Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 6 / 8
        Japanese : 75 / 94
        Americans : 64 / 84
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Was going to block with the Carrier. Wish I had now. Forgot about Greece!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 armour, 3 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 armour and 2 artilleries moved from France to Holland Belgium
                4 artilleries, 1 bomber, 2 fighters and 10 infantry moved from Western Germany to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 69 PUs;
                Germans buy 1 armour, 3 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 armour and 2 artilleries moved from France to Holland Belgium
                4 artilleries, 1 bomber, 2 fighters and 10 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 6 artilleries, 1 bomber, 2 fighters and 10 infantry
                    British defend with 1 aaGun, 4 artilleries and 11 infantry; Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 armour, 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 artilleries and 10 infantry
                    Casualties for British: 1 aaGun, 4 artilleries and 11 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 fighter moved from Holland Belgium to Bulgaria
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                3 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 mech_infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                1 armour placed in Ukraine
                2 infantry placed in Volgograd
                1 mech_infantry placed in Germany
                4 infantry placed in Germany
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_upgrade, 10 infantry and 2 mech_infantrys
        Holland Belgium : 1 armour, 3 artilleries and 1 factory_minor
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 9 armour, 12 artilleries, 12 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 infantry
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 infantry
        Bulgaria : 1 flag, 1 fighter
        Yugoslavia : 1 flag, 1 airfield

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 6 / 8
        Japanese : 75 / 94
        Americans : 61 / 84
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Russia : 1 airfield, 5 armour, 13 artilleries, 1 factory_major, 21 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 6 / 9
        Japanese : 75 / 94
        Americans : 61 / 84
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 armour, 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 submarine moved from 22 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from India to 39 Sea Zone
                1 armour moved from 39 Sea Zone to Ceylon
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 armour, 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 submarine moved from 22 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 submarine moved from 34 Sea Zone to 54 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from India to 39 Sea Zone
                1 armour moved from 39 Sea Zone to Ceylon
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Ceylon
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking Ceylon from UK_Pacific with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 2 destroyers and 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Queensland

    Non Combat Move - Japanese
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Philippines
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 bomber moved from Shan State to India
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                4 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Hunan
                4 infantry moved from Kiangsu to Kiangsi
                1 armour moved from India to Burma
                1 armour moved from Burma to Shan State
                1 mech_infantry moved from Szechwan to Shan State

    Place Units - Japanese
                1 aaGun and 2 infantry placed in Malaya
                1 armour, 1 artillery and 1 infantry placed in India
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 submarine placed in 20 Sea Zone
                1 armour placed in Kwangtung
                1 armour and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 20 Sea Zone
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 4 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 4 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 armour
        Shan State : 1 flag, 1 armour and 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 4 infantry
        Sakha : 1 flag, 1 artillery
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
        20 Sea Zone : 2 submarines
        16 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 2 destroyers
        6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
        West India : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 4 / 9
        Japanese : 79 / 85
        Americans : 61 / 84
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 2 infantry moved from Finland to Karelia
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 submarines moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to 8 Sea Zone
                3 artilleries moved from Java to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
                5 infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Queensland to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 42 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 2 infantry moved from Finland to Karelia
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                2 submarines moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to 8 Sea Zone
                3 artilleries moved from Java to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Java to 42 Sea Zone
                5 infantry moved from Java to 42 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Queensland to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 42 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 destroyer and 1 fighter
                        Americans roll dice for 3 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in Celebes
                Battle in 97 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 carrier and 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Italians
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 carrier in 97 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 carrier in 97 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Italians and 1 destroyer owned by the Americans lost in 97 Sea Zone
                    Italians win, taking Celebes from Japanese with no units remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Borneo
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Japanese defend with 2 destroyers
                        Americans roll dice for 2 submarines in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 bomber in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 8 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 bomber in 8 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 2 submarines
                Battle in Philippines
                    Americans attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 4 infantry
                        Americans roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Philippines, round 2 :  5/9 hits
                        Japanese roll dice for 4 infantry in Philippines, round 2 :  2/4 hits
                        1 artillery owned by the Americans, 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Philippines to 35 Sea Zone
                3 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 battleships and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 8 Sea Zone to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 destroyers and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 artillery and 1 infantry
        Northern Territory : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        Java : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        30 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 carrier and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 6 submarines
        54 Sea Zone : 1 flag, 1 carrier and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Karelia : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        91 Sea Zone : 1 transport
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 4 / 9
        Japanese : 70 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 4 / 9
        Japanese : 70 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 4 / 9
        Japanese : 70 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 32 / 32
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 armour, 3 artilleries and 1 factory_minor
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 3 artilleries in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
                        British roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 :  0/2 hits
                        1 armour owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour and 3 artilleries
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 2 infantry
        Holland Belgium : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 2 fighters
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        81 Sea Zone : 1 infantry
        Brazil : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 battleship and 4 transports

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 4 / 9
        Japanese : 70 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 22 / 29
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.369
            Standard Deviation : 0.608
            Total rolls : 66

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.000
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                2 artilleries, 2 fighters and 1 infantry moved from Persia to Iraq
                1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
                    British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Italians win, taking Iraq from British with 1 armour, 3 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 4 infantry
                    Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    2 artilleries owned by the Italians retreated to Southern France
                    Americans win with 3 artilleries remaining. Battle score for attacker is -3
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in Southern France
                1 infantry placed in Southern France
                Italians undo move 1.
                2 artilleries and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 artillery and 1 infantry
        Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters and 1 mech_infantry
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 4 / 9
        Japanese : 70 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 24 / 30
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    I did go ahead and scramble for you in the Phillippines, figuring you would rather go for the more expensive naval hits instead of one more 3 point infantry.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                      ANZAC take 98 Sea Zone from Italians
                      ANZAC take 97 Sea Zone from Italians
                1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Greece to Albania
                      ANZAC take Albania from Italians
                1 armour moved from Albania to Bulgaria
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                Battle in Bulgaria
                    ANZAC attack with 1 armour
                    Germans defend with 1 fighter
                        ANZAC roll dice for 1 armour in Bulgaria, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in Bulgaria, round 2 :  1/1 hits
                        1 armour owned by the ANZAC lost in Bulgaria
                    Germans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 armour

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 factory_minor placed in Greece

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        20 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer
        Albania : 1 flag
        96 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 flag, 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 4 / 9
        Japanese : 66 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 23 / 30
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 4 / 9
        Japanese : 66 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 35 / 37
        UK_Pacific : 0 / 0
        Italians : 23 / 30
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • @Degrasse:

    I did go ahead and scramble for you in the Phillippines, figuring you would rather go for the more expensive naval hits instead of one more 3 point infantry.

    Thank  you. Did not really know why I put it there, except as a deterrent and a pain in the arse, so no worries, Degrasse.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery, 1 bomber and 6 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
                    British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Germany
                1 mech_infantry moved from Germany to Yugoslavia
                1 mech_infantry moved from Germany to Yugoslavia
                1 fighter moved from Bulgaria to Western Germany
                5 infantry moved from Germany to Western Germany
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Novgorod

    Place Units - Germans
                2 artilleries and 1 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 infantry placed in Ukraine
                2 armour, 2 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
        Germany : 2 armour, 1 bomber, 1 factory_upgrade, 7 infantry and 2 mech_infantrys
        Holland Belgium : 1 artillery, 1 factory_minor and 5 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 7 armour, 13 artilleries, 14 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 4 / 9
        Japanese : 66 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 23 / 30
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 7 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Russia : 1 airfield, 5 armour, 13 artilleries, 1 factory_major, 24 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 4 / 7
        Japanese : 66 / 85
        Americans : 70 / 95
        Chinese : 0 / 8
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 23 / 30
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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