scramble 113?
also, US sub will stay in 91 instead of 92. i’ll edit after
Hi. Hope your Sunday is going well. Enjoy it.
Don’t expect my G3 before Tues morning. Is now Sunday (early) evening and tomorrow I am going to the Sealife Centre with Maddy’s class. Mad, I know!
Good day.
No hurry at all sir! I hope you have a fantastic day with Maddy and her class :-). Those are the times life is made for! All is well over here…just catching up on games before watching some football…American style that is :-D
I managed to sneak in my Italian turn with Degrasse, as Maddy is drawing and Al playing the piano. Will not try and do a German go though: too much.
I watched Fiorentina lose 2-0 at home to Lazio this afternoon. Bloody annoyed: Romans!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour moved from Western Germany to 112 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
3 infantry moved from Norway to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
4 armour, 1 fighter, 7 infantry, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 103 Sea Zone to 88 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour moved from Western Germany to 112 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
3 infantry moved from Norway to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
4 armour, 1 fighter, 7 infantry, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 103 Sea Zone to 88 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 3 artilleries, 2 bombers, 4 fighters, 7 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 armour, 2 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 1 artillery, 2 fighters and 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
Battle in 88 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 armour and 2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Romania to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to Germany
1 infantry moved from Romania to Slovakia Hungary
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 aaGun moved from France to Western Germany
Place Units - Germans
2 submarines placed in 93 Sea Zone
2 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
Germans undo move 3.
3 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 50 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Romania : 1 aaGun, 1 armour, 2 artilleries and 10 infantry
Poland : 2 aaGuns, 4 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
Holland Belgium : 2 tactical_bombers
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 submarine
125 Sea Zone : 1 cruiser
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
90 Sea Zone : 1 submarine
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
110 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 7 transports
88 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 90
Russians : 36 / 37
Japanese : 36 / 36
Americans : 52 / 52
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I am sorry Chuck. I was exceptionally lucky.
It seems my internet provider (AT&T) was working in the area yesterday. As such, they messed up my internet hub and will not be out to fix it until Wednesday night
I hate not having the Internet. Hope you have some (finger)nails left by then.
Night Chuck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Combat - Russians
Battle in Yunnan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 2 artilleries
Russians roll dice for 2 armour and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 2/2 hits
2 mech_infantrys owned by the Russians and 1 artillery owned by the Japanese lost in Yunnan
Russians roll dice for 2 armour in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Russians roll dice for 2 armour in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 artilleries
Casualties for Russians: 2 mech_infantrys
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 125 Sea Zone
Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 fighter and 5 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits
Japanese roll dice for 1 aaGun, 1 fighter and 5 infantry in Korea, round 2 : 4/6 hits
4 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 13 infantry in Korea, round 3 : 3/13 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 3 : 4/5 hits
4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 4 : 0/9 hits
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 4 : 0/2 hits
Russians roll dice for 9 infantry in Korea, round 5 : 3/9 hits
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 5 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun, 1 fighter and 5 infantry
Casualties for Russians: 9 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Siberia
2 infantry moved from Kazakhstan to Tsinghai
6 infantry moved from Russia to Bryansk
3 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,6,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 aaGun and 8 infantry
Manchuria : 1 infantry
Yunnan : 2 armour
Tsinghai : 3 infantry
Siberia : 1 aaGun
Belarus : 2 aaGuns, 1 artillery, 1 fighter and 20 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Eastern Poland : 4 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 artillery, 1 factory_minor, 1 fighter, 10 infantry and 1 tactical_bomber
Western Ukraine : 2 aaGuns, 3 artilleries and 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 90
Russians : 39 / 41
Japanese : 29 / 36
Americans : 52 / 52
Chinese : 9 / 5
British : 24 / 0
UK_Pacific : 17 / 17
Italians : 12 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Finally back :roll:
Happy for you. (I do miss you!)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 artillery moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
2 fighters moved from Kiangsu to Yunnan
1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to Korea
1 fighter moved from Jehol to Korea
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to Korea
1 bomber moved from Kwangsi to Yunnan
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 cruiser
Japanese win with 2 battleships, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 8 infantry
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Borneo
Battle in Siberia
Japanese attack with 1 armour
Russians defend with 1 aaGun
Japanese win, taking Borneo from UK_Pacific, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 artillery moved from Suiyuyan to Kansu
1 aaGun, 1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Kweichow
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 5 fighters and 3 tactical_bombers
Korea : 1 artillery
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 50 / 90
Russians : 35 / 41
Japanese : 51 / 52
Americans : 50 / 52
Chinese : 3 / 5
British : 24 / 0
UK_Pacific : 7 / 17
Italians : 12 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I am sorry I did not post my Move go first, as per protocol. but I have had problems posting my goes and ddi not want to risk it on such a busy turn. Apologies.
By the way, I think you did the wrong go in the Capt walker Team Game. Should have been UK8.
I have a busy day and week: is Half Term holiday. Have a great Sunday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 90 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 103 Sea Zone to 106 Sea Zone
1 fighter moved from 90 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier and 1 fighter
25 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
106 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 submarine and 3 transports
90 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
103 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 90
Russians : 35 / 41
Japanese : 51 / 52
Americans : 50 / 70
Chinese : 3 / 5
British : 24 / 0
UK_Pacific : 7 / 17
Italians : 12 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 7 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 50 / 90
Russians : 35 / 41
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 4 / 12
British : 24 / 0
UK_Pacific : 7 / 17
Italians : 12 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 4/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from Alexandria to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
1 fighter moved from Burma to India
2 artilleries moved from India to Burma
3 infantry moved from Burma to India
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,4,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 2 aaGuns, 4 artilleries and 9 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 2 artilleries and 4 infantry
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 90
Russians : 35 / 41
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 4 / 12
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 11 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Greece to Eastern Poland
2 armour and 1 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 4 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 battleship, 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Western Germany : 1 bomber
Romania : 1 aaGun, 1 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Eastern Poland : 1 flag, 1 armour
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 1 transport
Yugoslavia : 1 aaGun, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 50 / 90
Russians : 34 / 41
Japanese : 50 / 52
Americans : 50 / 70
Chinese : 4 / 12
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 22
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,2,3,3,4
ANZAC collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 2 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 50 / 90
Russians : 34 / 41
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 4 / 12
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 22
ANZAC : 19 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Iraq
Turn Complete - French
Territory Summary for French :
French Equatorial Africa : 1 infantry
Algeria : 3 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 fighter
Production/PUs Summary :
Germans : 50 / 90
Russians : 34 / 41
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 4 / 12
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 22
ANZAC : 19 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Evening.
I am going away for two days, then on my return, am opening the restaurant again. I might not be able to do my go for 4-5 days.
Keep well. Goodnight.