@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
New Game: 15L G40 artofwar1947 (Axis) vs. Entek (Allies + 11) LL
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Definitely do NOT scramble.
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You got it not scrambling!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 2 submarines
Americans roll dice for 1 bomber and 2 destroyers in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 bomber and 2 destroyers in 8 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 2/1 hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Norway to 112 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from 8 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 airfield placed in Normandy Bordeaux
1 artillery and 2 fighters placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Eastern United States
3 destroyers placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers
8 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers and 4 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
125 Sea Zone : 1 flag
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
102 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag
98 Sea Zone : 2 submarines
110 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 46 / 59
Russians : 24 / 24
Japanese : 67 / 72
Americans : 60 / 82
Chinese : 0 / 3
British : 24 / 29
UK_Pacific : 5 / 6
Italians : 21 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 59
Russians : 24 / 24
Japanese : 67 / 72
Americans : 60 / 82
Chinese : 0 / 3
British : 24 / 29
UK_Pacific : 5 / 6
Italians : 21 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Iraq
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 1 armour
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/0 hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/1 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Persia
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 artilleries and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
3 armour placed in PersiaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Normandy Bordeaux : 1 aaGun and 1 fighter
Southern France : 1 armour, 1 artillery and 3 infantry
Tobruk : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
91 Sea Zone : 3 destroyers and 3 transports
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 59
Russians : 24 / 24
Japanese : 67 / 72
Americans : 60 / 82
Chinese : 0 / 3
British : 24 / 24
UK_Pacific : 5 / 5
Italians : 21 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 fighter moved from Novgorod to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Southern France
Italians attack with 2 armour, 2 fighters and 2 infantry
British defend with 1 armour, 1 artillery and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 armour, 2 fighters and 2 infantry in Southern France, round 2 : 2/1 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 : 2/1 hits
1 infantry owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 armour and 2 fighters in Southern France, round 3 : 2/0 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 2/1 hits
2 infantry owned by the British and 2 armour owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 2 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 fighters moved from Southern France to Southern Italy
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to IraqPlace Units - Italians
1 transport placed in 81 Sea Zone
2 armour placed in Egypt
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,4
Italians collect 19 PUs (5 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Northern Italy : 1 artillery and 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Bryansk : 1 flag, 1 aaGun
Rostov : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 fighter
Western Ukraine : 1 flag
Iraq : 1 flag, 2 armour, 1 fighter and 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 22 / 24
Japanese : 67 / 72
Americans : 60 / 82
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 5 / 5
Italians : 24 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
Average roll : 3.565
Median : 4.000
Variance : 1.955
Standard Deviation : 1.398
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New GuineaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
New Guinea : 1 fighter and 1 infantry
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 59
Russians : 22 / 24
Japanese : 67 / 72
Americans : 60 / 82
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 5 / 5
Italians : 24 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter and 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 22 / 24
Japanese : 67 / 72
Americans : 60 / 82
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 5 / 5
Italians : 24 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 artillery moved from Archangel to Vologda
2 fighters moved from Bryansk to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from France to Southern France
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to Southern FranceCombat - Germans
Battle in Vologda
Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Vologda, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/0 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Vologda, round 3 : 2/1 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits
Americans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/1 hits
1 armour owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to France
3 fighters moved from Southern Italy to Iraq
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 infantry moved from Denmark to Western Germany
2 artilleries and 7 infantry moved from Western Germany to France
1 artillery, 12 infantry and 1 mech_infantry moved from Germany to Western Germany
2 fighters moved from Vologda to Novgorod
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Novgorod to Karelia
7 armour moved from Bryansk to Volgograd
6 mech_infantrys moved from Bryansk to Volgograd
2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
3 aaGuns, 10 artilleries and 9 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to RostovPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
2 destroyers placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 10 infantry
EDIT: Removing units owned by Germans from Western Germany: 10 infantry
EDIT: Adding units owned by Germans to Western Germany: 6 infantry
EDIT: Removing units owned by Germans from France: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
Union of South Africa : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
Germany : 1 factory_major and 12 infantry
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Rostov : 3 aaGuns, 10 artilleries and 12 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag, 1 artillery and 1 mech_infantry
Volgograd : 1 flag, 8 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 2 armour and 6 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
Iraq : 3 fighters and 1 infantry
71 Sea Zone : 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 67
Russians : 17 / 24
Japanese : 67 / 72
Americans : 57 / 82
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 5 / 5
Italians : 24 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.500
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Null / Other
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Vologda
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Vologda to Russia
5 artilleries moved from Russia to Tambov
37 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Syria : 1 flag
Bryansk : 1 aaGun and 3 infantry
Russia : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 3 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 5 artilleries and 38 infantry
Vologda : 1 artillery and 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 67
Russians : 19 / 19
Japanese : 67 / 72
Americans : 57 / 82
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 5 / 5
Italians : 23 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Kweichow to India
3 armour and 1 mech_infantry moved from Yunnan to India
2 armour, 3 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
3 bombers, 3 fighters and 7 tactical_bombers moved from Malaya to India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from Americans
3 artilleries and 3 infantry moved from 39 Sea Zone to India
3 bombers moved from Kwangtung to India
1 artillery, 2 fighters and 1 infantry moved from Dutch New Guinea to New GuineaCombat - Japanese
Battle in India
Japanese attack with 5 armour, 6 artilleries, 6 bombers, 4 fighters, 7 infantry, 6 mech_infantrys and 7 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 armour, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 0/1 hits
Japanese roll dice for 5 armour, 6 artilleries, 6 bombers, 4 fighters, 7 infantry, 6 mech_infantrys and 7 tactical_bombers in India, round 2 : 18/1 hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 2 fighters, 13 infantry and 1 tactical_bomber in India, round 2 : 7/1 hits
13 infantry owned by the British, 1 tactical_bomber owned by the British, 1 armour owned by the British, 4 infantry owned by the Japanese, 2 fighters owned by the British, 1 aaGun owned by the British and 3 artilleries owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour, 3 artilleries, 6 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for British: 1 aaGun, 1 armour, 2 fighters, 13 infantry and 1 tactical_bomber
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/1 hits
ANZAC roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/0 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery and 2 fighters in New Guinea, round 3 : 2/1 hits
ANZAC roll dice for 1 fighter in New Guinea, round 3 : 1/1 hits
1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in New Guinea
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - Japanese
2 fighters moved from New Guinea to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 38 Sea Zone to 37 Sea Zone
4 fighters moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Jehol
1 armour moved from Kansu to Hopei
1 mech_infantry moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
3 bombers moved from India to Malaya
3 bombers moved from India to Shan State
4 fighters and 7 tactical_bombers moved from India to BurmaPlace Units - Japanese
3 transports placed in 19 Sea Zone
1 carrier and 2 destroyers placed in 20 Sea Zone
3 artilleries placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 bombers
Burma : 1 flag, 4 fighters and 7 tactical_bombers
India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
Malaya : 1 flag, 3 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 fighters
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 transports
39 Sea Zone : 3 transports
20 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
19 Sea Zone : 3 transports
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 57 / 82
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 2 / 0
Italians : 23 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 6 armour, 1 destroyer, 1 harbour and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from 54 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Americans creates battle in territory 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Battle in Dutch New Guinea
Americans attack with 4 fighters
Japanese defend with 2 fighters
Americans roll dice for 4 fighters in Dutch New Guinea, round 2 : 2/0 hits
Japanese roll dice for 2 fighters in Dutch New Guinea, round 2 : 2/1 hits
2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in Dutch New Guinea
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 fighters
Battle in Denmark
Battle in 97 Sea Zone
Germans defend with 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/1 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Southern France
Americans winGermans win, taking Denmark from Germans with 1 battleship, 1 cruiser, 3 destroyers and 2 submarines remaining, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 carriers moved from 54 Sea Zone to 45 Sea ZonePlace Units - Americans
1 airfield, 3 armour and 1 harbour placed in Norway
3 armour placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
45 Sea Zone : 2 carriers and 2 fighters
26 Sea Zone : 4 destroyers
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Denmark : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
99 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
98 Sea Zone : 2 submarines
91 Sea Zone : 2 transports
Finland : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 46 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 2 / 0
Italians : 23 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 24
UK_Pacific : 2 / 0
Italians : 23 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy -
Scramble?
-
Unfortunately, scrambling even 3 fighters would accomplish little. So NO scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Northern ItalyCombat - British
Battle in Poland
Battle in Northern Italy
British attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 1 factory_minor
British roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Northern Italy
British win, taking Poland from Germans, taking Northern Italy from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 95 Sea Zone to Southern France
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
3 infantry placed in Persia
2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6,4,3,2,1,1
British collect 25 PUs (4 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun
Southern France : 2 fighters
Poland : 1 flag, 2 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
95 Sea Zone : 3 destroyers and 3 transports
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 transport
Persia : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 29 / 26
UK_Pacific : 2 / 0
Italians : 19 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 armour, 1 fighter and 2 mech_infantrys moved from Iraq to Persia
1 bomber moved from Egypt to Persia
2 armour moved from Egypt to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Belgian Congo, round 2 : 1/0 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
AA fire in Persia : 1/1 hits
1 fighter owned by the Italians lost in Persia
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/1 hits
British roll dice for 1 aaGun, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 2 : 5/1 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 2 mech_infantrys owned by the Italians, 1 aaGun owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Persia
1 armour retreated to Iraq
British win with 6 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 3 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits
British roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/1 hits
2 infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 2 artilleries and 2 fighters in Northern Italy, round 3 : 2/1 hits
British roll dice for 2 artilleries in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the Italians and 2 artilleries owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 3 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 bomber moved from Persia to EgyptPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 armour
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Northern Italy : 1 artillery and 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 armour and 1 mech_infantry
Western Ukraine : 1 flag
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Normandy Bordeaux : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 70 / 86
Americans : 64 / 85
Chinese : 0 / 3
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 25 / 24
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





