 / 5
        Italians : 24 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery moved from Archangel to Vologda
                2 fighters moved from Bryansk to Vologda
                2 mech_infantrys moved from Novgorod to Vologda
                1 armour moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from France to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 fighters moved from Western Germany to Southern France
                1 tactical_bomber moved from Southern Italy to Southern France

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Vologda, round 2 :  2/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/0 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Vologda, round 3 :  2/1 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; Americans defend with 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 :  2/1 hits
                        Americans roll dice for 1 armour and 1 artillery in Southern France, round 2 :  1/1 hits
                        1 armour owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Holland Belgium to France
                3 fighters moved from Southern Italy to Iraq
                1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
                3 infantry moved from Denmark to Western Germany
                2 artilleries and 7 infantry moved from Western Germany to France
                1 artillery, 12 infantry and 1 mech_infantry moved from Germany to Western Germany
                2 fighters moved from Vologda to Novgorod
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Novgorod to Karelia
                7 armour moved from Bryansk to Volgograd
                6 mech_infantrys moved from Bryansk to Volgograd
                2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                3 aaGuns, 10 artilleries and 9 infantry moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 infantry placed in Germany
                2 destroyers placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 10 infantry
                EDIT: Removing units owned by Germans from Western Germany: 10 infantry
                EDIT: Adding units owned by Germans to Western Germany: 6 infantry
                EDIT: Removing units owned by Germans from France: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Germans :

    Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Germany : 1 factory_major and 12 infantry
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 1 artillery
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Rostov : 3 aaGuns, 10 artilleries and 12 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag, 1 artillery and 1 mech_infantry
        Volgograd : 1 flag, 8 armour, 1 factory_minor and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 2 armour and 6 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
        Iraq : 3 fighters and 1 infantry
        71 Sea Zone : 2 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 17 / 24
        Japanese : 67 / 72
        Americans : 57 / 82
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 5 / 5
        Italians : 24 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 3.500
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Null / Other
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Vologda
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Tambov to Samara
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                5 artilleries moved from Russia to Tambov
                37 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 18 infantry
        Syria : 1 flag
        Bryansk : 1 aaGun and 3 infantry
        Russia : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 5 artilleries and 38 infantry
        Vologda : 1 artillery and 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 19 / 19
        Japanese : 67 / 72
        Americans : 57 / 82
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 5 / 5
        Italians : 23 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Kweichow to India
                3 armour and 1 mech_infantry moved from Yunnan to India
                2 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                3 bombers, 3 fighters and 7 tactical_bombers moved from Malaya to India
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 41 Sea Zone from Americans
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                3 bombers moved from Kwangtung to India
                1 artillery, 2 fighters and 1 infantry moved from Dutch New Guinea to New Guinea

    Combat - Japanese
                Battle in India
                    Japanese attack with 5 armour, 6 artilleries, 6 bombers, 4 fighters, 7 infantry, 6 mech_infantrys and 7 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/1 hits
                        Japanese roll dice for 5 armour, 6 artilleries, 6 bombers, 4 fighters, 7 infantry, 6 mech_infantrys and 7 tactical_bombers in India, round 2 :  18/1 hits
                        UK_Pacific roll dice for 1 aaGun, 1 armour, 2 fighters, 13 infantry and 1 tactical_bomber in India, round 2 :  7/1 hits
                        13 infantry owned by the British, 1 tactical_bomber owned by the British, 1 armour owned by the British, 4 infantry owned by the Japanese, 2 fighters owned by the British, 1 aaGun owned by the British and 3 artilleries owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 5 armour, 3 artilleries, 6 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Japanese: 3 artilleries and 4 infantry
                    Casualties for British: 1 aaGun, 1 armour, 2 fighters, 13 infantry and 1 tactical_bomber
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 :  1/1 hits
                        ANZAC roll dice for 1 fighter and 1 infantry in New Guinea, round 2 :  1/0 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Guinea
                        Japanese roll dice for 1 artillery and 2 fighters in New Guinea, round 3 :  2/1 hits
                        ANZAC roll dice for 1 fighter in New Guinea, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in New Guinea
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from New Guinea to Dutch New Guinea
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 38 Sea Zone to 37 Sea Zone
                4 fighters moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Manchuria to Korea
                1 aaGun moved from Manchuria to Jehol
                1 armour moved from Kansu to Hopei
                1 mech_infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Chahar to Hopei
                3 bombers moved from India to Malaya
                3 bombers moved from India to Shan State
                4 fighters and 7 tactical_bombers moved from India to Burma

    Place Units - Japanese
                3 transports placed in 19 Sea Zone
                1 carrier and 2 destroyers placed in 20 Sea Zone
                3 artilleries placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 aaGun
        Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 bombers
        Burma : 1 flag, 4 fighters and 7 tactical_bombers
        India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
        Malaya : 1 flag, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 fighters
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 transports
        39 Sea Zone : 3 transports
        20 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        19 Sea Zone : 3 transports
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 57 / 82
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 2 / 0
        Italians : 23 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 6 armour, 1 destroyer, 1 harbour and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 fighters moved from 54 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 99 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Battle in Dutch New Guinea
                    Americans attack with 4 fighters
                    Japanese defend with 2 fighters
                        Americans roll dice for 4 fighters in Dutch New Guinea, round 2 :  2/0 hits
                        Japanese roll dice for 2 fighters in Dutch New Guinea, round 2 :  2/1 hits
                        2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in Dutch New Guinea
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 2 fighters
                Battle in Denmark
                Battle in 97 Sea Zone
                    Germans defend with 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  2/1 hits
                        Germans roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
                    Americans winGermans win, taking Denmark from Germans with 1 battleship, 1 cruiser, 3 destroyers and 2 submarines remaining, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Normandy Bordeaux
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                2 carriers moved from 54 Sea Zone to 45 Sea Zone

    Place Units - Americans
                1 airfield, 3 armour and 1 harbour placed in Norway
                3 armour placed in Normandy Bordeaux
                1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 artillery
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        45 Sea Zone : 2 carriers and 2 fighters
        26 Sea Zone : 4 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 transport
        8 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Norway : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Denmark : 1 flag, 1 artillery and 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        99 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        98 Sea Zone : 2 submarines
        91 Sea Zone : 2 transports
        Finland : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 2 / 0
        Italians : 23 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 24
        UK_Pacific : 2 / 0
        Italians : 23 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 fighter moved from Normandy Bordeaux to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy

  • 20 19 18 17 16

    Scramble?

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Unfortunately, scrambling even 3 fighters would accomplish little. So NO scramble.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 fighter moved from Normandy Bordeaux to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy

    Combat - British
                Battle in Poland
                Battle in Northern Italy
                    British attack with 3 artilleries and 3 infantry
                    Italians defend with 1 artillery and 1 factory_minor
                        British roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 :  2/0 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Northern Italy
                    British win, taking Poland from Germans, taking Northern Italy from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 95 Sea Zone to Southern France
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                3 infantry placed in Persia
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6,4,3,2,1,1
                British collect 25 PUs (4 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun
        Southern France : 2 fighters
        Poland : 1 flag, 2 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
        95 Sea Zone : 3 destroyers and 3 transports
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 1 transport
        Persia : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 29 / 26
        UK_Pacific : 2 / 0
        Italians : 19 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 armour, 1 fighter and 2 mech_infantrys moved from Iraq to Persia
                1 bomber moved from Egypt to Persia
                2 armour moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 2 armour
                    British defend with 1 infantry
                        Italians roll dice for 2 armour in Belgian Congo, round 2 :  1/0 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                    British defend with 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
                        AA fire in Persia :  1/1 hits
                        1 fighter owned by the Italians lost in Persia
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Persia, round 2 :  2/1 hits
                        British roll dice for 1 aaGun, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 2 :  5/1 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Italians, 1 aaGun owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Persia
                    1 armour retreated to Iraq
                    British win with 6 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                Battle in Northern Italy
                    Italians attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 3 artilleries, 1 factory_minor and 2 infantry
                        Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 2 :  3/1 hits
                        British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 :  2/1 hits
                        2 infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 artilleries and 2 fighters in Northern Italy, round 3 :  2/1 hits
                        British roll dice for 2 artilleries in Northern Italy, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 2 artilleries owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 3 artilleries and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 armour and 1 mech_infantry moved from Rostov to Ukraine
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1
                Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 2 armour
        Trans-Jordan : 1 flag
        Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Northern Italy : 1 artillery and 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 armour and 1 mech_infantry
        Western Ukraine : 1 flag
        80 Sea Zone : 1 transport
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Normandy Bordeaux : 2 infantry
        Tobruk : 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 19 / 19
        Japanese : 70 / 86
        Americans : 64 / 85
        Chinese : 0 / 3
        British : 23 / 26
        UK_Pacific : 2 / 0
        Italians : 25 / 24
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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